Search found 1664 matches

by Syzop
Tue Apr 30, 2019 8:39 am
Forum: News and Releases
Topic: UnrealIRCd 4.2.3 released
Replies: 0
Views: 445

UnrealIRCd 4.2.3 released

Hi everyone, UnrealIRCd 4.2.3 (stable) is now available for download. This release adds new modules to combat drones, it bumps the default concurrent user limit, and UnrealIRCd can now easily deal with 1 million *LINE's placed on *@IP without any noticeable performance impact. There is also one impo...
by Syzop
Mon Apr 29, 2019 5:21 pm
Forum: Installing and getting connected
Topic: Registration Timeout Error
Replies: 3
Views: 187

Re: Registration Timeout Error

Do you have a failed session from an actual IRC client with hh:mm:ss timestamps for us? (copy-paste here)

Have you set some kind of weird value for set::handshake-delay perhaps?
by Syzop
Mon Apr 22, 2019 6:49 am
Forum: News and Releases
Topic: UnrealIRCd 4.2.3-rc1 available for testing
Replies: 0
Views: 246

UnrealIRCd 4.2.3-rc1 available for testing

Hi everyone, This is the release candidate for UnrealIRCd 4.2.3. You can help us by testing this release so we can release a 4.2.3 stable version in May. If you find any issues, please do report them at https://bugs.unrealircd.org/ This version adds new modules to combat drones, it bumps the default...
by Syzop
Fri Mar 08, 2019 8:34 am
Forum: Installing and getting connected
Topic: Forced to rename SSL certificate
Replies: 7
Views: 611

Re: Forced to rename SSL certificate

Fixed in git. The fix will be in next UnrealIRCd release.
by Syzop
Fri Mar 08, 2019 8:26 am
Forum: Installing and getting connected
Topic: Forced to rename SSL certificate
Replies: 7
Views: 611

Re: Forced to rename SSL certificate

No blame. The fact that relative paths don't work is a bug that should be rectified. I just wanted to make sure that it was the issue you were encountering :)
by Syzop
Thu Mar 07, 2019 6:41 pm
Forum: Installing and getting connected
Topic: Forced to rename SSL certificate
Replies: 7
Views: 611

Re: Forced to rename SSL certificate

Note that what CrazyCat is saying about the problem is limited to the './unrealircd spkifp' command only, not about the set block. Crazycat: could it be that you only tried relative paths? I see an issue with that, since the cwd is changed to the tmp directory. Absolute paths should have worked, tho...
by Syzop
Mon Mar 04, 2019 6:45 pm
Forum: Installing and getting connected
Topic: Restart Services, User was disconnected
Replies: 2
Views: 72

Re: Restart Services, User was disconnected

What Jobe says. mIRC did this and this was fixed in a later release, about a year ago:

Code: Select all

mIRC 7.52 has been released! (February 28th 2018)
..
Changed CAP cap-notify support for NEW/DEL so that mIRC no longer disconnects/reconnects for most CAP features unless necessary. 
by Syzop
Sat Mar 02, 2019 9:37 am
Forum: Modules (3rd party)
Topic: Warning about using 3rd party modules
Replies: 2
Views: 3666

Re: Warning about using 3rd party modules

Unsticky now, in favor of the new sticky item: How to use 3rd party modules (and a warning).
by Syzop
Sat Mar 02, 2019 9:37 am
Forum: Modules (3rd party)
Topic: How to use 3rd party modules (and a warning)
Replies: 0
Views: 620

How to use 3rd party modules (and a warning)

What are 3rd party modules? Third party modules allow non-UnrealIRCd staff to provide functionality in UnrealIRCd. This can range from user modes, channel modes to commands and more. Almost anything can be done via a module. How to use them? Instructions on how to install 3rd party modules are avai...
by Syzop
Sat Mar 02, 2019 9:26 am
Forum: Modules (3rd party)
Topic: UnrealIRCd 3.2.x to UnrealIRCd 4 module conversion
Replies: 1
Views: 9528

Re: UnrealIRCd 3.2.x to UnrealIRCd 4 module conversion

Although this topic is still valid, I have now made it no longer sticky.
by Syzop
Sat Mar 02, 2019 8:23 am
Forum: Generic support
Topic: UnrealIRCd in FIPS mode
Replies: 4
Views: 196

Re: UnrealIRCd in FIPS mode

I just realized that we use MD5 also for seeding the random generator. So, yeah, that simple trick of not loading the cloaking module won't be sufficient. It would require code changes in UnrealIRCd to support FIPS-140-2. You could open up a feature request at https://bugs.unrealircd.org/ if you want.
by Syzop
Fri Mar 01, 2019 2:16 pm
Forum: News and Releases
Topic: UnrealIRCd 4.2.2 released
Replies: 0
Views: 1129

UnrealIRCd 4.2.2 released

Hi everyone, UnrealIRCd 4.2.2 (stable) is now available for download. It contains several major enhancements, in particular with regards to flood controls. It also fixes a crash issue in the websocket module. Note that this is module is not loaded by default (only via modules.optional.conf or explic...
by Syzop
Fri Mar 01, 2019 10:32 am
Forum: Generic support
Topic: UnrealIRCd in FIPS mode
Replies: 4
Views: 196

Re: UnrealIRCd in FIPS mode

You could decide not to load the "cloak" module. This will disable cloaking which uses MD5 internally.

You do this by adding the following to your unrealircd.conf:

Code: Select all

blacklist-module "cloak";
by Syzop
Tue Feb 12, 2019 4:33 pm
Forum: Generic support
Topic: Can receive but not Send
Replies: 9
Views: 415

Re: Can receive but not Send

@minty, is this your own server? If not, I suggest you to contact the IRC server admin of the server.