Search found 1020 matches

by Dukat
Sat May 08, 2004 5:19 pm
Forum: Services
Topic: anope
Replies: 15
Views: 25290

Oh well... :?

That's what BotServ is for! :P



But if you really really NEED ChanServ in a Channel / in all channels:
There's a Module for anope... http://modules.anope.org/
by Dukat
Sat May 08, 2004 5:04 pm
Forum: Unreal 3.2 Support
Topic: Banning certain client-versions?
Replies: 8
Views: 3350

I think we mean the same :D

But it is obvious that the Users won't have the same IP Address, just because a Java Applet is nothing different than any other IRC Client (kinda *g*).
by Dukat
Sat May 08, 2004 4:04 pm
Forum: Services
Topic: anope
Replies: 15
Views: 25290

OMG :shock: That's a long Message... It's not THAT hard... Just RTFM... Change it to something like this: unrealircd.conf // WTF is that? // I'm not sure what exactly you are doing here... Change it to de default! listen *:6665-6669 { options { ssl; clientsonly; }; }; listen *:8067; listen *:6667; /...
by Dukat
Sat May 08, 2004 3:25 pm
Forum: Unreal 3.2 Support
Topic: Banning certain client-versions?
Replies: 8
Views: 3350

Re: Banning certain client-versions?

If it's Java Applet - that is no problem, coz your clients will have same ip address, or host prefix. Ban all, and make an exception for users that using your applet.. 8) If it's a Java Applet, they WON'T have the same IP Address or same host prefix... They will have their REAL IP Address. You may ...
by Dukat
Sat May 08, 2004 1:25 pm
Forum: Unreal 3.2 Support
Topic: Banning certain client-versions?
Replies: 8
Views: 3350

Security by obscurity?

Oh well... :D

It could add a bit of additional security, right...


I think the main problem is, that you have to expose the Server Address, Port and Password in plain text in the HTML-Document the Applet is loaded from... :(
by Dukat
Sat May 08, 2004 1:15 pm
Forum: Unreal 3.2 Support
Topic: Banning certain client-versions?
Replies: 8
Views: 3350

Just use a Password (if you Java-Applet is supporting this). "Normal" Clients still could connect, though, if they know the password... http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#allowblock Unreal's Ban Version Block won't work, because if a Client isn't sending a CTCP Version, t...
by Dukat
Sat May 08, 2004 12:44 pm
Forum: Unreal 3.2 Support
Topic: Need Help!!!!
Replies: 1
Views: 1318

[This is the Website Discussion Forum - please use the Support Forum next time, kthx] You should remove your "hub.mynet.com" (resp. your Link-Block to "hub.mynet.com"). http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#linkblock "This is the block you need for linking ser...
by Dukat
Wed May 05, 2004 6:07 pm
Forum: Unreal 3.2 Support
Topic: How to get support
Replies: 10
Views: 11269

4. Have I checked the Documentation?
Before you post here, you should read the Documentation. It can be found at http://www.vulnscan.org/UnrealIrcd/unreal32docs.html
by Dukat
Tue May 04, 2004 3:23 pm
Forum: Services
Topic: MAGICK PROBLEM :(
Replies: 23
Views: 13222

Please don't scream... It looks like your Services aren't linked or Nickserv is not existing (wtf?) 1. Remove this duplicate U-Line for your services server (as aquanight already said) ulines { sherbimet.albgeneration.com; }; is enough. 2. Don't use Ziplinks. link sherbimet.albgeneration.com { usern...
by Dukat
Sun May 02, 2004 4:31 pm
Forum: Services
Topic: MAGICK PROBLEM :(
Replies: 23
Views: 13222

Please post your "link" Block too.

See also:
http://www.vulnscan.org/UnrealIrcd/faq/#52
by Dukat
Sun May 02, 2004 4:24 pm
Forum: Unreal 3.2 Support
Topic: addoper command on windows version
Replies: 3
Views: 1755

There is no "addoper" Command in UnrealIRCD, neither in the Windows Version nor in the Unix Version. I think you are talking about AngryWolf's "opers" Module, right? If you are, you should probably ask for help on AngryWolf's page... There's a Forum, too... Or you just RTFM: Ther...
by Dukat
Thu Apr 29, 2004 9:15 am
Forum: Unreal 3.2 Modules
Topic: cgi:irc host spoofing module?
Replies: 3
Views: 5452

I think what you need is AngryWolf's cgiirc-Module...

http://www.angrywolf.org/

ATM it's still marked "experimental"... :(


I personally prefer Java-Applets... it uses ressources on the client and not on the server :wink:
by Dukat
Sat Apr 17, 2004 5:02 pm
Forum: General chat
Topic: 403 Forbidden
Replies: 5
Views: 4077

403 Forbidden

What's the problem with the server? From time to time it seems to have some serious issues... (e.g. today, again!) I always get a 403 Forbidden error (and... "Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request." :D) and then, all ...
by Dukat
Tue Apr 13, 2004 7:48 am
Forum: Unreal 3.2 Support
Topic: channel checker
Replies: 1
Views: 1534

No, that's no feature of UnrealIRCd... Maybe you should mail the livenet.ch guys and ask them what exactly they are doing on your network? :D Looks like some kind of stats bot of them... although there's nothing on their page (wtf is that site anyway?)... Or you could just Kline/Gline *.livenet.ch, ...