Search found 88 matches

by Alex
Fri Aug 04, 2006 5:04 pm
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

Thank you so much guys. Tried a new topic on one line, and everything worked fine.

Thank you. :wink:
by Alex
Fri Aug 04, 2006 11:29 am
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

Ok, the below is what I have set in the channel block: official-channels { "#ChannelName" { topic "Welcome to #ChannelName. If you have any questions, just ask. You can also ask your questions at http://www.something.net/forum/index.php"; }; }; I can't see I should have something...
by Alex
Fri Aug 04, 2006 11:15 am
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

Ok, I followed the example in the Unreal3.2 documentation like this: official-channels { "#channel" { topic "The default topic"; }; }; but got the following message when I did a /rehash *** Notice -- error: unrealircd.conf:615: Unterminated quote found *** Notice -- error: Could ...
by Alex
Fri Aug 04, 2006 10:43 am
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

Hi White_Magic,

Appreciated the answer and thanks for the quick reply. :wink:
by Alex
Fri Aug 04, 2006 7:49 am
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

Hi Jobe1986,

Yes, I'd appreciate if you could tell me where to put the block in my unrealircd.conf.

Thanks.
by Alex
Thu Aug 03, 2006 9:36 pm
Forum: Unreal 3.2 Support
Topic: 4.34 - Official Channels Block
Replies: 10
Views: 2575

4.34 - Official Channels Block

Can anyone tell me where I find the Official Channel Block in unrealircd.conf :?: I've been looking through my whole config but there are no places where the following example is set: official-channels { "#channel" { topic "The default topic"; }; }; Official channels are shown in...
by Alex
Wed Aug 02, 2006 11:34 pm
Forum: Unreal 3.2 Support
Topic: Disable Notice Message
Replies: 6
Views: 2895

Disable Notice Message

Is it in one way or another possible to disable the following message on Unreal: :?: -irc.my.net- *** Notice -- Client connecting on port 6667: Nick (userid@xx.xx.xxx.xxx.my.isp.net) [clients] It is (in my opinion) really annoying when that pop up when guests are joining the network. I just mean, if...
by Alex
Tue Aug 01, 2006 6:17 pm
Forum: Services
Topic: no bots in botserv-list
Replies: 8
Views: 4710

Hello,

Type the following in your mirc:

Code: Select all

/bs BOT ADD Nick ident host RealName (of the bot)
Here is an example:

Code: Select all

/bs BOT ADD Test test irc.something.net Test
Then your bot should be added to your botlist.
by Alex
Tue Aug 01, 2006 4:29 pm
Forum: Unreal 3.2 Support
Topic: Nickname change
Replies: 8
Views: 2481

Hmmm...yes I know I can set +N in the channel(s) and that is done. But it doesn't help much since people just can go to Status window (mirc) and type /nick and their new nickname. :lol:
by Alex
Mon Jul 31, 2006 3:31 pm
Forum: Unreal 3.2 Modules
Topic: Why are the modules so difficult to install
Replies: 5
Views: 3192

Yes in this directory: Unreal3.2/src/modules which I understood should be the right one. If I'm wrong can you please tell me the right one :?: Well I cam so far so the tar -zxvf m_ircops.tar.gz worked, but what does it means when it says: ./build and I type that, but then I'm told to set the full pa...
by Alex
Mon Jul 31, 2006 2:47 pm
Forum: Unreal 3.2 Modules
Topic: Why are the modules so difficult to install
Replies: 5
Views: 3192

Well I found a place where it shows how to install the module, but the following command give this after downloaded it with this command: wget http://www.vulnscan.org/UnrealIrcd/modules/m_ircops-3.6.tar.gz works ok and it tells me it is saved. When I then use the following command showed on Here tar...
by Alex
Mon Jul 31, 2006 11:41 am
Forum: Unreal 3.2 Modules
Topic: Why are the modules so difficult to install
Replies: 5
Views: 3192

Why are the modules so difficult to install

Hello, I'm trying to install a module, but it fails each time. Was looking on the module section but when looking at the link for the module, it doesn't show what module it is. This is what I get when I try to download it: http://www.unrealircd.org/index.php?page=modules&mod=module&id=19 Isn...
by Alex
Mon Jul 31, 2006 9:40 am
Forum: Unreal 3.2 Support
Topic: Nickname change
Replies: 8
Views: 2481

Nickname change

I just wonder, is it possible to make a global denial of nickchange if I f.example set it like this:

Code: Select all

/mode +b ~n:*!*@*
or is this all channel based like
/mode #ChannelName +b ~n:*!*@*
by Alex
Sun Jul 30, 2006 5:55 pm
Forum: Unreal 3.2 Modules
Topic: Requesting a module
Replies: 6
Views: 3128

Jobe1986,

I did also try that out and you are right as you stated in your examples. Thanks for that Jobe1986. :wink:
by Alex
Sun Jul 30, 2006 1:56 pm
Forum: General chat
Topic: Operscript (mute)
Replies: 14
Views: 10679

Thank you for your reply. As you said this mute command as I referred to was used on a server where I was an op on years ago, and it was made for IRCx. Regarding to the onotice, we use the following which work perfect on Unreal3.2.5 without any modification: I'll show you the code here and how it lo...