After 3,5 years UnrealIRCd 5 has reached its end of life. The only supported branch is now UnrealIRCd 6. On October 30, 2021 we announced that all support for UnrealIRCd 5, including security fixes, would stop on July 1, 2023. That was a notification 20 months in advance and more recently we have be...
Yeah that's rather long, the ./unrealircd rehash command gives up after 10 seconds. Any idea why it is so slow? Is it a slow machine or do you use remote includes from a slow server or something? I have only had this when debugging with gdb myself, if i also had AddressSanitizer enabled (last questi...
UnrealIRCd 6.1.1.1 Two days after 6.1.1 I have updated this release with version number 6.1.1.1. It fixes a maxperip bug in 6.1.1 if you use a WEBIRC proxy where the proxy is on IPv6 and is spoofing an IPv4 client or vice-versa. This only affects a small portion of the users, so if you are not affe...
No, not at the moment. So you have two/three options:
1. Make these users IRCOps (they are exempt), or
2. Disable target flood protection, or
3. Set the target-flood limit higher
I would go with #2 or #3 if i was you, see target-flood.
i rehashed unrealircd and it did nothing So you run "./unrealircd rehash" and then you have this error, right? The short answer is that it means the server took too long to respond to (finish the) rehash. Longer than 20 seconds, which is rather unusual. I have not heard of someone else ha...
Just tried to connect to your server, and it is still serving a self-signed certificate on port 6697, it is not serving the Let's Encrypt certificate on that port. Have you rehashed ? And when you do REHASH, make sure it doesn't print any errors. When you see errors during rehash, the rehash is not ...
Yes exactly, if you use Let's Encrypt with a configuration like that, and the name of the certificate and the server name match, then you won't get a "certificate failed" error message and all will be good.
Seems you managed to crash UnrealIRCd. I see you reported the crash via the crash reporter so I've found and fixed the bug now. Thanks for the report! The bug is if you have a log block with destination "syslog" it will crash. So better avoid that until a new version comes out (6.1.1, soon...
The release candidate for 6.1.1 is now available for testing. You can help us by testing and reporting any issues at https://bugs.unrealircd.org/. See the release notes for all the interesting new stuff. We also have a new wiki article about Special users , for admins who want to give trusted users/...
(I know, old topic, was just going through it) A more common question is to limit only private messages to registered users, while still allowing channel messages. This is explained in "Disable private message" in the new Security guide . For disallowing messages in channels from unregiste...