Search found 260 matches
- Tue Oct 21, 2008 10:08 am
- Forum: General chat
- Topic: Abandoned?
- Replies: 13
- Views: 11355
Re: Abandoned?
No Unreal hasn't been abandoned. Remember it is frequently stated that Unreal like many other FREE open source projects is manned by VOLUNTEERS WHO DON'T GET PAID . That's right. The program you love so much is free because people don't get paid and have lives outside the project. If you want better...
- Sat Sep 27, 2008 6:40 am
- Forum: Unreal 3.2 Support
- Topic: Connecting to server & coding
- Replies: 3
- Views: 1494
Re: Connecting to server & coding
Are the ports on the firewall opened? Is Unreal running? Is Unreal hosted behind a NAT?
- Sat Sep 27, 2008 6:37 am
- Forum: Unreal 3.2 Support
- Topic: Problem with quit messages
- Replies: 1
- Views: 1209
Re: Problem with quit messages
Can you post an example of what you're talking about?
- Wed Sep 17, 2008 5:35 am
- Forum: Unreal 3.2 Modules
- Topic: Hidden opers module?
- Replies: 2
- Views: 3285
Re: Hidden opers module?
Double post. Locking thread.
- Thu Aug 28, 2008 3:21 am
- Forum: Unreal 3.2 Support
- Topic: OpenSuse 11.0 + Unrealircd
- Replies: 5
- Views: 2795
Re: OpenSuse 11.0 + Unrealircd
T-rexke wrote:./configure: line 12689: make: command not found
- Thu Aug 14, 2008 7:01 pm
- Forum: General chat
- Topic: Spam
- Replies: 8
- Views: 6659
Re: Spam
Forums are finally up to date
- Thu Aug 14, 2008 3:04 pm
- Forum: General chat
- Topic: Spam
- Replies: 8
- Views: 6659
Re: Spam
/me is going to update the forums when he gets home... sorry haven't had time to do much with being in belgium and all
- Sat Jul 12, 2008 4:35 pm
- Forum: Unreal 3.2 Modules
- Topic: Log Channel Activity
- Replies: 7
- Views: 7554
Re: Log Channel Activity
That seems to be some kind of the problem. All eggdrops come with other functions etc, I just want one to connect, idle and log. I want it to create logs per day and put them online for all the admins around (.htaccess). However, I still failed to find such robot. The one I found failed compiling w...
- Thu Jun 26, 2008 4:19 pm
- Forum: Unreal 3.2 Modules
- Topic: Log Channel Activity
- Replies: 7
- Views: 7554
Re: Log Channel Activity
Just install an eggdrop and let it run. It'll log everything in the channels that's in if you tell it to.
- Sat May 10, 2008 9:21 pm
- Forum: General chat
- Topic: In Belgium
- Replies: 2
- Views: 2544
Re: In Belgium
nope just stating that i'm in belgium safe and sound.
- Thu May 08, 2008 3:46 am
- Forum: General chat
- Topic: In Belgium
- Replies: 2
- Views: 2544
In Belgium
I am officially in Belgium now... I'll be moving into housing around 16 June where I will then have my computer/internet back yay me!
- Wed Apr 09, 2008 9:42 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter performance
- Replies: 3
- Views: 1271
Re: Spamfilter performance
check http://www.unrealircd.com/files/docs/un ... spamfilter and http://www.unrealircd.com/files/docs/un ... spamfilter they should answer most of your questions.
- Mon Mar 31, 2008 3:41 pm
- Forum: Unreal 3.2 Support
- Topic: Invite 60 user limit
- Replies: 4
- Views: 1458
Re: Invite 60 user limit
It's a set block option. http://www.unrealircd.com/files/docs/un ... l#setblock
- Tue Mar 25, 2008 1:03 am
- Forum: Unreal 3.2 Support
- Topic: Starting IRCD error
- Replies: 2
- Views: 1081
Re: Starting IRCD error
it's actually }; not ;}
- Mon Mar 17, 2008 8:04 pm
- Forum: Unreal 3.2 Support
- Topic: How to not launch into background on Linux?
- Replies: 4
- Views: 1369
Re: How to not launch into background on Linux?
I do not believe this is possible nor could I see any potential reason for doing this.