Search found 295 matches
- Sat Jun 05, 2004 11:53 am
- Forum: Unreal 3.2 Modules
- Topic: a game[s] module -- can it be done?
- Replies: 4
- Views: 2867
- Wed Jun 02, 2004 10:37 am
- Forum: Services
- Topic: Chanserv being invisable
- Replies: 15
- Views: 8117
- Sun May 30, 2004 8:46 pm
- Forum: Services
- Topic: Chanerv Identify
- Replies: 10
- Views: 4080
- Sun May 30, 2004 6:29 pm
- Forum: Services
- Topic: Chanerv Identify
- Replies: 10
- Views: 4080
- Sun May 30, 2004 5:00 pm
- Forum: Services
- Topic: Chanerv Identify
- Replies: 10
- Views: 4080
- Sat May 29, 2004 7:03 pm
- Forum: Unreal 3.2 Support
- Topic: flags for servicesadmin
- Replies: 3
- Views: 1691
Which bit of this didnt you see in the example.conf file ? It lists all the flags . Read all the supplied docs carefully . Its not simplicity but it aint rocket science if you read the docs . Take your time when setting up the server. When people say read the Docs n the FAQ's then its not people bei...
- Thu May 27, 2004 11:00 am
- Forum: Unreal 3.2 Support
- Topic: Question
- Replies: 4
- Views: 1918
- Thu May 27, 2004 10:52 am
- Forum: Unreal 3.2 Support
- Topic: Logging?
- Replies: 7
- Views: 4338
- Mon May 24, 2004 2:16 pm
- Forum: General chat
- Topic: DCC2
- Replies: 6
- Views: 3422
- Mon May 10, 2004 11:17 am
- Forum: Unreal 3.2 Support
- Topic: Compiling win32 . oh woe is me
- Replies: 12
- Views: 4169
- Sat May 08, 2004 12:21 am
- Forum: Services
- Topic: MAGICK PROBLEM :(
- Replies: 23
- Views: 13226
If I remember correctly GETPASS is disabled by default . It can only be enabled through a recompile from the magick source . This is from the Magick docs in the install directory . File called opers . You may want to read it. 2.2.3 GETPASS --------------- SYNTAX: GETPASS <nickname> <password> This w...
- Sat May 08, 2004 12:08 am
- Forum: Unreal 3.2 Support
- Topic: 0-Lines
- Replies: 2
- Views: 1652
- Thu May 06, 2004 11:08 am
- Forum: Unreal 3.2 Support
- Topic: Compiling win32 . oh woe is me
- Replies: 12
- Views: 4169
Ok I have downloaded the toolkit as well and It does not have nmake in it . I have managed to download nmake v1.5 from microsoft and dropped that into the toolkit dir . so far so good . It now throws up a link : fatal error LNK1104 : cannot open file 'LIBCMTD.lib' NMAKE : fatal erroe U1077: 'c:\wind...
- Wed May 05, 2004 9:52 pm
- Forum: Services
- Topic: MAGICK PROBLEM :(
- Replies: 23
- Views: 13226
- Wed May 05, 2004 9:25 pm
- Forum: Services
- Topic: MAGICK PROBLEM :(
- Replies: 23
- Views: 13226
damn I edited the wrong bit lol sorry bout that . right Im presuming the server number you specified for unreal and the services is 254 . so firstly restore the line to REMOTE_1 = 127.0.0.1|6667|LiNk|1|254 and change it to REMOTE_1 = 127.0.0.1|6667|LiNk|1|255 As long as the 2 servers are on differen...