Search found 568 matches

by Jason
Sun Oct 29, 2006 10:41 pm
Forum: Unreal 3.2 Support
Topic: Error
Replies: 12
Views: 4119

Isn't tmp supposed to be a folder, not a file?
by Jason
Sun Oct 29, 2006 6:42 pm
Forum: Unreal 3.2 Support
Topic: "set::hosts::__missing"
Replies: 2
Views: 1144

Is this the one we solved in #unreal-support because you had a }; closing the set block right before starting the hosts subblock?
by Jason
Sun Oct 29, 2006 1:32 am
Forum: General chat
Topic: Hey Evryone
Replies: 5
Views: 4245

Also: Bumping sucks.
by Jason
Sat Oct 28, 2006 2:19 am
Forum: Unreal 3.2 Support
Topic: #idle and vhost
Replies: 3
Views: 2233

It could be done in services, just very inefficiently. The services could ask the servers for the current idle times. I wouldn't recommend it.

Module shouldn't be hard.
by Jason
Sat Oct 21, 2006 1:32 am
Forum: General chat
Topic: Anyone ever have this happen on their network?
Replies: 9
Views: 6114

No. It is equally easy to take any picture from any website. I can steal a forum avatar with the exact same procedure and ease as a picture off a website. Thing about forum avatars is, if you see a picture suddenly on a different name than it's usually on, you know something is up.
by Jason
Sat Oct 21, 2006 1:29 am
Forum: General chat
Topic: Which Router Protocol?
Replies: 1
Views: 2434

Your router assigned that DHCP IP to that computer. To get an IRCd on it to be accessible to the outside world, you need to forward whatever ports you are using (usually at least 6667). For information on how to do this, go to http://portforward.com
by Jason
Thu Oct 19, 2006 6:20 pm
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter vercion ctcp
Replies: 7
Views: 5567

aquanight's regex will not match any ctcp reply.
by Jason
Mon Oct 16, 2006 7:24 pm
Forum: Unreal 3.2 Spamfilters
Topic: How to remove it ...
Replies: 9
Views: 6488

I have no idea. It should have thrown an error. Perhaps invalid server-server protocol. It's not checked as well as client-server.
by Jason
Mon Oct 16, 2006 4:19 pm
Forum: Unreal 3.2 Spamfilters
Topic: How to block /banner ??
Replies: 3
Views: 3814

Spamfilters can only match single lines. You could try something like this which will block all lines with only |, \, /, (, ), _ and space in them:

/spamfilter block cN Noone_likes_your_banners. ^[|\\/()_ ]+$
by Jason
Mon Oct 16, 2006 4:16 pm
Forum: Unreal 3.2 Spamfilters
Topic: How to remove it ...
Replies: 9
Views: 6488

The F means that the filter is global, set through the /spamfilter command, not through the config file (f, local).
by Jason
Sun Oct 01, 2006 8:01 pm
Forum: Unreal 3.2 Support
Topic: GUI CONFIG SOFTWARE FOR LINUX
Replies: 2
Views: 1160

There isn't a GUI config software for windows, why on earth would one be made for linux. It is the philosophy of the developers and supporters of UnrealIRCd for ages that config generators or automated systems are bad.

The reasons for this are explained here. Please read it.
by Jason
Sun Oct 01, 2006 7:33 pm
Forum: Unreal 3.2 Support
Topic: /addline
Replies: 2
Views: 1253

It writes to the file.

There isn't really a memorized config file. When you rehash the config values are scattered accross the program. Anyhow, people add multiline blocks with addline. How would adding them to the learned config handle that? It would crash.
by Jason
Sat Sep 30, 2006 7:24 pm
Forum: Unreal 3.2 Support
Topic: Change WHOIS 312 response
Replies: 8
Views: 2294

me::name needs a restart
me::info aparently needs a restart
me::numeric needs a rehash and delinking from all other servers & services.

Modules marked permenant need a restart.

I think that's it.
by Jason
Sun Sep 24, 2006 3:40 am
Forum: Unreal 3.2 Spamfilters
Topic: IRC Bot Spam Filter
Replies: 9
Views: 7437

We're losing it, Stealth!

What do we do?!
by Jason
Mon Sep 18, 2006 7:12 pm
Forum: Unreal 3.2 Spamfilters
Topic: IRC Bot Spam Filter
Replies: 9
Views: 7437

mnmnk: While your spamfilte works, use Jobe1986's new one. It will have less risk of false positives.

Sigh :( First spamfilter question in months and I was too slow.