Search found 122 matches
- Wed Nov 02, 2005 5:44 pm
- Forum: Unreal 3.2 Modules
- Topic: Users via proxy, how to stop the clons.
- Replies: 26
- Views: 15542
No no
Dukat, thanks for your fast help. I do have OPSB from Neostats package. But .. . The only way to get internet of that users is via proxy, this is the configuration of the network. Then, if I kline or drop one simple IP, I'm droping the ip of the proxy, so . . . . the IRC is empty. I know in other ne...
- Wed Nov 02, 2005 6:17 am
- Forum: Unreal 3.2 Modules
- Topic: Users via proxy, how to stop the clons.
- Replies: 26
- Views: 15542
Users via proxy, how to stop the clons.
Here goes my problem : The users who connect to my server they do it by a proxy, and arrive at the server with the same IP all, the one of proxy, then they have been dedicated to connect clons with scripts, is there some form to stop that? Some module? Style of ircxpro that asks before connect or so...