Recompile. Sound's like it's compiled for an older version of Unreal.
It also looks like you might be compiling on a 64bit operating system.
Search found 53 matches
- Mon Mar 13, 2017 10:55 pm
- Forum: UnrealIRCd 4 modules (third party)
- Topic: hideserver.so: wrong ELF class: ELFCLASS32
- Replies: 1
- Views: 2183
- Mon Feb 27, 2017 2:11 am
- Forum: Generic support
- Topic: When a ban is in channel centre the first user joins channel gets @
- Replies: 3
- Views: 2500
Re: When a ban is in channel centre the first user joins channel gets @
I did some additional testing, and trying to do anything via webchat that requires operator status results in a message "you are not a channel operator". So this is definitely an issue with the webirc's nick list.
- Mon Feb 27, 2017 1:40 am
- Forum: Generic support
- Topic: When a ban is in channel centre the first user joins channel gets @
- Replies: 3
- Views: 2500
Re: When a ban is in channel centre the first user joins channel gets @
You asked this on Anope Support and got the answer. Services and the server are both setting the modes correctly. IT is the web client that is mis-interpreting the commands. I just performed the test by logging into via the webchat and it does what you say. However I also logged on via mirc with tes...
- Wed Feb 22, 2017 12:44 am
- Forum: Installing and getting connected
- Topic: Conneten with SSL port
- Replies: 3
- Views: 3174
Re: Conneten with SSL port
if your using mirc type " //echo -a $sslready ". As Syzop said, that message shows up if a non-ssl client attempts to connect. So there is something misconfigured with the client.
- Tue Feb 21, 2017 1:56 am
- Forum: Services
- Topic: Cant link UnrealIRCd 4 with Anope 2
- Replies: 4
- Views: 11509
Re: Cant link UnrealIRCd 4 with Anope 2
1) You don't need an outgoing on Unreal. Service connect to the server, not the other way around.
2) Try staring services with -nofork to see what errors you get, and post them here.
3) You need a listen block for port 7000 with {serversonly}
2) Try staring services with -nofork to see what errors you get, and post them here.
3) You need a listen block for port 7000 with {serversonly}
- Mon Feb 20, 2017 9:44 pm
- Forum: UnrealIRCd 4 modules (third party)
- Topic: m_elmer for unreal 4...
- Replies: 2
- Views: 2371
Re: m_elmer for unreal 4...
Please post the link to the original file
- Sat Feb 18, 2017 9:36 pm
- Forum: Installing and getting connected
- Topic: Runs but wont connect
- Replies: 8
- Views: 5931
Re: Runs but wont connect
It it's on a hosted server, you should have been given an IP that you need to bind to. On a hosted Enviroment, you should NEVER bind to *.
- Sat Feb 18, 2017 3:06 pm
- Forum: Installing and getting connected
- Topic: Runs but wont connect
- Replies: 8
- Views: 5931
Re: Runs but wont connect
Is this your computer at home, or through a hosting company?
- Sat Feb 18, 2017 4:49 am
- Forum: Installing and getting connected
- Topic: Runs but wont connect
- Replies: 8
- Views: 5931
Re: Runs but wont connect
Firewall?
Your Netstat does no good if we don't have more information. Is you IP Public, or on a private lan. Are you behind a NAT Router.
try telnet 127.0.0.1:6667 and see what comes up.
Also try running unreal with -nofork to see if anything pops up as you connect.
Your Netstat does no good if we don't have more information. Is you IP Public, or on a private lan. Are you behind a NAT Router.
try telnet 127.0.0.1:6667 and see what comes up.
Also try running unreal with -nofork to see if anything pops up as you connect.
- Tue Feb 14, 2017 6:34 pm
- Forum: Installing and getting connected
- Topic: HOPM make problem
- Replies: 1
- Views: 2789
Re: HOPM make problem
"https://github.com/ircd-hybrid/hopm/blob/master/INSTALL"
Did you run ./configure first. Also, this forum is for Unreal, not 3rd party software. THis question really should have been posted @ viewforum.php?f=11
Did you run ./configure first. Also, this forum is for Unreal, not 3rd party software. THis question really should have been posted @ viewforum.php?f=11
- Tue Feb 14, 2017 3:18 pm
- Forum: Installing and getting connected
- Topic: Couldn't open "/root/unrealircd/conf/operclass2.default.conf": No such file or directory
- Replies: 2
- Views: 3019
Re: Couldn't open "/root/unrealircd/conf/operclass2.default.conf": No such file or directory
in your source directory "unrealircd-4.0.10" Run the following.
make pem
(Fill out all of the information)
make install
But I urge you to not install UnrealIRCD as root. YOu should create a shell account and install it their.
make pem
(Fill out all of the information)
make install
But I urge you to not install UnrealIRCD as root. YOu should create a shell account and install it their.
- Mon Feb 13, 2017 1:10 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] stoprepeat +Z and lenlim module for unreal4.x
- Replies: 18
- Views: 7471
Re: stoprepeat +Z and lenlim module for unreal4.x
If that's what you really want, You can edit it via Nano... Find.. if (NOTIFY_USER == 1) { sendnotice(sptr, "*** You have attempted to Repeat your text on %s. The message was not delivered",chptr->chname); } Change To: if (NOTIFY_USER == 1 && strlen(text) < 51) { sendnotice(sptr, &...
- Mon Feb 13, 2017 1:00 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] stoprepeat +Z and lenlim module for unreal4.x
- Replies: 18
- Views: 7471
Re: stoprepeat +Z and lenlim module for unreal4.x
It shouldn't be that hard to implement, but why differentiate. Just either notify them or don't is my take on it.
- Sun Feb 12, 2017 7:56 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] stoprepeat +Z and lenlim module for unreal4.x
- Replies: 18
- Views: 7471
Re: stoprepeat +Z and lenlim module for unreal4.x
Update # 3. Added Configuration Options stoprepeat { alert_opers "1"; /* 1 = on, 0 = off */ alert_user "1"; /* 1 = on, 0 = off */ exempt_opers "1"; /* 1 = on, 0 = off */ }; /* * ================================================================= * Filename: m_stoprepeat.c...
- Sun Feb 12, 2017 2:41 am
- Forum: UnrealIRCd 4 modules (third party)
- Topic: [DONE] stoprepeat +Z and lenlim module for unreal4.x
- Replies: 18
- Views: 7471
Re: stoprepeat +Z and lenlim module for unreal4.x
Updated version of m_stoprepeat.c Added 3 Configurable Options static int EXEMPT_OPERS = 1; // 1 = Opers are Exempt, 0 = They are not static int NOTIFY_OPERS = 1; // 1 = Notify Opers of Repeat, 0 = No Oper Notification static int NOTIFY_USER = 1; // 1 = Notify User of Block, 0 = Secretly Block Messa...