Search found 798 matches

by codemastr
Sat Mar 26, 2005 7:29 pm
Forum: Unreal 3.2 Support
Topic: unable to compile
Replies: 21
Views: 8752

k4be wrote:Is there any way to download binaries for linux? Unreal doesn't work under Wine.
This depends on what distribution you have. There may be a precompiled package available, try searching through whatever means your OS provides for package management.
by codemastr
Sat Mar 26, 2005 4:27 pm
Forum: Unreal 3.2 Support
Topic: Configuring SSL
Replies: 17
Views: 5580

Ok, I understand the point of this, but still don't know why do I need some certificate (for example from CACert.org) for my IRCd. Is there any difference between connecting without some certificate and connecting with it? Is the encryption then different? SSL is more than just encryption. SSL prov...
by codemastr
Sat Mar 26, 2005 4:21 pm
Forum: Unreal 3.2 Modules
Topic: channel name changing?
Replies: 4
Views: 2769

I don't understand the question. Basically, it sounds like you're asking if a module can change a variable. If you need to ask that, I'd suggest you don't even attempt to write a module.
by codemastr
Fri Mar 25, 2005 8:17 pm
Forum: Unreal 3.2 Support
Topic: UnrealIRCd and others servers
Replies: 5
Views: 2295

This is a forum for UnrealIRCd, not BewareIRCd. If you want the website, use a search engine.
by codemastr
Fri Mar 25, 2005 4:45 pm
Forum: Unreal 3.2 Modules
Topic: channel name changing?
Replies: 4
Views: 2769

It would break every client, and no an mIRC script could not be created for this, nor could a script for any other client that I know of.
by codemastr
Thu Mar 24, 2005 11:26 pm
Forum: Unreal 3.2 Support
Topic: [win 32] possible error in commands.dll?
Replies: 3
Views: 1490

Remove commands.dll from that list if you only want to load specific commands.
by codemastr
Thu Mar 24, 2005 9:19 pm
Forum: Unreal 3.2 Support
Topic: Remote Includes Grabbing files every 10 minutes
Replies: 3
Views: 1434

I guess someone is issuing a rehash. Unreal doesn't download anything *anything* 10 minutes.
by codemastr
Sun Mar 20, 2005 9:00 pm
Forum: Unreal 3.2 Modules
Topic: Request: only ircop can msg ulines
Replies: 8
Views: 3444

Is there such a module? Not that I'm aware of. Could it be made? Definitely. However, it's a bit more complex than you might think. Remember, there are several different ways to send a message to services. You can use /msg nickserv, /msg nickserv@server.name, /ns, /nickserv, etc. All of these things...
by codemastr
Fri Mar 18, 2005 12:45 am
Forum: General chat
Topic: msvcr70.dll ?
Replies: 11
Views: 10532

Doesn't msvcr70.dll fall into the exception for libraries normally included with the "major components of the operating system" (MS C compiler, etc)? Indeed, however you're misinterpreting what this exception is. The exception is what allows us to use the dll at all. If it weren't for thi...
by codemastr
Fri Mar 18, 2005 12:42 am
Forum: Unreal 3.2 Support
Topic: Can UnRealIRCd send a globops when ChanOps sets/del a ban?
Replies: 3
Views: 1317

Re: Can UnRealIRCd send a globops when ChanOps sets/del a ba

There are no eggdrops I've seen even considered mediocre for Windows. This comment makes no sense. Regardless of the OS, an eggdrop is an eggdrop. So I don't see what Windows has to do with anything... Can UnReal do this, either by config or by module (if it exists)? First, it's "Unreal" ...
by codemastr
Fri Mar 18, 2005 12:40 am
Forum: Unreal 3.2 Support
Topic: Can UnRealIRCD log all user commands?
Replies: 10
Views: 5850

Re: Can UnRealIRCD log all user commands?

Of course not. This would be spying on the users, and that is not something we support or condone. In some countries it may even be illegal.
by codemastr
Thu Mar 17, 2005 4:56 am
Forum: Unreal 3.2 Support
Topic: ipv6 on win32 compile?
Replies: 3
Views: 1314

Yes, I'd love to add IPv6 support. However, it'd be much easier if MS decided to implement IPv6 correctly! As usual, MS decided to ignore standards and instead create their own IPv6 system that is completely different than the one supplied by every other OS in existence.
by codemastr
Thu Mar 17, 2005 4:31 am
Forum: General chat
Topic: Unnecessary change?
Replies: 13
Views: 5542

Re: Unnecessary change?

This is just my opinion, which doesn't matter to most people anyway, but the above change to the latest UnrealIRCd is very lame, and really unnecessary. Could someone explain to me why it was done? In addition to what Syzop said, I'd also like to point out that I personally have had at least 10 dif...
by codemastr
Thu Mar 17, 2005 4:27 am
Forum: General chat
Topic: msvcr70.dll ?
Replies: 11
Views: 10532

Incidentally, one of my friends asked me why the installer wants you to download msvcr70.dll and why it's not included in the installer. I'm not sure on this one, but I suspect it's some sort of licensing issue? The GPL prevents us from including proprietary dlls with the Unreal distribution. Howev...