Search found 535 matches
- Thu Dec 30, 2004 8:54 pm
- Forum: Unreal 3.2 Support
- Topic: about umode flags
- Replies: 3
- Views: 1302
Oh, yes, you probably want to disable user modes, not user flags. User modes provide specific settings on a user (changes the way the user's client acts, makes it show him/her things that the server is doing, etc.), and those modes are represented by user flags. Flags are what you can use to set/uns...
- Thu Dec 30, 2004 1:10 pm
- Forum: Unreal 3.2 Support
- Topic: about umode flags
- Replies: 3
- Views: 1302
- Sat Dec 18, 2004 8:45 am
- Forum: Unreal 3.2 Support
- Topic: Shell doesn't resolve hosts!!!
- Replies: 2
- Views: 1067
Have you checked the FAQ?
43. Running - hostnames are not resolving
43. Running - hostnames are not resolving
- Sun Dec 12, 2004 11:43 am
- Forum: Unreal 3.2 Support
- Topic: Problem with /motd
- Replies: 5
- Views: 2083
Okay, my question is then: do you have any tld block in your configuration that has an motd directive with the value 'ircd.motd.fr'? If yes, check whether the tld::mask value matches your user@host, because if not, you won't see the French MOTD (you know, '.fr' means French, it's a top level domain)...
- Sat Dec 11, 2004 5:56 pm
- Forum: Unreal 3.2 Support
- Topic: Problem with /motd
- Replies: 5
- Views: 2083
- Sat Dec 11, 2004 5:22 pm
- Forum: Unreal 3.2 Support
- Topic: Problem with /motd
- Replies: 5
- Views: 2083
- Sat Dec 11, 2004 11:06 am
- Forum: Unreal 3.2 Support
- Topic: Did I miss something?
- Replies: 7
- Views: 2049
- Sat Dec 11, 2004 1:07 am
- Forum: Unreal 3.2 Support
- Topic: Help me plz
- Replies: 1
- Views: 904
You were probably trying to connect to your server with a domain name that you had set as the name of the server (me::name in the configuration), however the domain was not registered. If you don't know what a nameserver is, how it works and how you can register domains, see question 4 in the FAQ.
- Fri Dec 10, 2004 9:16 pm
- Forum: Unreal 3.2 Modules
- Topic: Angruwolf's module
- Replies: 5
- Views: 3318
- Fri Dec 10, 2004 7:38 pm
- Forum: Unreal 3.2 Modules
- Topic: Angruwolf's module
- Replies: 5
- Views: 3318
Re: Angruwolf's module
GouroB, firstly, there's no Unreal release with version "3.2.1 beta 19". I suppose you wanted to say 3.2.1. Secondly, define "didn't work". If you saw an error message, please show it to us! Thirdly, you really really shouldn't use the hideserver module, because it gives you a fa...
- Fri Dec 10, 2004 7:17 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 2892
- Fri Dec 10, 2004 6:12 pm
- Forum: General chat
- Topic: Lost message in phpBB [Bug?]
- Replies: 6
- Views: 3625
- Wed Dec 08, 2004 9:39 pm
- Forum: General chat
- Topic: Lost message in phpBB [Bug?]
- Replies: 6
- Views: 3625
Lost message in phpBB [Bug?]
Hello, I have just read a topic in the Spamfilters forum, where one of heper's post is lost. (Probably everybody can notice the same.) Instead, I can see that heper wrote an answer to his own post, which, I guess, is actually written by codemastr. What is that supposed to mean? Maybe a bug? Here's a...
- Wed Dec 08, 2004 3:55 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: real names with space
- Replies: 3
- Views: 2874
Regexes have a different syntax than those wildcard masks you can use in UnrealIRCd. You should learn about regexes first. See GouroB's topic for more information.
- Wed Dec 08, 2004 3:49 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: To DeadNotBuried bout " Regex "
- Replies: 5
- Views: 3077
Narrow your search to POSIX regular expressions (because the regex library that Unreal uses is TRE, which is compatible with POSIX). Probably this page helps:
http://en.wikipedia.org/wiki/Regular_expression
This should help, too:
http://www.zytrax.com/tech/web/regex.htm
http://en.wikipedia.org/wiki/Regular_expression
This should help, too:
http://www.zytrax.com/tech/web/regex.htm