Search found 1020 matches
- Tue Jun 20, 2006 6:39 am
- Forum: Unreal 3.2 Support
- Topic: Can't figure out how to allow more users
- Replies: 12
- Views: 4844
- Mon Jun 19, 2006 4:33 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking user modes
- Replies: 5
- Views: 2037
- Sun Jun 18, 2006 7:36 am
- Forum: Unreal 3.2 Support
- Topic: Unterminated quote found [was: Tnx if you help me]
- Replies: 2
- Views: 1698
Topic title changed.
Seriously... http://forums.unrealircd.com/viewtopic.php?t=1582
Seriously... http://forums.unrealircd.com/viewtopic.php?t=1582
- Sat Jun 17, 2006 6:56 am
- Forum: Services
- Topic: Protocol IRC
- Replies: 7
- Views: 4194
Are you looking for RFC 1459?
- Fri Jun 16, 2006 1:55 pm
- Forum: Unreal 3.2 Support
- Topic: port binding
- Replies: 2
- Views: 1433
Read the FAQ:
http://www.vulnscan.org/UnrealIrcd/faq/#18
http://www.vulnscan.org/UnrealIrcd/faq/#18
- Fri Jun 16, 2006 1:54 pm
- Forum: Unreal 3.2 Support
- Topic: Help linking
- Replies: 1
- Views: 1032
- Wed Jun 14, 2006 9:08 pm
- Forum: Unreal 3.2 Support
- Topic: channel messages issue
- Replies: 1
- Views: 914
- Wed Jun 14, 2006 5:12 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: _________
- Replies: 6
- Views: 4325
- Wed Jun 14, 2006 9:36 am
- Forum: Unreal 3.2 Spamfilters
- Topic: _________
- Replies: 6
- Views: 4325
It's not possible with spamfilter.
Use Syzop's NoCodes module:
http://www.unrealircd.org/index.php?pag ... odule&id=8
Use Syzop's NoCodes module:
http://www.unrealircd.org/index.php?pag ... odule&id=8
- Mon Jun 12, 2006 9:52 am
- Forum: Unreal 3.2 Support
- Topic: Joining 2 passworded servers
- Replies: 5
- Views: 1934
You should read the linking howto:
http://forums.unrealircd.com/viewtopic.php?t=329
http://forums.unrealircd.com/viewtopic.php?t=329
- Fri Jun 09, 2006 10:26 am
- Forum: Unreal 3.2 Modules
- Topic: halfop
- Replies: 1
- Views: 1896
Alright, stop that, cculha.
http://forums.unrealircd.com/viewtopic.php?t=1551
http://forums.unrealircd.com/viewtopic.php?t=2511
[locked]
http://forums.unrealircd.com/viewtopic.php?t=1551
http://forums.unrealircd.com/viewtopic.php?t=2511
[locked]
- Fri Jun 09, 2006 10:10 am
- Forum: Services
- Topic: Disabling VOP and HOP list
- Replies: 16
- Views: 8697
- Fri Jun 09, 2006 8:45 am
- Forum: Unreal 3.2 Support
- Topic: Snomasks
- Replies: 1
- Views: 1000
Of course. Read the documentation.
http://www.vulnscan.org/UnrealIRCd/unre ... nformation
(especially the part "NORMAL USERS & SNOMASKS")
http://www.vulnscan.org/UnrealIRCd/unre ... nformation
(especially the part "NORMAL USERS & SNOMASKS")
- Thu Jun 08, 2006 3:41 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Identd required for other state.
- Replies: 19
- Views: 10982
- Thu Jun 08, 2006 7:32 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Identd required for other state.
- Replies: 19
- Views: 10982
I don't quite understand why you can't just simply use a ban user block and a ban exception block?
Ident sucks anyway hehe
Code: Select all
ban user {
mask ~*@*
reason "Get identd";
};
except ban {
mask *@*.fr;
};
Ident sucks anyway hehe