Search found 42 matches

by HeXiLeD
Tue Dec 26, 2017 2:16 pm
Forum: Generic support
Topic: WebIrc secure implementations and it's fails
Replies: 4
Views: 1350

WebIrc secure implementations and it's fails

Although currently unable to connect to the irc chat due to this detail , I have been updated about this problem and tested it myself. Before the flames come, lets just say that I am 100% in favor of security by default and anti clear text protocols 20 years ago. In fact why are we even allowing the...
by HeXiLeD
Sun Nov 26, 2017 3:03 pm
Forum: General chat
Topic: UnrealIrcd: Please get proper reverse DNS
Replies: 4
Views: 1906

UnrealIrcd: Please get proper reverse DNS

So, recently, while trying to connect to unrealircd support chat: Your IP address does not resolve to a host. Please get proper reverse DNS Caused by features in 4.0.16 Just happens that some of us, actually and intentionally do set an improper reverse DNS for specific reasons. Q: Does this active f...
by HeXiLeD
Sun Sep 17, 2017 2:56 pm
Forum: Generic support
Topic: Chat logs
Replies: 5
Views: 1287

Re: Chat logs and how not to do them

This is probably all of what you want or at least a good start. If we have no logs we cannot answer questions because we simply don't know. On hexchat: /set irc_logging off /set stamp_log off /set stamp_text off /set url_logging off /set url_grabber off On unrealircd: # https://unrealircd.org/docs/L...
by HeXiLeD
Sat Sep 09, 2017 5:15 pm
Forum: Linking servers
Topic: Link servers SSL fingerprint validation
Replies: 11
Views: 2040

Re: Link servers SSL fingerprint validation & lets encrypt

As I was preparing the requested reply I went over configs and configs and eventually found out the problem while re-doing configs form scratch and deciding to test other stuff. The listen blocks are set like in this example: servers listen links block only https://www.unrealircd.org/docs/Configurat...
by HeXiLeD
Sat Sep 09, 2017 2:08 pm
Forum: Modules (3rd party)
Topic: [REQ] Module ? ssl::options::fail-if-no-clientcert complementary feature
Replies: 0
Views: 1453

[REQ] Module ? ssl::options::fail-if-no-clientcert complementary feature

I mentioned this previously here . In regards to the following feature which is greatly appreciated and useful to control bot attacks and much more. An additional enhancement should be made to give more control to the admins when several clones are connected. The best example of such clone situation...
by HeXiLeD
Fri Sep 08, 2017 6:59 pm
Forum: Linking servers
Topic: Link servers SSL fingerprint validation
Replies: 11
Views: 2040

Re: Link servers SSL fingerprint validation & lets encrypt

The syntax of openssl in this case is irrelevant. @ Syzop you are correct. * On server one I have the link block with the ssl cert fingerprint of server 2 * On server two I have the link block with the ssl cert fingerprint of server 1 When server 1 receives connection, it should read the fingerprint...
by HeXiLeD
Fri Sep 08, 2017 6:21 pm
Forum: Linking servers
Topic: Link servers SSL fingerprint validation
Replies: 11
Views: 2040

Re: Link servers SSL fingerprint validation & lets encrypt

I may have it some issues with these features or something is not working well in my setup. In these examples I use different ssl certs for linking servers, other to link servers and other certs to allow connections and right now some of this is not working. Unrealircd 4.0.13 The listen block: # htt...
by HeXiLeD
Fri Sep 08, 2017 1:25 pm
Forum: Linking servers
Topic: Link servers SSL fingerprint validation
Replies: 11
Views: 2040

Link servers SSL fingerprint validation

After addressing the Using Let's Encrypt with UnrealIRCd topic a few questions rose... In regards to: https://www.unrealircd.org/docs/Using_Let's_Encrypt_with_UnrealIRCd#SSL_fingerprint_validation Correct me if i am wrong but fingerprint validation is it not more effective to prevent a man in the mi...
by HeXiLeD
Fri Sep 08, 2017 12:57 pm
Forum: Generic support
Topic: Using Let's Encrypt with UnrealIRCd
Replies: 3
Views: 729

Re: Using Let's Encrypt with UnrealIRCd

Worth to mention that Let's Encrypt Will probably support wildcard certificates in January, 2018 Everything points to yes . @ Syzop The tutorial and script is very nice. However from experience with apache and nginx at some point I had to make my own scripts to overcome some issues with certbot and...
by HeXiLeD
Sat Sep 02, 2017 10:29 am
Forum: Modules (3rd party)
Topic: [DONE] Looking for delaylist.c port for unreal4
Replies: 7
Views: 2234

Re: [DONE] Looking for delaylist.c port for unreal4

In the past (u3.2*) we also had m_listreg.c which also has it's usefulness and although i was thinking about requesting a port of for for u4.*, I thought maybe adding it's functionalities to delaylist.c ,. given the use a it's specific configuration file. Original code here . example: set { list_del...
by HeXiLeD
Sat Aug 26, 2017 1:26 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Server side url tittle fetcher (url tittler type)
Replies: 5
Views: 1638

Re: [REQUEST] Server side url tittle fetcher (url tittler type)

Yes there a lot of clients do support this feature, but it causes a security problem as anyone (attacker) can just past any url (looking like harmless) to the chatroom to have clients using their auto url tittle fetcher and phish the client real IP address for all sorts of nefarious purposes. So far...
by HeXiLeD
Sat Aug 26, 2017 12:25 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Server side url tittle fetcher (url tittler type)
Replies: 5
Views: 1638

Re: [REQUEST] Server side url tittle fetcher (url tittler type)

How about with a bot feature added to botserv or would this be still part of the problem described above ? The main goal is to avoid using a regular bot. Side note: Would you say that this feature would be a lot more effective if implemented by default on irc clients? I wonder if it is how the matri...
by HeXiLeD
Sat Aug 26, 2017 12:20 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Server side ignore channel events (join,part,quit,etc)
Replies: 3
Views: 1424

Re: [REQUEST] Server side ignore channel events (join,part,quit,etc)

After posting this I even thought about the module having a small configuration file to allow the specification of what to hide such as just joins, part & quits and not modes set by operators if intended. The reason to at least hide joins, part & quits comes handy for large channels where people joi...
by HeXiLeD
Thu Aug 24, 2017 9:58 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Server side url tittle fetcher (url tittler type)
Replies: 5
Views: 1638

[REQUEST] Server side url tittle fetcher (url tittler type)

The purpose of this module is a server side implementation of what irc bots and some irc clients do every time somone pastes a url on the chatroom and the irc bot fetches it's tittle. Example: the unreal forums bot @ #unrealircd Why ? Many modem chatroom platforms offer this service from the server ...
by HeXiLeD
Thu Aug 24, 2017 9:48 pm
Forum: Modules (3rd party)
Topic: [REQUEST] Server side ignore channel events (join,part,quit,etc)
Replies: 3
Views: 1424

[REQUEST] Server side ignore channel events (join,part,quit,etc)

The purpose of this module is a server side implementation of what most irc clients do to ignore channel events. Some examples: HexChat For all channels: Settings → Preferences → General → Check "Hide join and part messages" For a single channel: left-hand window list → right-click the channel → Set...