Search found 88 matches

by Alex
Thu Jun 08, 2006 11:57 am
Forum: Unreal 3.2 Modules
Topic: Command /ircops
Replies: 13
Views: 5919

Hello Grunt,

When I try the command I got from you, I get the following err.messages:

Code: Select all

Resolving www.unrealircd.org... xx.xx.xxx.xx|:80
Connecting to www.unrealircd.org|xx.xx.xxx.xx|:80... connected.
HTTP request sent, awaiting response... 404 Not Found
04:54:44 ERROR 404: Not Found.
by Alex
Thu Jun 08, 2006 9:30 am
Forum: Unreal 3.2 Modules
Topic: Command /ircops
Replies: 13
Views: 5919

Yes I found the m_ircops.c module, but I'm a bit unsure what the path should be for the installation. Is it anyone that can show me the right installation path, or is it like this: cd Unreal3.2/src/modules wget http://www.unrealircd.org/modules/m_ircops.c cd ../../ gmake modules gmake install I'm al...
by Alex
Sun Jun 04, 2006 3:30 pm
Forum: Unreal 3.2 Support
Topic: Linking question
Replies: 3
Views: 1114

Re: Linking question

If I have understood right, it should only be for each part to fill in the necessary information in each config for each server. Correct me if I'm wrong. Yes. For more information about linking, read the FAQ, docs, and my linking tutorial on this forum. Have read it Ron2k, would just be sure if I w...
by Alex
Sun Jun 04, 2006 3:28 pm
Forum: Unreal 3.2 Support
Topic: [solved] Loading error.. please help :(
Replies: 7
Views: 1885

oh oh, sorry Ron2k, my bad. Didn't see it. :wink:
by Alex
Sun Jun 04, 2006 2:42 pm
Forum: Unreal 3.2 Support
Topic: [solved] Loading error.. please help :(
Replies: 7
Views: 1885

If this is a Windows installation, regarding to line 37, uncomment the two following lines in your unrealircd.conf: //loadmodule "modules/commands.dll"; //loadmodule "modules/cloak.dll"; to this: loadmodule "modules/commands.dll" loadmodule "modules/commands.dll&qu...
by Alex
Sun Jun 04, 2006 9:36 am
Forum: Unreal 3.2 Support
Topic: Linking question
Replies: 3
Views: 1114

Linking question

Hello, When linking to another server, are the other part supposed to get my config file and me theirs, or is this wrong :?: I experiensed that one time earlier and everything went just wrong and made problems. If I have understood right, it should only be for each part to fill in the necessary info...
by Alex
Sat Jun 03, 2006 10:26 am
Forum: Unreal 3.2 Support
Topic: Addline
Replies: 5
Views: 1510

Ok Dukat, then I know, ty. :wink:
by Alex
Sat Jun 03, 2006 8:04 am
Forum: Unreal 3.2 Support
Topic: Addline
Replies: 5
Views: 1510

Addline

I have just a question regarding the command Addline. Now, I'm not sure if this is a similar command to /addoper which I used on a previous IRCd, but can I ask, is it this way it work :?:

Code: Select all

/addline *@*.my.host.net password nick flags

Or am I mistaken now :?:

Thanks.
by Alex
Sat Jun 03, 2006 7:47 am
Forum: Unreal 3.2 Modules
Topic: Command /ircops
Replies: 13
Views: 5919

Great, thanks to you all. :wink:
by Alex
Fri Jun 02, 2006 11:59 am
Forum: Unreal 3.2 Modules
Topic: Command /ircops
Replies: 13
Views: 5919

Command /ircops

I was reading that the following command should work on Unreal:

Code: Select all

/ircops
but it doesn't.
The explanation I found says this:

Code: Select all

IRCOPS /ircops 
Displays all the IRCOps currently connected to the Network.
Thanks
by Alex
Thu Jun 01, 2006 7:12 pm
Forum: Unreal 3.2 Support
Topic: Problems with C/N lines
Replies: 6
Views: 2731

if you have added services as U:Lined server, if you have CONNECTED services to Unreal - all must be OK. -NickServ- Nickname his nick may not be registered. Check services.conf for AllowRegisterNicks or similar option... That one is fixed JanisB, but I get the problem I mentioned above when I try t...
by Alex
Thu Jun 01, 2006 5:43 pm
Forum: Unreal 3.2 Support
Topic: Problems with C/N lines
Replies: 6
Views: 2731

JanisB wrote:The problem is with your services. IMO, wrong forum category ;)
Well, I have doublechecked my services.conf and nothing there are wrong. The question I mentioned above is in unrealircd.conf. :wink:
by Alex
Thu Jun 01, 2006 1:47 pm
Forum: Unreal 3.2 Support
Topic: Problems with C/N lines
Replies: 6
Views: 2731

Problems with C/N lines

Hello, After a re-formatting of my computer, I had to re-install Unreal3.2.4. This went ok, but there are some issues that I not can resolve about C and N lines. I'll set up here how I did it for stats.my.net and services.my.net link irc.my.net { username stats.my.net; hostname xx.xx.xx.xxx; bind-ip...
by Alex
Thu May 18, 2006 8:12 pm
Forum: Unreal 3.2 Support
Topic: Host will not resolve
Replies: 7
Views: 2239

Thank you again Jobe1986. Yes, I had missed the . but now fixed and it works excellent. :wink:

Thanks
by Alex
Thu May 18, 2006 3:31 pm
Forum: Unreal 3.2 Support
Topic: Host will not resolve
Replies: 7
Views: 2239

Thank you Jobe1986. I tried with:
userhost *@xx.xx.*;
and that worked.
When I tried with:

Code: Select all

userhost *@xx.xx.xx*;

I got the following message: No O-Line for your host.

So, I'm not sure if it works only with the two first parts of the IP only.

Thanks