Search found 1100 matches

by katsklaw
Fri Dec 19, 2014 11:48 pm
Forum: Unreal 3.2 Support
Topic: Combining +i and +k channel modes
Replies: 3
Views: 2010

Re: Combining +i and +k channel modes

We have a bot in channel that handles the invites via another system, so users might think they have their usual ircnick when they do the invite, but might have gotten theire nick taken by someone else. Combining +i and +k solves this potential security issue (as done on EFnet/LinkNet servers). Or ...
by katsklaw
Fri Dec 19, 2014 4:12 pm
Forum: Services
Topic: Problem with Anope NickServ
Replies: 2
Views: 8908

Re: Problem with Anope NickServ

It is not NickServ's job to issue the command, the user has to issue the command.

Please see: /msg nickserv help identify
by katsklaw
Fri Dec 19, 2014 4:10 pm
Forum: General chat
Topic: UnrealIRCd 3.2.10.4
Replies: 2
Views: 10794

Re: UnrealIRCd 3.2.10.4

Moved thread to off topic as this pertains to port forwarding, not Unreal IRCd configuration.
by katsklaw
Fri Dec 19, 2014 4:04 pm
Forum: Unreal 3.2 Support
Topic: Combining +i and +k channel modes
Replies: 3
Views: 2010

Re: Combining +i and +k channel modes

+i and +k are mutually exclusive as they are not designed to work together. Perhaps you would be better off with Invex instead? Channel mode +I (capital i). The syntax works just like channel bans; Example: /mode #channel +I user@host Just as with adding bans, invex is stored in a list and anyone on...
by katsklaw
Fri Dec 19, 2014 3:47 pm
Forum: Unreal 3.2 Support
Topic: Restricting UnrealIRCd to only allow specifically determined users
Replies: 2
Views: 2387

Re: Restricting UnrealIRCd to only allow specifically determined users

1. Password protect the connection: https://www.unrealircd.org/files/docs/unreal32docs.html#allowblock 2. This can be done using deny/alllow channel blocks: https://www.unrealircd.org/files/docs/unreal32docs.html#denychannelblock and https://www.unrealircd.org/files/docs/unreal32docs.html#allowchann...
by katsklaw
Tue Dec 02, 2014 11:58 pm
Forum: Unreal 3.2 Modules
Topic: Simple
Replies: 1
Views: 8151

Re: Simple

Every module on the modules site is a good working tutorial.
by katsklaw
Sun Nov 23, 2014 8:41 pm
Forum: Unreal 3.2 Modules
Topic: Help with module
Replies: 1
Views: 8464

Re: Help with module

Use the webtv module as an example.

Be warned though: This breaks RFC1459 and not all clients will like it. There may be unforeseen problems and random breakage.
by katsklaw
Fri Nov 21, 2014 2:50 pm
Forum: Unreal 3.2 Support
Topic: host and ip for op and up level
Replies: 1
Views: 1792

Re: host and ip for op and up level

The users real host is already and always available to ircops. It is not available to users or channel operators. Channel operators do not need to know it to perform any channel related functions including but not limited to bans.
by katsklaw
Fri Nov 14, 2014 8:23 pm
Forum: Unreal 3.2 Support
Topic: IRCD cloaking issues
Replies: 7
Views: 4943

Re: IRCD cloaking issues

DangerDane wrote:is there some way to use a vhost block to "force" a vhost on everyone without them logging in or something?.
Not without a module.
by katsklaw
Wed Nov 12, 2014 12:40 am
Forum: Unreal 3.2 Support
Topic: Configuration Failed To Load!
Replies: 3
Views: 2820

Re: Configuration Failed To Load!

Hi try to run it as admin. also check the line 45 of your unrealircd.conf may be contain wrong syntax and be sure that commands.dll and cloak.dll are on the module folder. Actually I missed that line when I read your post. The error isn't on line 45. Line 45 is where the configuration parser got co...
by katsklaw
Tue Nov 11, 2014 4:02 pm
Forum: Unreal 3.2 Support
Topic: Configuration Failed To Load!
Replies: 3
Views: 2820

Re: Configuration Failed To Load!

I'm not a windows guru but I know "Permission denied" errors when you try to write/create a file is a file permissions issue. Please share more information about the version of windows you are using and which user you are trying to run as.
by katsklaw
Tue Nov 11, 2014 3:59 pm
Forum: Unreal 3.2 Support
Topic: ERROR: Link denied (No matching link configuration)
Replies: 2
Views: 3570

Re: ERROR: Link denied (No matching link configuration)

serverinfo { /* * The hostname that Services will be seen as, it must have no conflicts with any * other server names on the rest of your IRC network. Note that it does not have * to be an existing hostname, just one that isn't on your network already. */ name = "services.localhost.net" l...
by katsklaw
Sun Oct 26, 2014 5:20 am
Forum: Unreal 3.2 Support
Topic: unreal3.2.4.10 link server error
Replies: 14
Views: 6354

Re: unreal3.2.4.10 link server error

Has anyone modified the source code? I gave the last link does not work? does not link with the last code The reason I asked is because I connected to your server and there was extra information that isn't stock for any version of Unreal IRCd pushed during registration to the ircd that magically is...
by katsklaw
Fri Oct 24, 2014 12:24 am
Forum: Unreal 3.2 Support
Topic: unreal3.2.4.10 link server error
Replies: 14
Views: 6354

Re: unreal3.2.4.10 link server error

Has anyone modified the source code?