Search found 52 matches

by wax
Thu Jun 29, 2006 10:25 am
Forum: Unreal 3.2 Support
Topic: unreal + zlib - use custom?
Replies: 2
Views: 524

upgrade to Unreal 3.2.5.
by wax
Sat Jun 10, 2006 9:31 pm
Forum: Unreal 3.2 Support
Topic: Unreal win32 compile problem??
Replies: 19
Views: 3608

i have downloaded wpsdk for win 2003 server sp1.and i have used win32 build environment retail.it said me S_DEBUG.OBJ : warning LNK4044: unrecognized option "manifestdependency:type='win 32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b...
by wax
Fri Jun 09, 2006 8:22 pm
Forum: Unreal 3.2 Support
Topic: Win32 "listen with SSL flag enabled on a non SSL compil
Replies: 3
Views: 766

Re: Win32 "listen with SSL flag enabled on a non SSL co

I've compiled the Win32 version with USE_SSL=1 and the proper pathing when compiling. Everything looks good. I see it linking in the SSL libs but when I try to actually fire up the server I'm getting: "listen with SSL flag enabled on a non SSL compile" Boooooo. I just can't seem to find the disconn...
by wax
Fri Jun 02, 2006 7:43 am
Forum: Services
Topic: Pulling hair out!!!
Replies: 9
Views: 2977

[Moderator: Deleted rude post]
by wax
Wed Mar 08, 2006 11:10 am
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd3.2.4 win32
Replies: 7
Views: 1352

http://www.vulnscan.org/UnrealIRCd/faq/#76 Then this is because the wircd.def file is not up to date with your compile settings. Fixing this is simple, you need to download dlltool.exe and place it in your path (eg: c:\winnt\system32). Then, for compiling you use something like this: nmake -f makefi...
by wax
Wed Mar 08, 2006 11:05 am
Forum: Unreal 3.2 Support
Topic: Couldn't open "unrealircd.conf": No such file or d
Replies: 6
Views: 6259

Re: This is my error

vidar wrote:* Loading IRCd configuration ..
[error] Couldn't open "unrealircd.conf": No such file or directory
[error] Could not load config file unrealircd.conf[error] IRCd configuration failed to load
you must create it from doc/example.conf
by wax
Mon Feb 27, 2006 8:10 am
Forum: Unreal 3.2 Modules
Topic: ircd.log
Replies: 2
Views: 1457

Re: ircd.log

Is wrote:Hello,

I want to save user private log and channel log at ircd.log in my irc server.How can i do?.

Thanks regards,
I think, that irc.globalogc.org:6667 is not a good network... :]
by wax
Mon Feb 27, 2006 7:26 am
Forum: Services
Topic: Bad Password
Replies: 3
Views: 1864

Re: Bad Password

iNFERiON wrote: services.conf:

Code: Select all

RemoteServer    irc.mynet.com 7029 "pass1"
ServerName  "services.mynet.com"
ServiceUser "services@mynet.com"
imho, password must be "pass2".
by wax
Thu Feb 09, 2006 7:54 am
Forum: Unreal 3.2 Support
Topic: Compiling UnrealIRCd on Windows
Replies: 10
Views: 3260

Maybe this topic must be sticky on top? And be base of new compiling_win32.txt?
by wax
Sat Feb 04, 2006 10:28 pm
Forum: Unreal 3.2 Support
Topic: Compile error unresolved external symbol
Replies: 2
Views: 1055

Re: Compile error unresolved external symbol

Just a fyi I got these errors when compiling. I got them on the rc's to but I always thought they were fixed on offical releases? wircd.def : error LNK2001: unresolved external symbol add_remote_include wircd.def : error LNK2001: unresolved external symbol find_loaded_remote_include wircd.def : err...
by wax
Fri Jan 27, 2006 12:51 pm
Forum: Unreal 3.2 Support
Topic: plzzzzzzzzzz help [more details]
Replies: 2
Views: 701

set { kline-address "support@looney-tunez.net"; modes-on-connect "+ixw"; modes-on-oper "+xwgs"; modes-on-join "+nt"; oper-auto-join "#opers"; dns { nameserver 127.0.0.1; timeout 2s; retries 2; }; options { hide-ulines; /* You can enable ident checking here if you want */ /* identd-check; */ }; };
by wax
Mon Jan 23, 2006 7:02 am
Forum: Unreal 3.2 Support
Topic: unrealircd keeps crashing on my dedi..
Replies: 8
Views: 1037

gcc 4.0? :]
try latest version from cvs or wait 1 or 2 weeks to release 3.2.4
by wax
Thu Jan 19, 2006 9:51 am
Forum: Unreal 3.2 Support
Topic: qaohv (~&@%+) to ohv (@%+) on win32
Replies: 15
Views: 3908

Re: qaohv (~&@%+) to ohv (@%+) on win32

MetalBoY wrote:whove to change qaohv (~&@%+) to ohv (@%+) on win32, please help me. Thanks !
recompile UnrealIRCD :]
..\include\win32\setup.h
#define PREFIX_AQ

made to
#undef PREFIX_AQ
by wax
Tue Jan 03, 2006 7:09 am
Forum: Unreal 3.2 Support
Topic: compile on OS X
Replies: 8
Views: 1727

D|3-H4rD wrote: * Loading IRCd configuration ..
[error] ERROR: No cloaking module loaded. (hint: you probably want to load cloak.so)
In unrealircd.conf try to find "cloak.so" :]
And read documentation....
by wax
Mon Dec 19, 2005 12:21 pm
Forum: Unreal 3.2 Support
Topic: Compilation - with gcc4.0
Replies: 1
Views: 444

Re: Compilation - with gcc4.0

Hello, After compile unreal with gcc 4.0 , unrealircd is unstable ... killing process when connect an another server to link them. And more lag ... An explication ? with gcc3.3 is good sorry don't speak english ;) try to use Unreal from CVS ( http://www.vulnscan.org/cvs ). In development version tr...