Search found 49 matches

by k4be
Tue Apr 14, 2020 4:32 am
Forum: Installing and getting connected
Topic: i cant connect to my server Connection timed out
Replies: 12
Views: 16998

Re: i cant connect to my server Connection timed out

No, the default policy is only about /oper and server linking, and still it does not prevent accepting connections (only generates an error later). If the server says it's listening on 6667 without TLS, it should accept the connections. The problem probably has something to do with network configura...
by k4be
Fri Apr 10, 2020 2:54 pm
Forum: Generic support
Topic: Unreal 5 SSL error
Replies: 10
Views: 5150

Re: Unreal 5 SSL error

Works for me. Your ip may be throttled (because of trying too frequently) or Z:lined.
by k4be
Thu Apr 02, 2020 7:11 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_geoip_whois
Replies: 4
Views: 10574

Re: m_geoip_whois

You may have changed the text "connected from" to "Conecta Desde " when the module was already loaded, or have set it differently on multiple servers. It can be cleaned by unloading the module (remove loadmodule from config and rehash) and then loading it back. I wrote this expla...
by k4be
Wed Feb 26, 2020 5:13 am
Forum: Installing and getting connected
Topic: Unreal5.0.3.1.tar.gz: Cannot open: No such file or directory
Replies: 7
Views: 11549

Re: Unreal5.0.3.1.tar.gz: Cannot open: No such file or directory

Why do you look for a file named "Unreal5.0.3.1.tar.gz"? The official download is named "unrealircd-5.0.3.1.tar.gz".
Have you ever used a "ls" command?
by k4be
Sat Dec 21, 2019 4:03 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_geoip_whois help to install
Replies: 4
Views: 8410

Re: m_geoip_whois help to install

Apparently you forgot to add the "loadmodule" directive. It should be done for all modules, so is not mentioned in the module-specific description.
https://www.unrealircd.org/docs/FAQ#How ... modules.3F
by k4be
Mon Apr 29, 2019 4:58 pm
Forum: Installing and getting connected
Topic: Registration Timeout Error
Replies: 3
Views: 8168

Re: Registration Timeout Error

It's normal with the telnet client if you had not sent anything. Try the sequence:
USER x x x x
NICK xxxx
Then reply to the PING request (replace PING with PONG).
Don't know why there's the error with usual IRC clients though.
by k4be
Fri Mar 08, 2019 8:30 pm
Forum: Generic support
Topic: 313 WHOISOPERATOR ?
Replies: 1
Views: 2031

Re: 313 WHOISOPERATOR ?

Use "/whois nick nick" to ask the server the user is connected to.
by k4be
Tue Jan 01, 2019 12:10 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_geoip_whois: displays users' countries in WHOIS
Replies: 7
Views: 13529

Re: [DONE] m_geoip_whois: displays users' countries in WHOIS

The SWHOIS info can be seen by anyone, only +H umode hides it, together with all SWHOIS (but i see it rather like a bug than a feature).
Since the module changed a bit since the original post, here is the current documentation.
by k4be
Sat Dec 29, 2018 11:54 am
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_wwwstats: allows Unreal to cooperate with a web statistics system
Replies: 0
Views: 10158

[DONE] m_wwwstats: allows Unreal to cooperate with a web statistics system

I have decided to share, after a few upgrades, a module that is now about 10 years old. This one allows the Unreal to cooperate with a web statistics system. Two interfaces are used: 1. UNIX socket. The socket is created on a path specified in config block. When you connect to the socket, the module...
by k4be
Mon Dec 03, 2018 4:12 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_geoip_whois: displays users' countries in WHOIS
Replies: 7
Views: 13529

Re: [DONE] m_geoip_whois: displays users' countries in WHOIS

Updated to match current GeoLite2 database format (and future ones too, I hope).
New download link on GitHub
by k4be
Mon Nov 05, 2018 5:07 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [NEEDS TESTING] m_unauthban: bans that affect only users not logged in
Replies: 0
Views: 9965

[NEEDS TESTING] m_unauthban: bans that affect only users not logged in

This is created as an attempt of making behaviour of the +R chanmode more selective. It allows things like: ~I:*!*@*.someisp.com // lets users from someisp in only when they are registered - this is the particular target of creating this module. ~I:~q:~c:#channel // allows users coming from #channel...
by k4be
Sun Nov 04, 2018 4:10 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_geoip_whois: displays users' countries in WHOIS
Replies: 7
Views: 13529

[DONE] m_geoip_whois: displays users' countries in WHOIS

Not very elegant, but working. Appends swhois info to all users, unless they are not listed in the input data. This module needs to be loaded on only single server on the network. This version is not configurable. It expects three files in conf/: GeoLite2-Country-Blocks-IPv4.csv, GeoLite2-Country-Lo...
by k4be
Sun Nov 04, 2018 9:59 am
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] Honeypot channel
Replies: 12
Views: 19582

Re: [DONE] Honeypot channel

I have just implemented it (haven't noticed this topic until now). Patch [SNIP] Seems to work, but certainly needs more testing. Please note that it will not do anything with the real channels. These are to be handled separately (i used a services module for that). ==================== [Gottem EDIT ...