Search found 122 matches
- Tue Jan 31, 2006 12:24 am
- Forum: Unreal 3.2 Support
- Topic: allowing oper::from::userhost from a /vhost
- Replies: 20
- Views: 7290
sdamon : Where are you from? I'm telling you, this is Cuba, (opers, clients, servers links, even my mother) connects via proxy. Please stop being so self-sufficient/arrogant and offer some help, when you began on this, you wasn't an erudite as now you suppose it. We all know that a solution for use...
- Mon Jan 30, 2006 8:44 pm
- Forum: Unreal 3.2 Support
- Topic: allowing oper::from::userhost from a /vhost
- Replies: 20
- Views: 7290
In any way, cannot make that in cuban nets, since the only port that is open is the 443(Secure Socket Layer), we use that port for the clients, it would not be good idea to also use it for ssl clients, besides, cannot have two types of connections running for oneself port(correct me if I'm wrong). Y...
- Sun Jan 29, 2006 8:57 pm
- Forum: Services
- Topic: anope services help!
- Replies: 9
- Views: 4955
- Sun Jan 29, 2006 8:43 pm
- Forum: Unreal 3.2 Support
- Topic: About Hidding Ident
- Replies: 13
- Views: 4267
- Fri Jan 27, 2006 8:22 pm
- Forum: Unreal 3.2 Support
- Topic: About Hidding Ident
- Replies: 13
- Views: 4267
Modify the sources? No, I didn't want to do that. Isn't supported. Write a BOT? Well, as far as I know, Numeric answers (RPL_.*) don't help us to obtain the client's nick that is connecting(correct me if I'm wrong), so what I told about ON:SNOTICE, please forget it. So, you have to write a module(I'...
- Thu Jan 26, 2006 4:53 am
- Forum: Unreal 3.2 Support
- Topic: Link Protocol Documentation?
- Replies: 10
- Views: 3308
- Thu Jan 26, 2006 4:42 am
- Forum: Unreal 3.2 Support
- Topic: About Hidding Ident
- Replies: 13
- Views: 4267
1- By modifying the sources (you'll be losing support)
2- Write a BOT, make it IRCop and configure the ON:SNOTICE with the pattern
then use a /chgident blah New_Counterfeit_Random_Ident
Hope that helps.
2- Write a BOT, make it IRCop and configure the ON:SNOTICE with the pattern
Code: Select all
server ! Client connecting on port 6667: blah (ident@localhost) [c-clients]
then use a /chgident blah New_Counterfeit_Random_Ident
Hope that helps.
- Thu Jan 26, 2006 4:33 am
- Forum: Services
- Topic: class defined by local port, user separation
- Replies: 5
- Views: 2569
- Thu Jan 26, 2006 4:14 am
- Forum: Services
- Topic: need help with anope...
- Replies: 7
- Views: 3455
- Fri Jan 20, 2006 6:47 pm
- Forum: General chat
- Topic: mozilla firefox vs iexplore poll
- Replies: 46
- Views: 19597
- Fri Jan 20, 2006 9:22 am
- Forum: General chat
- Topic: mozilla firefox vs iexplore poll
- Replies: 46
- Views: 19597
Yes, you don't have to explain your post 'cause I'm here at UCI and the ViceRector of Informatic Matters says : No usaremos Linux hasta que no estemos capacitados, por ahora, tendremos que resolvernosla con Windows Of course that you know the meaning of that, but if others wanna read : We'll not gon...
- Thu Jan 19, 2006 7:38 am
- Forum: General chat
- Topic: mozilla firefox vs iexplore poll
- Replies: 46
- Views: 19597
Whatever you say, it's just becoming more complicated for you, 'cause you don't use Linux yet ... so, be sure of what you're talking about, you'll not want to do a comparison, cause you know that NOBODY here in Cuba knows about how-to recompile a simple 2.4 kernel for example ;) I guess I'm typing p...
- Wed Jan 18, 2006 2:38 am
- Forum: Unreal 3.2 Support
- Topic: Quick help plz
- Replies: 23
- Views: 8661
- Wed Jan 18, 2006 2:24 am
- Forum: Unreal 3.2 Support
- Topic: Quick help plz
- Replies: 23
- Views: 8661
- Tue Jan 17, 2006 6:46 am
- Forum: Unreal 3.2 Support
- Topic: saved files
- Replies: 12
- Views: 3280