Search found 1594 matches

by Syzop
Sat Dec 30, 2017 9:26 am
Forum: Generic support
Topic: How to setup rights in unrealircd as I want?
Replies: 3
Views: 96

Re: How to setup rights in unrealircd as I want?

I can see how your /OPER block may not work indeed with those characters. That has to do with the different character encoding (UTF8 vs latin1). Technical stuff, but yeah: best to avoid those characters and stick to normal (latin) letters and numbers. I've updated the documentation . You also had a ...
by Syzop
Tue Dec 26, 2017 3:59 pm
Forum: Generic support
Topic: WebIrc secure implementations and it's fails
Replies: 4
Views: 157

Re: WebIrc secure implementations and it's fails

I'm sorry to say but so far you have said nothing that we had not considered. Including the last "to bypass security" argument, see https://github.com/ircv3/ircv3-ideas/issues/12. It came by in the discussion that we had with client devs and server devs and we considered it. We just weigh things dif...
by Syzop
Tue Dec 26, 2017 3:10 pm
Forum: Generic support
Topic: WebIrc secure implementations and it's fails
Replies: 4
Views: 157

Re: WebIrc secure implementations and it's fails

I doubt my post will in any way change your feelings, but I just want to mention our position anyway: We did this to prevent users showing up as "secure" when they are in fact communicating over an "insecure" channel like HTTP (not HTTPS). As mentioned in the release notes: * UnrealIRCd will no long...
by Syzop
Sun Dec 24, 2017 3:14 pm
Forum: Services
Topic: anope ./services (no such file or directory )
Replies: 3
Views: 178

Re: anope ./services (no such file or directory )

You may be better off trying support at anope.org (IRC or the forums). And/or find a friend or someone you know that is more familiar with Linux/*NIX.

It's fine to post your question here (like you did), but you should have more success there. After all, it's their product.
by Syzop
Sat Dec 23, 2017 7:55 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.17 released
Replies: 0
Views: 1143

UnrealIRCd 4.0.17 released

UnrealIRCd 4.0.17 (stable) is now available for download. Highlights in this release are two new optional modules: "timed bans" (remove ban after X minutes) and "msgbypass". Also new is experimental support for utf8 in set::allowed-nickchars. As always, a summary of the changes can be seen below. Ha...
by Syzop
Wed Dec 13, 2017 8:04 am
Forum: Linking servers
Topic: server name mismatch on link
Replies: 4
Views: 211

Re: server name mismatch on link

Good!

I've found and fixed a bug in the development version, apparently a link block with link::outgoing but without link::incoming caused this confusing message (even though it's perfectly OK). The final fix will end up in UnrealIRCd 4.0.17.
by Syzop
Tue Dec 12, 2017 6:56 pm
Forum: Linking servers
Topic: server name mismatch on link
Replies: 4
Views: 211

Re: server name mismatch on link

Is the name in the me { } block on the hub, really deadnetsmqxvz7j2.onion?
It's saying there's a mismatch (although the error message may have an error in it :D)
by Syzop
Fri Dec 01, 2017 7:52 pm
Forum: General chat
Topic: UnrealIrcd: Please get proper reverse DNS
Replies: 2
Views: 208

Re: UnrealIrcd: Please get proper reverse DNS

It's an unusual measure, but the reason for this is that our server is constantly attacked by drones, which happen to be (>98%) on unresolved IP's. We of course have other countermeasures as well, but one of them is this and it really helps. For regulars (like you) I don't mind adding an exception a...
by Syzop
Fri Dec 01, 2017 9:52 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.16.1 & 4.0.17-rc1
Replies: 0
Views: 543

UnrealIRCd 4.0.16.1 & 4.0.17-rc1

Not one but two UnrealIRCd releases today. But they are not for everyone.. ;) UnrealIRCd 4.0.16.1 fixes a couple of issues that affected only a few users. If your UnrealIRCd 4.0.16 is working fine then I'm not recommending an upgrade at this point. Just use it for new installations. Also available i...
by Syzop
Sun Nov 26, 2017 7:11 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 278

Re: Anope not connect to Unreal

Also, I see you don't have a link { } block for your services in your unrealircd.conf. But UnrealIRCd will definately give you a warning about that when anope tries to link ;)

PS: :I will leave further help up to someone else
by Syzop
Sun Nov 26, 2017 7:09 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 278

Re: Anope not connect to Unreal

Strange. You could try linking without ssl.. so in your services.conf
port = 6667
ssl = no

(Since you're on localhost SSL is not important anyway)
by Syzop
Sun Nov 26, 2017 5:31 pm
Forum: Installing and getting connected
Topic: Anope not connect to Unreal
Replies: 11
Views: 278

Re: Anope not connect to Unreal

If 1) you connect as a user to your irc server and become IRCOp, and then 2) you start anope... what do you see on IRC?
UnrealIRCd may give you some server notices with additional information.
by Syzop
Wed Nov 15, 2017 3:32 pm
Forum: Spam, drones and proxies
Topic: Tips on fighting spam, proxies and drones
Replies: 0
Views: 148

Tips on fighting spam, proxies and drones

The IRCOp guide now contains a section called: Fighting spam and drones.
It shows the current best practices of using DNS Blacklists to combat drones/proxies, the antirandom module and a brief mention of spamfilter.
by Syzop
Wed Nov 15, 2017 3:28 pm
Forum: Generic support
Topic: New: IRCOp guide
Replies: 0
Views: 96

New: IRCOp guide

UnrealIRCd already has lots of documentation about configuration , user modes , channel modes and an excellent FAQ . However, it seemed to be lacking information about how to do everyday IRCOp tasks . Especially for people who are new to running an IRC server these are important things to learn. The...
by Syzop
Sun Nov 12, 2017 8:23 am
Forum: Generic support
Topic: SSL cert/key mismatch
Replies: 1
Views: 92

Re: SSL cert/key mismatch

Strange. I've never heard of this error. Do you still have this problem?
If so, do you mind sharing the host/IP so we can test?
If you already resolved it, what was it?