Search found 295 matches
- Sun Mar 20, 2005 7:53 pm
- Forum: Unreal 3.2 Support
- Topic: Protection
- Replies: 7
- Views: 3440
you can open a .tar with winrar . To compile you need to have a C compiler such as Visual studio 7 All this is listed in the docs folder of your unreal folder as compiling_win32.txt and tells you what to do. Note you will need to download the uncompiled 3.2.3 NOT the windows binary . Compile that fi...
- Sun Mar 20, 2005 3:42 pm
- Forum: Unreal 3.2 Modules
- Topic: Request: only ircop can msg ulines
- Replies: 8
- Views: 3434
Your services package should be structured so only ircops and higher can access what is needed by them. The user level commands shouldnt really be restricted . I cant see why you would want to stop a user from for example registering their nickname and so forth . If its to for example stop a user re...
- Sat Mar 19, 2005 3:28 pm
- Forum: Unreal 3.2 Modules
- Topic: Request: away announce module?
- Replies: 3
- Views: 2195
- Fri Mar 18, 2005 8:27 pm
- Forum: Unreal 3.2 Support
- Topic: Adding an IRC Operator
- Replies: 6
- Views: 4493
Ircops and services opers are 2 totally different things . An Ircop can change things on a server level depending on the access given to them by the operblock . A Services oper can change things on a services level again depending on the level of access. Most services opers get their priveleges from...
- Fri Mar 18, 2005 5:01 pm
- Forum: Unreal 3.2 Support
- Topic: unknown directive Times
- Replies: 9
- Views: 2596
- Fri Mar 18, 2005 4:47 pm
- Forum: Unreal 3.2 Support
- Topic: Can UnRealIRCD log all user commands?
- Replies: 10
- Views: 5850
- Fri Mar 18, 2005 8:20 am
- Forum: Unreal 3.2 Support
- Topic: Can UnRealIRCD log all user commands?
- Replies: 10
- Views: 5850
- Fri Mar 18, 2005 6:21 am
- Forum: Unreal 3.2 Support
- Topic: Can UnRealIRCD log all user commands?
- Replies: 10
- Views: 5850
Code: Select all
[06:16] -irc.Our-chat.tk- Solutech ([email protected]) used command STATS (params: g)
- Fri Mar 18, 2005 4:09 am
- Forum: Unreal 3.2 Support
- Topic: Can UnRealIRCD log all user commands?
- Replies: 10
- Views: 5850
Try this module Commandsno This will let you choose what commands you have sent to ircops . I use it as a precaution so that I know when people are probing . Just add the commands you want to see being used . I have stuff like /stats flagged and /map . Its not a logfile per-se more a visual heads u...
- Tue Mar 15, 2005 10:21 pm
- Forum: General chat
- Topic: msvcr70.dll ?
- Replies: 11
- Views: 10532
- Tue Mar 15, 2005 9:20 pm
- Forum: Unreal 3.2 Support
- Topic: /list
- Replies: 4
- Views: 1446
Lynden I really think you ought to go read the docs mate . What your asking is really basic things. User and channel modes User and Oper Commands Theres the links direct to the sections. You really need to know this stuff as its the tools of the admin . If you cant grasp the basic commands like /lus...
- Sat Mar 12, 2005 3:41 am
- Forum: Services
- Topic: services with registering username
- Replies: 18
- Views: 7623
- Fri Mar 11, 2005 4:15 pm
- Forum: Services
- Topic: services with registering username
- Replies: 18
- Views: 7623
Not quite sure what your aiming at here tbh . Are you saying for example : User1 logs in and registers User1 and gets the correct oper rights etc for that name . Then later on they log on as User20 and you want to give them the same rights ? . If you and your ops want to operate under other nicks wh...
- Mon Mar 07, 2005 2:50 pm
- Forum: Unreal 3.2 Support
- Topic: Problem with Linking
- Replies: 15
- Views: 10061
- Mon Mar 07, 2005 1:10 pm
- Forum: Unreal 3.2 Support
- Topic: Problem with Linking
- Replies: 15
- Views: 10061