Search found 145 matches

by Grunt
Tue Nov 28, 2006 5:34 am
Forum: Unreal 3.2 Support
Topic: Connect Problem
Replies: 3
Views: 1093

Anything suspicious in ircd.log ?

Is UnrealIRCd even running?

Are your allow and listen blocks correct ?

Are you using SSL on the listen port, and they aren't ?
by Grunt
Mon Nov 27, 2006 5:26 pm
Forum: General chat
Topic: So, um, yea, I'm gonna need for you to come in on Saturday
Replies: 11
Views: 3840

Look who's spamming now. :S
by Grunt
Sat Nov 25, 2006 8:30 am
Forum: Unreal 3.2 Support
Topic: Problem with starting unrealircd
Replies: 5
Views: 1318

I'm guessing you installed UnrealIRCd as a service. Go to the Unreal directory with a command prompt, and type "unreal stop", then "wircd.exe", and that window should appear.
by Grunt
Tue Nov 21, 2006 5:48 am
Forum: Unreal 3.2 Support
Topic: Help with opering up...
Replies: 7
Views: 1762

1. Save the new config
2. Rehash the server
3. Disconnect, and reconnect (or //mode $me -o | timer 1 2 oper name password)
4. Remember that oper names and passwords are case-sensitive
by Grunt
Tue Nov 21, 2006 5:46 am
Forum: Unreal 3.2 Support
Topic: Connection timed out.
Replies: 6
Views: 3619

Teh servers are teh firewalled, I think. Or maybe teh otehr computer is behind a router. Or ICMP is disabled.
by Grunt
Mon Nov 20, 2006 5:03 am
Forum: Unreal 3.2 Support
Topic: set::hosts:: error...
Replies: 2
Views: 1029

It's:

Code: Select all

set {
hosts {
local "locop.x.org";
global "ircop.x.org";
coadmin "coadmin.x.org";
admin "admin.x.org";
servicesadmin "csops.x.org";
netadmin "netadmin.x.org";
host-on-oper-up "no";
};
};
I edited my post. Seems I posted too fast after I woke up. :?
by Grunt
Fri Nov 17, 2006 7:19 pm
Forum: Unreal 3.2 Support
Topic: max global user count changed when linking
Replies: 2
Views: 842

It's not an error message. Everything is perfectly normal.

"Max Global Count" means the total number of connections the server had. "maxclients" means the total number the server supports.
by Grunt
Tue Nov 14, 2006 5:37 am
Forum: Unreal 3.2 Modules
Topic: mass kick?
Replies: 6
Views: 6283

1. For everything, there's help <thingy>; Use /help $snick
2. $snick means selected nicknames :P
by Grunt
Mon Nov 13, 2006 11:08 pm
Forum: Unreal 3.2 Modules
Topic: mass kick?
Replies: 6
Views: 6283

For what I know, the IRC RFC only allows one kick at a time. Though, you can script some irc clients to perform multiple kicks (but still one at a time). For mIRC, it would be something like: alias mkick { var %a = 1 while (%a <= $snick(#,0)) { kick # $snick(#,%a) OUT! inc %a } } menu nicklist { Mul...
by Grunt
Fri Nov 10, 2006 7:59 am
Forum: Unreal 3.2 Support
Topic: adding /command?
Replies: 4
Views: 1029

Actually, for your own command, you only need the alias block. You can use it to make a custom /ircpass command, which passes it to a bot, which in turn notices the password back to the user.
by Grunt
Thu Nov 09, 2006 11:15 pm
Forum: Unreal 3.2 Support
Topic: Automatic startup?
Replies: 6
Views: 2510

Re: Automatic startup?

dan_seguin90 wrote:Is tehre a way to get UNrealircd 3.2.5 to start automatically upon starting of teh computer??
Yes. (And that IS the correct answer to your question.)

If you asked how to do it, i'd tell you:
Go to /etc/rc.d and create an executable shell script that will start your UnrealIRCd. And you're done.
by Grunt
Thu Nov 09, 2006 9:34 pm
Forum: Unreal 3.2 Support
Topic: How to set a password to your sever?
Replies: 1
Views: 656

by Grunt
Thu Nov 09, 2006 4:38 am
Forum: Services
Topic: superadmin
Replies: 4
Views: 4934

SuperAdmin is a command that doesn't give you any more rights to the ircd itself (you already have them all), but gives you more rights as a services administrator. Once you turn it on, you have founder on all channels, and you can access other commands, such as svsmode (change someone's usermodes),...
by Grunt
Thu Nov 09, 2006 4:35 am
Forum: Services
Topic: #idle
Replies: 6
Views: 3221

Nope. Services were never made to check the idle time of users.
by Grunt
Mon Nov 06, 2006 9:36 pm
Forum: Unreal 3.2 Support
Topic: Connection refused??
Replies: 7
Views: 5724

teh workspace may be teh blockage, but iunoo if it's teh real prob u gotz mor firewallz???!!!???111 u say u turned them ALL off rofl lolz0rz@u did you rehash teh serverz!!!111oneoneone i thinks its cuz u didnt setup teh listen block correct or maybe u did smth in teh conf taht maeks unreal die wehn ...