Search found 261 matches
- Fri Aug 04, 2006 10:28 am
- Forum: Services
- Topic: Anope service error thread
- Replies: 2
- Views: 2072
Simple question, did you actually read: /* Note: You should not use autoconnect when linking services */ Also your services ServerName parameter must NOT be the same as the name parameter in the me block in your unrealircd.conf file. yes, well it shouldnt be the name of ANY other server connected a...
- Fri Aug 04, 2006 9:48 am
- Forum: Unreal 3.2 Support
- Topic: Disable Notice Message
- Replies: 6
- Views: 2935
- Fri Aug 04, 2006 9:42 am
- Forum: Unreal 3.2 Support
- Topic: 4.34 - Official Channels Block
- Replies: 10
- Views: 2575
- Thu Aug 03, 2006 9:24 am
- Forum: Services
- Topic: no bots in botserv-list
- Replies: 8
- Views: 4710
- Thu Aug 03, 2006 9:18 am
- Forum: Unreal 3.2 Spamfilters
- Topic: How to add Memo message ?
- Replies: 3
- Views: 3754
- Thu Aug 03, 2006 9:15 am
- Forum: Unreal 3.2 Spamfilters
- Topic: HELP!!
- Replies: 6
- Views: 4961
Re: HELP!!
spamfilter { regex "*m i p a r a n a*"; target { private; channel; private-notice; channel-notice; away; }; action gline; reason "4Publicidad NO autorizada. Visite..."; }; and he do this: [06:10:51] <El-Juli_264> un toque vsiiten mi page (:P W W W · M I P A R A N A · T K :D) hi,...
- Mon Jul 31, 2006 2:50 pm
- Forum: Unreal 3.2 Modules
- Topic: Why are the modules so difficult to install
- Replies: 5
- Views: 3242
- Mon Jul 31, 2006 2:43 pm
- Forum: Unreal 3.2 Support
- Topic: version blank
- Replies: 3
- Views: 1166
- Mon Jul 31, 2006 2:38 pm
- Forum: Unreal 3.2 Modules
- Topic: Channel JAIL Module
- Replies: 2
- Views: 2541
- Mon Jul 31, 2006 2:35 pm
- Forum: Unreal 3.2 Modules
- Topic: [REQUEST] Hide channel user status
- Replies: 6
- Views: 4086
- Mon Jul 31, 2006 2:34 pm
- Forum: Unreal 3.2 Support
- Topic: /spamfilter problem: delete a rule
- Replies: 4
- Views: 1635
- Mon Jul 31, 2006 2:29 pm
- Forum: Unreal 3.2 Modules
- Topic: [REQUEST] Hide channel user status
- Replies: 6
- Views: 4086
well, think about the amount of ways someone can discover who has vhoaq in the room? /who /whois /names any /mode change affecting a user /mode #channel a /mode #channel q and possibly more.. i wouldnt want to join a channel to find people kicking or banning without ops or talking with +m on, pretty...
- Mon Jul 31, 2006 2:20 pm
- Forum: Unreal 3.2 Modules
- Topic: [REQUEST] Hide channel user status
- Replies: 6
- Views: 4086
- Mon Jul 31, 2006 2:13 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Ban Version before connect
- Replies: 16
- Views: 27863
Angel, to ban their version reply using the spamfilter u must use this command. YOU MUST COPY IT AS YOU SEE IT AND MUST USE MIRC //spamfilter add n gzline 2d Infected_Bots ^ $+ $chr(1) $+ VERSION versionreplyhere the ONLY thing you need to change from this command is versionreplyhere with the bots v...
- Thu Jul 13, 2006 4:39 pm
- Forum: Unreal 3.2 Support
- Topic: Little help with tsctl
- Replies: 5
- Views: 2004
To use the timestamp just use /quote (or whatever send the commands to your server) tsctl svstime $ctime. $ctime will tell the server to use a timestamp of the current time. Please note to use this you need to be using an IRC client that supports the $ctime variable as im pretty sure UnrealIRCd wil...