Search found 223 matches

by CrazyCat
Thu Sep 22, 2022 10:14 pm
Forum: Installing and getting connected
Topic: Next step to setup irc
Replies: 24
Views: 66746

Re: Next step to setup irc

You compiled it, now configure it : https://www.unrealircd.org/docs/Configuration

Being a noob doesn't mean unplug brain.
by CrazyCat
Thu Sep 22, 2022 11:17 am
Forum: Installing and getting connected
Topic: Next step to setup irc
Replies: 24
Views: 66746

Re: Next step to setup irc

What do you want to do ? Install your own IRC server ? Just go to https://www.unrealircd.org/docs/Installing_from_source and read how to install it.
I'm not sure that almalinux (Red Hat based) is the good distribution, personnaly I use debian (you can also use ubuntu or any debian based distro)
by CrazyCat
Tue Aug 09, 2022 9:27 am
Forum: Generic support
Topic: Replace text from with a command (badwords.conf)?
Replies: 1
Views: 6278

Re: Replace text from with a command (badwords.conf)?

You can't use badword with this way, as the text (message) is modified, not its channel (channel means the destination).
Badword only does a text substitution, not a reorientation.
You'll need a dedicated module to do what you want
by CrazyCat
Tue May 10, 2022 10:18 am
Forum: General chat
Topic: IRC World Day
Replies: 0
Views: 19446

IRC World Day

Hi there, More and more we see World Day appearing, so why don't we create the IRC World Day ? IRC was created in august 1988, so 34 yo. We missed the 25 and 30 years, let's go for next anniversaries. The purpose is to have all actors of IRC participating to a promotion action, and make know that IR...
by CrazyCat
Fri Apr 15, 2022 10:01 pm
Forum: Installing and getting connected
Topic: Auto disconnect?
Replies: 5
Views: 9389

Re: Auto disconnect?

Does your shell allow background process ? I know some low-prices shell forbid that.
by CrazyCat
Thu Mar 03, 2022 10:48 am
Forum: Services
Topic: Services kill fight (myserver -> IRC), shutting down
Replies: 7
Views: 13974

Re: Services kill fight (myserver -> IRC), shutting down

It's in modules/nick.c: https://github.com/unrealircd/unrealirc ... ick.c#L122

Code: Select all

if (!do_remote_nick_name(nick) || !strcasecmp("ircd", nick) || !strcasecmp("irc", nick))
by CrazyCat
Mon Feb 28, 2022 1:27 pm
Forum: General chat
Topic: Android IRC client with DCC?
Replies: 1
Views: 8681

Re: Android IRC client with DCC?

Not sure it's unrealircd related trouble as DCC is Direct Client to Client. The trouble come from one of the client: your phone or the sender.
by CrazyCat
Fri Feb 11, 2022 12:11 pm
Forum: Linking servers
Topic: multi-link
Replies: 1
Views: 6458

Re: multi-link

You can (must? probably better) use the same port to link all servers. Setting a port means this port is reserved only for servers.
That's quite the same than for clients: you don't set a port per client, they all use the same one.
by CrazyCat
Wed Feb 02, 2022 12:32 pm
Forum: Services
Topic: Services kill fight (myserver -> IRC), shutting down
Replies: 7
Views: 13974

Re: Services kill fight (myserver -> IRC), shutting down

ok, you were right, it's an hardcoded denied as ircd.
So, two alternatives:
1. find another nick for your bot
2. remove the hardcoded condition and recompile unrealircd
by CrazyCat
Wed Feb 02, 2022 10:26 am
Forum: Services
Topic: Services kill fight (myserver -> IRC), shutting down
Replies: 7
Views: 13974

Re: Services kill fight (myserver -> IRC), shutting down

Is atheme unlined in unrealircd ? And haven't you a ban block matching MasterSifoo (or whatever is the nick of the bot you create - something like "*M*a*s*t*e*r*") ?
by CrazyCat
Sat Jan 22, 2022 11:17 pm
Forum: Generic support
Topic: Possibility of logging...
Replies: 3
Views: 7538

Re: Possibility of logging...

The client is not Chrome, the client is kiwiirc or The Lounge, or mibbit. And unrealircd (or any ircd) is just server side, it can't help you logging.
You are looking for a chrome extension to one of the previous client (non exhaustive list), so you have to ask client' developpers.
by CrazyCat
Sat Jan 08, 2022 2:38 pm
Forum: Linking servers
Topic: Unreal 6.0.0 can't link (spkifp mismatch)
Replies: 4
Views: 10543

Re: Unreal 6.0.0 can't link (spkifp mismatch)

Excellent idea to add the warning.
by CrazyCat
Sat Jan 08, 2022 2:36 pm
Forum: Linking servers
Topic: using fingerprint for links, false good idea ?
Replies: 2
Views: 7477

Re: using fingerprint for links, false good idea ?

Hi Syzop and thanks for the explanations. I understand that and I then will probably use a self-signed long-term certificate to link servers if my script doesn't feat how I hope. And for anope, the trouble is that I sometime have to stop the ircd where is located anope, so I make it join another ser...
by CrazyCat
Thu Jan 06, 2022 11:05 am
Forum: Linking servers
Topic: using fingerprint for links, false good idea ?
Replies: 2
Views: 7477

using fingerprint for links, false good idea ?

Since I use spkifp, I frequently encounter troubles (failed authentication) with my links. WHY ? I use Let's encrypt certificates (wildcarded ones), so I met some problems: - only one of my servers (master) renew them, then I've to create a little script to copy them to other servers (done, working,...
by CrazyCat
Thu Jan 06, 2022 9:47 am
Forum: Installing and getting connected
Topic: Unreal 6.0.0 : prefixes for chanadmin and chanowner
Replies: 7
Views: 8434

Re: Unreal 6.0.0 : prefixes for chanadmin and chanowner

I'll ask about that on anope forum, thanks Syzop !