Hello,
Seems like nobody has responded to this thread yet.
Anyway, have you tried upgrading to UnrealIRCd-4.0.1?
Search found 68 matches
- Fri Feb 19, 2016 5:14 am
- Forum: Linking servers
- Topic: Linked Stats-Server overrides all channel modes
- Replies: 2
- Views: 9171
- Fri Feb 19, 2016 5:11 am
- Forum: Installing and getting connected
- Topic: TimeSync Errors
- Replies: 1
- Views: 2042
Re: TimeSync Errors
Hello,
The warning message explains everything.
UnrealIRCd tried to synchronize time through NTP but failed.
The warning message explains everything.
UnrealIRCd tried to synchronize time through NTP but failed.
- Thu Jan 28, 2016 1:57 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: support encoding UTF-8 in UnrealIRCD 4.x
- Replies: 3
- Views: 5490
- Thu Jan 28, 2016 1:54 am
- Forum: Generic support
- Topic: How to change Description's Server
- Replies: 8
- Views: 3893
Re: How to chande Description's Server
Hi, are all servers using Unrealircd-4.0.1?
Strangely, you have two servers called irc2.myirc.org
Strangely, you have two servers called irc2.myirc.org
- Sat Jan 02, 2016 6:27 am
- Forum: Services
- Topic: BLSB - Neostats doesn't check on connect
- Replies: 2
- Views: 9538
Re: BLSB - Neostats doesn't check on connect
Hi, may I know which unrealircd version are you using? Do note that Neostats' development has been dead over the years.
I would suggest you to use hopm (hybrid's fork of bopm) or unrealircd's built-in blacklist module (unrealircd-4.0.0 or newer only) as a replacement.
I would suggest you to use hopm (hybrid's fork of bopm) or unrealircd's built-in blacklist module (unrealircd-4.0.0 or newer only) as a replacement.
- Fri Jan 01, 2016 2:24 am
- Forum: Generic support
- Topic: Custom modules
- Replies: 2
- Views: 2095
Re: Custom modules
Hi, if you would like to write your own modules for unrealircd, you can refer to our wiki below. https://www.unrealircd.org/docs/Dev:Module https://www.unrealircd.org/docs/Dev:Module_API https://www.unrealircd.org/docs/Dev:Module_Storage If existing module is what you are looking for, currently, onl...
- Mon Dec 28, 2015 4:56 am
- Forum: Installing and getting connected
- Topic: Fail to start due to side by side configuration is incorrect.
- Replies: 7
- Views: 6080
Re: Fail to start due to side by side configuration is incorrect.
Hi, please show us the error message so that we can actually help you. Thanks
- Sat Dec 26, 2015 8:08 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: How to traversed all users?
- Replies: 3
- Views: 2994
Re: How to traversed all users?
Sorry, can you describe your module a bit more?
- Sat Dec 26, 2015 8:03 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: module ircops compile error
- Replies: 3
- Views: 2459
Re: module ircops compile error
Hi, can you please paste the compile errors you received?
That would obviously be more helpful.
Also, make sure you are using the correct source code for the module. https://www.vulnscan.org/UnrealIRCd/mod ... est.tar.gz
That would obviously be more helpful.
Also, make sure you are using the correct source code for the module. https://www.vulnscan.org/UnrealIRCd/mod ... est.tar.gz
- Fri Dec 11, 2015 8:48 am
- Forum: Generic support
- Topic: How can you most easily detect if user is away
- Replies: 5
- Views: 2200
Re: How can you most easily detect if user is away
Hi, away-notify is an ircv3 extension, using CAP (also an ircv3 extension) as a prerequisite. The link you've posted lists the specification for away-notify and you may find other ircv3 extensions at http://ircv3.net . All implementations of ircv3 are expected to comply with those specifications. ht...
- Thu Nov 19, 2015 1:41 pm
- Forum: Unreal 3.2 Modules
- Topic: Send message to channel
- Replies: 1
- Views: 9120
Re: Send message to channel
Hi, based on unrealircd-4.0, these functions can be used (note that some of the functions listed might not be available in unrealircd-3.2): sendto_channelprefix_butone sendto_channel_butone sendto_channel_butone_with_capability sendto_channel_butserv_butone sendto_common_channels sendto_common_chann...
- Wed Apr 22, 2015 5:06 am
- Forum: Unreal 3.2 Modules
- Topic: [Module Fix:] m_nocaps.c
- Replies: 4
- Views: 12531
Re: [Module Fix:] m_nocaps.c
Hi. this is Version 1.4 of m_nocaps.c This version contains a long due fix that should correct the bug that westor reported. Credits to Jobe for helping out! Version 1.4 Changes: 1) Reindentation, introduce missing braces and remove whitespaces. 2) Switch '&&' to '&' boolean operator as ...
- Tue Sep 24, 2013 10:28 am
- Forum: General chat
- Topic: Recent survey
- Replies: 7
- Views: 14403
Re: Recent survey
I've filled in the survey so I would definitely like to know the results.
- Thu May 09, 2013 5:32 am
- Forum: Unreal 3.2 Modules
- Topic: Courtroom and SANICK modules moved
- Replies: 2
- Views: 10633
Re: Courtroom and SANICK modules moved
Update: Modules can be downloaded from http://summitirc.com/modules/
- Tue May 07, 2013 4:55 pm
- Forum: Unreal 3.2 Modules
- Topic: Courtroom and SANICK modules moved
- Replies: 2
- Views: 10633
Re: Courtroom and SANICK modules moved
Hi. I am unable to download these files. The link does not seem to direct me to the right place.