Search found 1611 matches

by Syzop
Mon Mar 29, 2004 2:35 am
Forum: General chat
Topic: UUDP - Unreal Unofficial Documentation Project
Replies: 9
Views: 2910

First of all I ofcourse welcome such ideas, the more resources on how to use/setup/whatever Unreal.. the better :) Just 1 thingy however: it should never be a reason not to fix the docs on a particular subject or not to submit a bugreport. This might sound obvious but is sometimes forgotten. [yes I'...
by Syzop
Sun Mar 28, 2004 12:11 am
Forum: Unreal 3.2 Support
Topic: error ssl
Replies: 1
Views: 1114

Sounds like you were running the ircd without SSL support, then recompiled with SSL support, and then /rehash'ed... that won't work.. you'll have to restart.
[I could be wrong of course, but this one makes sense]
by Syzop
Sat Mar 27, 2004 3:23 am
Forum: Unreal 3.2 Modules
Topic: Unreal newb
Replies: 8
Views: 4581

Right, we added the SVSWATCH (and SVSSILENCE) command for things like that in beta15 :)
by Syzop
Wed Mar 24, 2004 9:35 pm
Forum: Unreal 3.2 Spamfilters
Topic: [rumor] new mIRC dcc exploit (6.14) ? ** False report **
Replies: 2
Views: 2170

The dalnet exploits team also warns about it: http://kline.dal.net/exploits/ but.... all the mIRC people say it's not true/bogus... Like see: http://trout.snt.utwente.nl/ubbthreads/showflat.php?Cat=&Board=bugreports&Number=80256&page=0&view=collapsed&sb=5&o=31&fpart=1 And, #mirc on efnet: [22:34:11]...
by Syzop
Wed Mar 24, 2004 9:03 pm
Forum: Unreal 3.2 Spamfilters
Topic: [rumor] new mIRC dcc exploit (6.14) ? ** False report **
Replies: 2
Views: 2170

[rumor] new mIRC dcc exploit (6.14) ? ** False report **

There seem to be some rumors about this, like on http://irc-junkie.org/ and http://www.quakenet.org/
If anyone has some additional technical info that would be helpful so we can add a spamfiler rule (and I could improve AntiDCCExploit)
by Syzop
Fri Mar 19, 2004 2:27 am
Forum: Unreal 3.2 Support
Topic: +mu problem?
Replies: 6
Views: 1991

As codemastr says... that's what +mu does... only ops will see the "<IRC> User: msg" part, it's a feature... It only happends if both +m and +u are set. You can shut it up however by just banning +b IRC!*@* :).
by Syzop
Fri Mar 19, 2004 2:23 am
Forum: Unreal 3.2 Support
Topic: Removing Remotely Set Spamfilters Globally
Replies: 6
Views: 2337

Fixed in CVS (.2187)
by Syzop
Thu Mar 18, 2004 10:31 pm
Forum: Unreal 3.2 Support
Topic: Removing Remotely Set Spamfilters Globally
Replies: 6
Views: 2337

Just experienced (on a network which isn't mine) a spamfilter remove bug too, it just removed the wrong entry (!?).
I hope this is the same bug... assuming it is I now got a reproducable case, I'll put a bugreport in bugs.* and will look into this issue.
by Syzop
Thu Mar 18, 2004 7:37 pm
Forum: Unreal 3.2 Support
Topic: Removing Remotely Set Spamfilters Globally
Replies: 6
Views: 2337

eQuiliBrium: I don't understand where you got that from ;p. to add a spamfilter entry you use 'add' or '+'. to remove a spamfilter entry you use 'del', 'remove' or '-' it are just multiple words which have the same meaning. if (!strcasecmp(parv[1], "add") || !strcmp(parv[1], "+")) whattodo = 0; else...
by Syzop
Fri Mar 12, 2004 11:26 pm
Forum: Unreal 3.2 Support
Topic: Spam Filter Removal
Replies: 3
Views: 1559

I'm unable to reproduce that here (tried A-B and A-B-C network style). As you probably know you can only add/remove global spamfilters, not the ones that are from spamfilter config blocks... Anyway if you believe this is a bug, please report it at http://bugs.unrealircd.org/ perhaps also include som...
by Syzop
Fri Mar 12, 2004 11:17 pm
Forum: Unreal 3.2 Support
Topic: is anything missing
Replies: 11
Views: 4473

Well, for bugs/suggestions go to http://bugs.unrealircd.org/

[oh not @ specific channels, coz no we won't do that.. it's to catch spam, as others mentioned.. use strict filters, not broad... But other suggestions for spamfilter]
by Syzop
Wed Mar 10, 2004 4:45 pm
Forum: Unreal 3.2 Spamfilters
Topic: Unknown virus
Replies: 8
Views: 5351

RejiMC: ah ok, the spamfilter I put in CVS catches that. Good.
by Syzop
Tue Mar 09, 2004 10:48 pm
Forum: Unreal 3.2 Spamfilters
Topic: Unknown virus
Replies: 8
Views: 5351

RejiMC: could you paste some of the test/urls they paste? This are the text strings I found in one of the trojans: i am bz now plz see my erotic video at http://www.powow.com/erotica/myvideo.exe i am bz now plz see my erotic video at http://www.megaone.com/erotica/myvideo.exe i am bz now plz see my ...
by Syzop
Tue Mar 09, 2004 8:51 pm
Forum: Unreal 3.2 Spamfilters
Topic: TRJ/SOEX.A
Replies: 4
Views: 3895

Thanks, added in CVS :) spamfilter { regex "^porn! porno! http://.+\/sexo\.exe"; target private; action block; reason "Infected by soex trojan: see http://www.trendmicro.com/vinfo/virusencyclo/default5.asp?VName=TROJ%5FSOEX.A"; }; (note that _ gets translated into a space, so I just use %5F for now,...
by Syzop
Mon Mar 08, 2004 12:53 am
Forum: Unreal 3.2 Spamfilters
Topic: TRJ/PETCH.B
Replies: 1
Views: 2338

as you probably know, we already have a rule for this (see other thread).