Search found 1100 matches

by katsklaw
Sun Jan 18, 2015 12:25 am
Forum: Unreal 3.2 Support
Topic: Link Error - need fresh set of eyes to spot my issues
Replies: 17
Views: 6752

Re: Link Error - need fresh set of eyes to spot my issues

I'm referring to whatever server has a link block for services.
by katsklaw
Sat Jan 17, 2015 9:56 pm
Forum: Unreal 3.2 Support
Topic: Link Error - need fresh set of eyes to spot my issues
Replies: 17
Views: 6752

Re: Link Error - need fresh set of eyes to spot my issues

you have autoconnect in options for services. This is likely not what you want because most services packages do not listen for incoming connections. Also if you have the ircd listening on the same IP and port that you are trying to connect to services, the ircd will try to connect to it's self and ...
by katsklaw
Sat Jan 17, 2015 7:03 pm
Forum: Unreal 3.2 Support
Topic: Link Error - need fresh set of eyes to spot my issues
Replies: 17
Views: 6752

Re: Link Error - need fresh set of eyes to spot my issues

password-connect H6BxeA29jhbbx6g4mjchwyuvZ; password-receive H6BxeA29jhbbx6g4mjchwyuvZ; should be in quotes: password-connect "H6BxeA29jhbbx6g4mjchwyuvZ"; password-receive "H6BxeA29jhbbx6g4mjchwyuvZ"; I can't help further because you have hidden IPs and since the error your are ...
by katsklaw
Wed Jan 07, 2015 2:43 am
Forum: Unreal 3.2 Support
Topic: Bots
Replies: 2
Views: 10184

Re: Bots

if client 1 can connect to ip and port, then all clients can as far as the irc server is concerned. If you have client1 for example connecting on 1.2.3.4 port 567 but client2 can't, then it's not a problem with the irc server. it's a problem somewhere between client 2 and the irc server. the ircd do...
by katsklaw
Wed Jan 07, 2015 2:38 am
Forum: Unreal 3.2 Support
Topic: Message Order
Replies: 2
Views: 1867

Re: Message Order

can you elaborate with an example from IRC?
by katsklaw
Sun Jan 04, 2015 11:50 pm
Forum: Unreal 3.2 Support
Topic: [error] me {} block is missing
Replies: 3
Views: 3447

Re: [error] me {} block is missing

* unrealircd.conf:26: Ignoring extra data * opers.conf:31: Ignoring extra data * opers.conf:31: Ignoring extra data fix those first. Line 26 is where the config file parser got confused, not the line where the error resides. start at line 25 and work backwards to find the problem. HINT: It's easy t...
by katsklaw
Fri Jan 02, 2015 3:07 am
Forum: Unreal 3.2 Support
Topic: The 'Ol [IRCd seemingly not started] Error
Replies: 1
Views: 1841

Re: The 'Ol [IRCd seemingly not started] Error

me { name "192.168.0.33"; /* my LAN IP */ info "newNET"; numeric 1; }; me::name asks for a NAME, not an IP. admin { "Admin Person"; }; Read the example right above in the comment .. that's what comments are for ya know. Also read the NOTE, just below the listen block, ...
by katsklaw
Wed Dec 31, 2014 3:13 am
Forum: Unreal 3.2 Support
Topic: Error Binding Stream Socket
Replies: 1
Views: 1818

Re: Error Binding Stream Socket

>>>>>>>>>>>>> Address already in use <<<<<<<<<<<<<<<<<

something else using port 5000
by katsklaw
Wed Dec 24, 2014 5:18 pm
Forum: Unreal 3.2 Spamfilters
Topic: help please :D anti commands repetitions
Replies: 2
Views: 9164

Re: help please :D anti commands repetitions

The SPAM filter isn't designed for that either. The IRCd already has built in anti-flooding measures. You will waste more resources checking how many times an user use a command than the user used executing them. You wishes here are completely illogical. Secondly, the /ircops and /staff commands do ...
by katsklaw
Wed Dec 24, 2014 5:16 pm
Forum: Unreal 3.2 Spamfilters
Topic: anti clones ips
Replies: 3
Views: 10781

Re: anti clones ips

the spamfilter is not designed for that. It's the exact reason there is the max-per-ip option in the allow block.
by katsklaw
Mon Dec 22, 2014 6:31 am
Forum: General chat
Topic: Connection Timed Out Issue (Yep another one...)
Replies: 5
Views: 11677

Re: Connection Timed Out Issue (Yep another one...)

I have already. Everything outside your local network. Google is your friend here. Google your router settings for port forwarding, google information about your ISP. As stated there are countless things that can cause a timeout and no one here can tell you exactly what it is .. we ar not there at y...
by katsklaw
Sun Dec 21, 2014 6:55 pm
Forum: General chat
Topic: Connection Timed Out Issue (Yep another one...)
Replies: 5
Views: 11677

Re: Connection Timed Out Issue (Yep another one...)

well you have eliminated your local network so the problem must exist externally so local firewall outwards. Yes, I know you disabled your firewall but that is just the closest layer to the inside. You still have router, ISP, internet .. etc. Since there are so many variables, one can't just so &quo...
by katsklaw
Sun Dec 21, 2014 3:53 pm
Forum: Unreal 3.2 Support
Topic: Connection timed out, help.
Replies: 1
Views: 1833

Re: Connection timed out, help.

It's hard to help you when you hide important information like the IP you are attempting to use. Lets reverse the perspective: "In order to fix this problem, just ******** to the ****** and that should produce ********. It only takes about 2 minutes" That said, please reply with your liste...
by katsklaw
Sun Dec 21, 2014 3:46 pm
Forum: General chat
Topic: Connection Timed Out Issue (Yep another one...)
Replies: 5
Views: 11677

Re: Connection Timed Out Issue (Yep another one...)

Port forwarding is just one step of many possible. popular list of things that can cause this are: local firewall (SElinux/iptables/windows firewall etc.) port forwarding (too many routers to mention) provider firewall (far beyond your control) The above list is not inclusive. Anything anywhere alon...