Search found 145 matches

by Grunt
Wed Mar 08, 2006 12:46 pm
Forum: Services
Topic: Weird server notice
Replies: 5
Views: 2927

If you're on UNIX, use chmod 777 ircd.tune.

Did un un-comment a line like this:

Code: Select all

/* loadmodule commands.so */
in the config file?
by Grunt
Wed Mar 08, 2006 5:28 am
Forum: Unreal 3.2 Support
Topic: can't see client connecting or exiting notice
Replies: 5
Views: 1002

I'm guesssing it's a server communication error. Check your link blocks and upgrade to 3.2.4 on the other server. While linking 3.2.3 to 3.2.4 for a short while (a few days) is okay, keeping them like that for a longer while is NOT reccommended.
by Grunt
Tue Mar 07, 2006 11:20 am
Forum: General chat
Topic: To UnrealIRCd guys : Don't put your email out there ?
Replies: 4
Views: 4049

Hmm... was that a lol?! :P
by Grunt
Mon Mar 06, 2006 7:09 pm
Forum: Unreal 3.2 Support
Topic: oper::class
Replies: 4
Views: 1054

I think you might need to use hostname *@*; - not sure though. Check the documentation again or try to paste in here your allow/class/oper blocks, and make sure you change safety-related information.
by Grunt
Mon Mar 06, 2006 10:26 am
Forum: Unreal 3.2 Support
Topic: Cloaking and fake quits
Replies: 4
Views: 818

That is used in Undernet's own ircd, they call it ircu. They have their own coders and the users need a registered username (not nickname) to be able to use that. As you can guess, the feature is completely different from what UnrealIRCD uses, and (I think) is only compatible to they're own services...
by Grunt
Fri Mar 03, 2006 10:01 pm
Forum: Unreal 3.2 Support
Topic: Problem loading modules
Replies: 8
Views: 1525

The only thing I see wrong may be the fact that it could have been compiled for another Operating System. Maybe copied the file from a distro to another? Or from Linux to Unix/*BSD or viceversa?
by Grunt
Fri Mar 03, 2006 7:43 pm
Forum: Unreal 3.2 Support
Topic: Problem loading modules
Replies: 8
Views: 1525

1. Make sure the file m_antidccbug.so is in the right place.
2. Make sure it is compiled correctly
3. Make sure unrealircd has permission to read it
by Grunt
Fri Mar 03, 2006 11:56 am
Forum: Unreal 3.2 Support
Topic: Help with motd and rules file
Replies: 6
Views: 1064

YOU are the one who must create the files. The default names are ircd.motd and ircd.rules, but you can change that in the config file. So all you must do is to create the files and edit them using any text editor (Unix/Linux have joe, emacs, vi, pico, mcedit and others; Windows has Notepad, edit etc).
by Grunt
Fri Mar 03, 2006 5:16 am
Forum: Unreal 3.2 Support
Topic: Previously working 3.2.3 fails to start, Gentoo 2005.1.
Replies: 3
Views: 785

Actually the latest version of UnrealIRCD is 3.2.4. Get it HERE.
by Grunt
Fri Mar 03, 2006 5:14 am
Forum: Unreal 3.2 Support
Topic: Something is wrong with my Oper block =(
Replies: 7
Views: 1244

Did you rehash it first?
by Grunt
Tue Feb 28, 2006 10:30 am
Forum: General chat
Topic: mIRC issues
Replies: 2
Views: 1634

Try /server -m irc.server.org +XXXX

EDIT: I tried connecting to multiple servers using SSL in mIRC, and it's running good to me. Read this page about SSL in mIRC.
by Grunt
Mon Feb 27, 2006 9:15 pm
Forum: Unreal 3.2 Support
Topic: Dns check
Replies: 5
Views: 1107

Same here.

[23:15] * Dns resolving 85.108.171.239
-
[23:15] * Dns unable to resolve 85.108.171.239
by Grunt
Thu Feb 23, 2006 8:22 pm
Forum: Unreal 3.2 Support
Topic: ban mac adress ?
Replies: 6
Views: 1220

The MAC address can be changed too, so that'd be useless IMO.
by Grunt
Tue Feb 21, 2006 10:51 am
Forum: Unreal 3.2 Support
Topic: Banning an ISP and allowing connection with a password.
Replies: 5
Views: 838

I did, over and over again. I just can't find anything about this. Look at these lines from the conf file: allow { ip *@*; hostname *@*; class clients; maxperip 3; }; allow { ip *@192.168.*; hostname *@*; class clients; password "achosenpassword"; maxperip 1; }; [...... other lines .......] ban user...
by Grunt
Tue Feb 21, 2006 5:13 am
Forum: Unreal 3.2 Support
Topic: Banning an ISP and allowing connection with a password.
Replies: 5
Views: 838

Something like...

allow {
ip *@192.168.*;
hostname *@*;
class clients;
password "lamepasswordhere";
maxperip 2;
};


I already did this, and it rejects the connection, even with the password.