Search found 1917 matches
- Tue Dec 14, 2004 4:45 pm
- Forum: Unreal 3.2 Modules
- Topic: SANICK
- Replies: 4
- Views: 5835
- Mon Dec 13, 2004 11:51 pm
- Forum: Unreal 3.2 Support
- Topic: Linking problems
- Replies: 6
- Views: 2203
- Sat Dec 11, 2004 7:08 pm
- Forum: Unreal 3.2 Support
- Topic: compiling problem..
- Replies: 4
- Views: 2781
- Sat Dec 11, 2004 6:29 pm
- Forum: Unreal 3.2 Support
- Topic: compiling problem..
- Replies: 4
- Views: 2781
- Sat Dec 11, 2004 5:10 pm
- Forum: Unreal 3.2 Support
- Topic: Did I miss something?
- Replies: 7
- Views: 2049
- Sat Dec 11, 2004 4:53 pm
- Forum: General chat
- Topic: (European) mirrors requested
- Replies: 7
- Views: 4285
Re: crazytoon
Could you re-apply on the site? I added my email address to the notification list after my last message so should receive it too.
(yes, you could also pm or mail, but then we tend to forget certain information [logo.. etc] so it only takes longer :P)
(yes, you could also pm or mail, but then we tend to forget certain information [logo.. etc] so it only takes longer :P)
- Sat Dec 11, 2004 2:56 am
- Forum: Unreal 3.2 Support
- Topic: Did I miss something?
- Replies: 7
- Views: 2049
So uh, any other ideas? Yes, just a totally out of the blue idea.. perhaps you are wrong? Ports don't become SSL magically, if the only listen line for port 7325 in your config is 'listen HUBIP:7325;' then it IS NOT SSL. Anyway, there's a reliable way to find this out: on IRC (probably requiring op...
- Sat Dec 11, 2004 2:54 am
- Forum: Services
- Topic: Ok, Need help again plz
- Replies: 3
- Views: 1871
move Unreal3.2 modules --> Services
Could you please post in the appropriate forum section?
This is the second time in a few hours. Your question is about services, not modules.
This is the second time in a few hours. Your question is about services, not modules.
- Sat Dec 11, 2004 2:49 am
- Forum: Unreal 3.2 Modules
- Topic: angrywolf stops coding modules.
- Replies: 8
- Views: 4389
Ok, I had some time to work on this, I've done 3 mods so far (licensing, docs, installer scripts, code reading + style changes, included in *NIX modpack, included in win32 modpack), namely: jointhrottle, m_ircops, m_staff The other 2 (m_rmban, m_rmtkl) will be done later, just didn't want to delay t...
- Sat Dec 11, 2004 2:32 am
- Forum: Unreal 3.2 Support
- Topic: Did I miss something?
- Replies: 7
- Views: 2049
- Fri Dec 10, 2004 9:07 pm
- Forum: Unreal 3.2 Modules
- Topic: hiding servers
- Replies: 12
- Views: 5704
but you could always take things to ircu's extremes Well, AFAIK you can still get a server map, it's just that such things are less known (hence people might think they are safe, when they are in fact not). but I think that's probably just asking for more trouble. The DNS trick works much better Ex...
- Fri Dec 10, 2004 4:21 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 2890
It works perfectly fine here, and yes after a rehash the changes are applied (tried your incorrect block-with-several-ip-items, rehash, remove them so only 1 is left, rehash, replace that item with the actual IP i wanted [192.168.*], rehash, got in). I just assume you did something wrong (ha!), unle...
- Thu Dec 09, 2004 8:23 pm
- Forum: General chat
- Topic: (European) mirrors requested
- Replies: 7
- Views: 4285
I think the submissions are sent to codemastr, unless of course, something went wrong...heinz wrote:Syzop, did you get my submission? I sent it about a week ago now.
Perhaps you can send a mail to me directly ([email protected]), I tend to have more time :p.
- Wed Dec 08, 2004 9:29 pm
- Forum: General chat
- Topic: (European) mirrors requested
- Replies: 7
- Views: 4285
(European) mirrors requested
It seems we are becoming a bit short on mirrors, especially the ones outside the US: we got 5 US mirrors and 1 non-US (UK). Any european mirrors, or from other parts of the world, are therefore welcomed [1] . If you can donate a mirror, let us know at http://www.unrealircd.com/?page=mirror-donate [1...
- Tue Dec 07, 2004 5:44 pm
- Forum: Unreal 3.2 Modules
- Topic: hiding servers
- Replies: 12
- Views: 5704