Search found 40 matches

by eQuiliBrium
Wed Mar 10, 2004 10:08 am
Forum: Unreal 3.2 Support
Topic: oper flags contradict /whois
Replies: 8
Views: 9743

Hello, Take a look at you unrealircd.conf and see if there are any oflages with the character "N" ore "Netadmin" in the oper block in issue. Remember that thare two forms of oflags. 1.) the old one's, that beeing with letter's (o, O, C, A, a, N, ect) 2.) the new one, that beeing ...
by eQuiliBrium
Tue Mar 09, 2004 10:06 pm
Forum: Unreal 3.2 Spamfilters
Topic: Unknown virus
Replies: 8
Views: 8674

can something like unregistered nicks wont join unregisteded channels be set? that prevents bots joining channels and will help prevent flooding too Hello, Yes is an option that unrealircd dos have you just have to look at the helpfiles or in IRC use the command "/helpop ?chmodes" This co...
by eQuiliBrium
Tue Mar 09, 2004 6:52 pm
Forum: Unreal 3.2 Modules
Topic: Trojan Attack help me Modules
Replies: 9
Views: 9384

I have no clue what that turkish Software LantarSunucukorumasi dos
Never heard of it tho but if it scannes users and ban them from the network if a proxy if found it kinda raises my interest.
Pls explain what is dos, perhaps this is the trojan what you are looking ?
by eQuiliBrium
Tue Mar 09, 2004 1:18 pm
Forum: Unreal 3.2 Modules
Topic: Unreal newb
Replies: 8
Views: 7640

Even if you dont what to us unreal for this option. mIRC supports this buddy-watch what you like to have. Called notify list. As soon as the user that is in the list comes online a notice is been echoed to you. Ofcourse this is accordint to your client (mIRC) and not to all clients have this option....
by eQuiliBrium
Tue Mar 09, 2004 1:07 pm
Forum: Unreal 3.2 Modules
Topic: Trojan Attack help me Modules
Replies: 9
Views: 9384

Try installing BOPM.
And take a peek at the spamfilter section.
Cos if you are having atacks the spamfilter can kill/gline/shun ectect the user that is spaming your channel/user's.
A nice and very efective way off a secure network.
by eQuiliBrium
Tue Mar 09, 2004 12:59 pm
Forum: Unreal 3.2 Support
Topic: Badwords how?
Replies: 19
Views: 19106

This is very strange.
Perhaps you can provid us with the hole unrealirc.conf.
To help you more cos this is nuts.
If you have done all the above you sould be ok.
by eQuiliBrium
Tue Mar 09, 2004 10:37 am
Forum: Unreal 3.2 Support
Topic: Badwords how?
Replies: 19
Views: 19106

Syntax: badword <type> { word <text-to-match>; replace <replace-with>; action <replace|block>; }; The badword block allows you to manipulate the list used for user and channel mode +G to strip "badwords". The badword:: specifies the type, valid types are channel, message, quit, and all. c...
by eQuiliBrium
Mon Mar 08, 2004 12:49 pm
Forum: Unreal 3.2 Modules
Topic: PrivDeaf - Syzop_
Replies: 17
Views: 18298

PrivDeaf 0.0.6 [2004-03-07]
Up for grabs here
-
-your.server.network- Message to 'Nick' not delivered: User does not accept private messages
-
Thansk form making this work Syzop
by eQuiliBrium
Mon Mar 08, 2004 11:23 am
Forum: Unreal 3.2 Modules
Topic: PrivDeaf - Syzop_
Replies: 17
Views: 18298

That is new hole idea at this topic YonderBoY.
Syzop is going to make this happen in the new module that he is going to creat.
(As i understand)
by eQuiliBrium
Mon Mar 08, 2004 11:17 am
Forum: General chat
Topic: Bugs and Feature Requests - http://bugs.unrealircd.com/ ???
Replies: 9
Views: 4262

lol, Yeh ther is a small bug there i stead of .org there is .com
Wanted to post this error befor you hav but i guess you beat me in time.
by eQuiliBrium
Sun Mar 07, 2004 9:04 pm
Forum: Unreal 3.2 Spamfilters
Topic: TRJ/Anatoly.Fyle
Replies: 2
Views: 4864

Ohh how much i hate to see this message.
Damn good thing that the unreal coders have made this option avalible.
This makes the network save for everyone.

PHANTOm, Thanks for your input
by eQuiliBrium
Sun Mar 07, 2004 9:01 pm
Forum: Unreal 3.2 Spamfilters
Topic: EXP/mIRC.DCC.#2
Replies: 10
Views: 6948

Can you pls provid us with a short explanation about this.
I kinda understand what it stands for.
But to avoid missunderstanding and misstakes in the script.

(same here)
by eQuiliBrium
Sun Mar 07, 2004 9:00 pm
Forum: Unreal 3.2 Spamfilters
Topic: EXP/mIRC.DCC.#1
Replies: 3
Views: 4670

Can you pls provid us with a short explanation about this.
I kinda understand what it stands for.
But to avoid missunderstanding and misstakes in the script.
by eQuiliBrium
Sun Mar 07, 2004 8:30 pm
Forum: Unreal 3.2 Modules
Topic: PrivDeaf - Syzop_
Replies: 17
Views: 18298

Re: PrivDeaf - Syzop_

Anyway, the only think i mis in this new module is that there is no msg given to the user that is trying to mesage you. Just a convermation that the user that is using mode +D will not accept any private messages. I agree, it's simple to add and a bit less mean ;). I'll fix the mode-lost-after-/reh...
by eQuiliBrium
Sun Mar 07, 2004 8:12 pm
Forum: Services
Topic: global notices
Replies: 3
Views: 5811

I too dont belive this is a question to be asked in this section of the forum.
And your problem is about the services and not irc related.
Sins there is an section about services better ask there next time.


But sins Trystan gave you a pritty good answer ...
Hope it help you a bit