Search found 82 matches

by cards
Sun Nov 20, 2011 6:45 am
Forum: Unreal 3.2 Support
Topic: Stumped (SSL linking problem)
Replies: 8
Views: 4285

Re: Stumped (SSL linking problem)

Didn't mean to blame Unreal. It's just stumping me. Did as you asked and I guess it get's interesting. Connect from the host that throws the error to our hub. Here is the result: Compression: 1 (zlib compression) Start Time: 1321771283 Timeout : 300 (sec) Verify return code: 18 (self signed certific...
by cards
Wed Nov 16, 2011 10:38 pm
Forum: Unreal 3.2 Support
Topic: Stumped (SSL linking problem)
Replies: 8
Views: 4285

Stumped (SSL linking problem)

Here's the scenario. I have a mid sized network with several servers. They are all linked correctly. Here's the problem. We use SSL to connect all of our servers together, however they can only connect one way. Example. Hub->Server1 works fine. However Server1->Hub results in SSL_connect(): Internal...
by cards
Thu Jun 17, 2004 3:25 am
Forum: Unreal 3.2 Modules
Topic: Maximum Ban Limit
Replies: 11
Views: 5274

Well. YOu don't have to be such a smart@$$ about it. If you found the file, then that's all you need to know. Excuse me for being wrong. I haven't actually worked on it yet. And as for editing the files, it may not be supported, but if your smart enough not to mess crap up, you don't have to worry a...
by cards
Mon Jun 14, 2004 5:46 pm
Forum: Unreal 3.2 Modules
Topic: Maximum Ban Limit
Replies: 11
Views: 5274

Configurable as in edit this file before compiling. src/struct.h

SOme options are RFC, so make sure you know what your changing first. MOst are self explanatory, others aren't. Good way to know is to ask :)
by cards
Mon Jun 14, 2004 12:13 am
Forum: Unreal 3.2 Modules
Topic: Maximum Ban Limit
Replies: 11
Views: 5274

IT's a configurable option aqua. You just have to do it on EVERY server, and prior to compiling it. And with 15 servers, it's a real pain, but I guess one I'll have to do.
by cards
Sun Jun 13, 2004 6:38 pm
Forum: Unreal 3.2 Modules
Topic: Maximum Ban Limit
Replies: 11
Views: 5274

thanks codemastr
by cards
Sat Jun 12, 2004 5:10 am
Forum: Unreal 3.2 Modules
Topic: Maximum Ban Limit
Replies: 11
Views: 5274

Maximum Ban Limit

I was wondering if anyone would be interested in doing a quick mod that would increase the channel ban limit from 60 to another preset amount. Reason being, we have a ton of server's and don't want to have to recompile them all and restart. If not, any tips on how to do this would be appreciated. (b...