If you get a coredump (ls -al *core*, be sure to check the dates to see if they are recent) then you could report it on http://bugs.unrealircd.org.
[Oh and if it turns out to be anope's fault we'll just close the bugreport and refer you to them (usually with a meaningful technical hint ;p)]
Search found 1921 matches
- Sat Jun 19, 2004 11:08 pm
- Forum: Unreal 3.2 Support
- Topic: Crash Unrea 3.2
- Replies: 3
- Views: 1488
- Sat Jun 19, 2004 11:00 pm
- Forum: General chat
- Topic: Where to get the source?
- Replies: 3
- Views: 2319
- Wed Jun 16, 2004 9:31 pm
- Forum: Services
- Topic: Turn off LOGON NEWS
- Replies: 6
- Views: 3269
- Tue Jun 15, 2004 2:43 pm
- Forum: Unreal 3.2 Support
- Topic: /MAP & /LINKS
- Replies: 2
- Views: 1554
FAQ: Other - I would like to restrict /map and /links
Read that before using such a module and getting a false sense of security.
Read that before using such a module and getting a false sense of security.
- Sun Jun 13, 2004 4:12 pm
- Forum: Unreal 3.2 Support
- Topic: Compilation errors with TRE library
- Replies: 4
- Views: 2173
- Sun Jun 13, 2004 4:04 pm
- Forum: Unreal 3.2 Support
- Topic: All this RTFM stuff...
- Replies: 11
- Views: 3474
jewles, reason I didn't post this in the moderators forum is *exactly* because it's not (just) about you... if it was I would have done that. But it was about a larger group of people which I didn't want to attack personally. Dukat: 1. [add quiz] Well it's probably possible and not too hard, I don't...
- Sun Jun 13, 2004 12:12 am
- Forum: Unreal 3.2 Support
- Topic: All this RTFM stuff...
- Replies: 11
- Views: 3474
All this RTFM stuff...
[yeah this is technically off-topic, but it's really about this section, so...] This "RTFM!!!!"-alike stuff is getting a bit out of hand... It's almost like the more you say it, the more exclamation marks, the more unpleasant you bitch at users, the better you are! When I look at this for...
- Sat Jun 12, 2004 2:57 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: bloodhound.exploit.6 (symantec's name for it)
- Replies: 9
- Views: 4847
Yeah, seems you are right... Strange nobody noticed :(. Anyway, the page is down now so it no longer matters :p. (perhaps a good idea to do a cleanup once in a while) About ^ and $.. I'm always a bit unsure... coz if a user pastes it like that, eg: <User> <spreader> go to: http://www.virus.com/infec...
- Thu Jun 10, 2004 10:31 pm
- Forum: Unreal 3.2 Support
- Topic: Oper Flags and Commands
- Replies: 36
- Views: 10072
well, you can surely see the people who were raised on window computers... the aspiring network administrators (even if they don't know it) rotfl ;p. Anyway, as codemastr says (and I did too), we are not going to change such stuff in 3.2, breaking such stuff is really annoying... we named it '3.2 s...
- Thu Jun 10, 2004 12:53 am
- Forum: Unreal 3.2 Support
- Topic: ./Config problem
- Replies: 14
- Views: 4422
- Wed Jun 09, 2004 11:44 pm
- Forum: Unreal 3.2 Modules
- Topic: adwords modules
- Replies: 9
- Views: 5011
Well, mIRC also doesn't ship with regex documentation eh? ;) Lots of apps don't, and Angrywolf is right, there are hundreds of regex tutorials out there, and some very good ones. A little introduction/howto (so not a manual, but.. to help newbies) was planned for 3.2-RC2 but... it wasn't done (yet?)...
- Wed Jun 09, 2004 11:34 pm
- Forum: Unreal 3.2 Support
- Topic: Oper Flags and Commands
- Replies: 36
- Views: 10072
Uhh @ +kill -squit.. doesn't make sense to me... So you are not allowed to kill 1 person, but you are allowed to split servers / entire nets which cuts the server off from like hundreds or thousands of clients... right :P. Anyway, I'm pretty sure if we would add the ability to limit those basic per ...
- Wed Jun 09, 2004 2:46 am
- Forum: Unreal 3.2 Support
- Topic: Oper Block problem
- Replies: 8
- Views: 2628
*@* is ok. People just like to think (which is logical) that after they changed something and it worked it must be that, however from time to time it happens that the change was totally unrelated and it got 'fixed' by ANOTHER event they didn't think. I see this all the time... like if internet or a ...
- Wed Jun 09, 2004 2:38 am
- Forum: Unreal 3.2 Support
- Topic: Unreal3.2 spamfilter problem
- Replies: 8
- Views: 3000
Dunnow which client he's using, but in mIRC it's truncated over several lines, like this: f p gline 0 92 86400 Infected_by_mirseed_trojan:_see_http://www.sophos.com/virusinfo/a nalyses/trojmirseeda.html maintest.test.net Speed up your mIRC DCC Transfer by up to 75%.*www\.freewebs\.com/mircupdate/mir...
- Tue Jun 08, 2004 5:58 pm
- Forum: Unreal 3.2 Support
- Topic: Oper Block problem
- Replies: 8
- Views: 2628
The block you pasted looks ok. Did you rehash? Or if you are just setting up a server, why not just restart. Then you can also check if it gives any errors or warnings. Also, both username and password are case sensitive, so you should do '/oper Karaken passwordhere'. If that still doesn't work... Y...