Search found 1611 matches

by Syzop
Fri Sep 08, 2017 6:56 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.14-rc1 available for testing
Replies: 0
Views: 981

UnrealIRCd 4.0.14-rc1 available for testing

Hi everyone,

The first Release Candidate for UnrealIRCd 4.0.14 is now available at www.unrealircd.org.
by Syzop
Fri Sep 08, 2017 6:00 am
Forum: Generic support
Topic: Using Let's Encrypt with UnrealIRCd
Replies: 3
Views: 352

Using Let's Encrypt with UnrealIRCd

There's a new tutorial Using Let's Encrypt with UnrealIRCd . This will walk you through the procedure to acquire an SSL certificate from a trusted Certificate Authority. If you have any feedback regarding this, feel free to use this thread (provided this won't get out of hand :D) or start a new thre...
by Syzop
Wed Sep 06, 2017 2:31 pm
Forum: Installing and getting connected
Topic: Error: A critical error occurred when registering ModData
Replies: 4
Views: 682

Re: Error: A critical error occurred when registering ModData

Just rememberd this one (next time best to use bugs.unrealircd.org :D), so committed: * Bump MODDATA_MAX_CLIENT from 8 to 12: needed if you have a lot of 3rd party modules loaded. Also moved MODDATA_MAX_* to include/config.h https://github.com/unrealircd/unrealircd/commit/a21222a672787ebe8ee161b778c...
by Syzop
Wed Sep 06, 2017 7:22 am
Forum: Linking servers
Topic: Failover with 4 servers
Replies: 1
Views: 363

Re: Failover with 4 servers

Right, so you have the case where server 2+3+4 are connected to 1. And you have the case where 1 is unavailable and you want 3+4 connected to 2. I'm going to assume you have an autoconnect from 2+3+4 to 1 and from 3+4 to 1 and 2... This by itself will already make sure 3+4 are either connected to 1 ...
by Syzop
Tue Aug 15, 2017 11:03 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.13 released
Replies: 0
Views: 1398

UnrealIRCd 4.0.13 released

UnrealIRCd 4.0.13 adds support for two SSL/TLS-related features: STS (Strict Transport Security) and SNI (Server Name Indication). This release also comes with a number of bugfixes, the most encountered ones being an issue with 'simple' spamfilters and the previously introduced +Z user mode. Improve...
by Syzop
Thu Aug 10, 2017 8:28 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.13-rc1 released
Replies: 0
Views: 490

UnrealIRCd 4.0.13-rc1 released

The first (and possibly only) release candidate for 4.0.13 is out. Please help us test this release so we can release a stable 4.0.13. Improvements: Support for Strict Transport Security (draft/sts). Support for Server Name Indication (SNI) via the new sni { } block Add conf/modules.optional.conf. T...
by Syzop
Wed Aug 09, 2017 7:39 am
Forum: Generic support
Topic: Websocket
Replies: 4
Views: 1550

Re: Websocket

Email sent :)
by Syzop
Sat Jul 15, 2017 3:30 pm
Forum: Installing and getting connected
Topic: Kiwi IRC Client & UnrealIRCd on the same VPS
Replies: 1
Views: 402

Re: Kiwi IRC Client & UnrealIRCd on the same VPS

That would be a problem on the Kiwi IRC client-side. Not in UnrealIRCd. (I can safely say this because if the webirc password is wrong then UnrealIRCd would reject the connection, and not let you in at all.) I see you used this in your kiwi_config: // WebIRC password enabled for this server conf.web...
by Syzop
Fri Jun 16, 2017 2:22 pm
Forum: Generic support
Topic: Missing crypto feature documentation
Replies: 1
Views: 329

Re: Missing crypto feature documentation

You're wondering why we don't have any documentation regarding set::ssl::dh. That configuration directive is used for specifying static DH parameters, which is basically the "old way" to use DH. We do not recommend it and therefore don't document it. Most, if not all clients, are able to negotiate s...
by Syzop
Thu Jun 01, 2017 6:30 pm
Forum: Generic support
Topic: Infos diplayed by server ?
Replies: 1
Views: 403

Re: Infos diplayed by server ?

It advertises the features supported by the server. The information is used by your IRC client so it knows what features are supported. Hence, removing them would be unwise.
(If you want to know more about it, google on: irc 005)
by Syzop
Sat May 13, 2017 10:07 am
Forum: News and Releases
Topic: UnrealIRCd 4.0.12 released
Replies: 2
Views: 2456

Re: UnrealIRCd 4.0.12 released

Both modules are optional so they are not loaded by default and thus not present in modules.default.conf . You can load them if you wish to use them. Just to avoid confusion: none of this changed in 4.0.12. The modules you mention were announced in 4.0.10, so the 4.0.10 release notes contain a bit m...
by Syzop
Fri May 12, 2017 4:08 pm
Forum: News and Releases
Topic: UnrealIRCd 4.0.12 released
Replies: 2
Views: 2456

UnrealIRCd 4.0.12 released

UnrealIRCd 4.0.12 is now available for download. It fixes a number of bugs and adds a new user mode +Z which SSL/TLS users may find useful. Also, an important note to anyone using 3rd party modules : They are a great way to extend UnrealIRCd's functionality. However, a (small) mistake in a module ca...
by Syzop
Wed May 10, 2017 6:25 pm
Forum: Modules (3rd party)
Topic: [DONE] Looking for m_securequery.c port for unreal4
Replies: 4
Views: 928

Re: [DONE] Looking for m_securequery.c port for unreal4

Just a small note: this functionality will be in UnrealIRCd 4.0.12 by default (not yet released at time of writing).

For some reason nobody ever requested it on the bug/feature tracker. Which is a bit of a pitty, since if I had known about this feature back in 2012 I would have added it. I like it!
by Syzop
Wed May 10, 2017 6:16 pm
Forum: Installing and getting connected
Topic: Error: A critical error occurred when registering ModData
Replies: 4
Views: 682

Re: Error: A critical error occurred when registering ModData

Which limitation are you hitting? Which of the 4? The reason there is a limitation at all is because of the way the system works. It will waste space if the slots are unused. This was chosen above dynamically allocated space because a static slot system is a lot faster (same memory block, will be in...
by Syzop
Wed May 03, 2017 11:25 am
Forum: Generic support
Topic: HelpOp
Replies: 1
Views: 347

Re: HelpOp

You really shouldn't use 3.2.x anymore. See https://www.unrealircd.org/docs/UnrealI ... deprecated

In UnrealIRCd 4 this "feature" has been removed because it was rather useless and (indeed) annoying.