Search found 80 matches

by pete212
Sun Feb 13, 2005 1:38 am
Forum: Unreal 3.2 Support
Topic: Official channels problem
Replies: 3
Views: 1235

Official channels problem

I set an official channel for example #test and i have the official topic test channel i add it to my conf and rehash and everythin is fine.. when i /list i see test and the topic but when i join the topic isnt set to the channel it is only see on /list.. is this supposed to be? even if it is suppos...
by pete212
Sat Jan 29, 2005 2:06 pm
Forum: Unreal 3.2 Support
Topic: Reseting Highest connection count?
Replies: 10
Views: 2485

Reseting Highest connection count?

I was testing the server cpu by connecting clones to my server and now /stats u shows about 300 for highest connection count and i want to
know how to reset that count so i can actually see my real highest connection count from my users?
by pete212
Tue Sep 14, 2004 8:08 pm
Forum: Services
Topic: crontab for services
Replies: 5
Views: 2636

of course i installed it lol :p -- would :

*/1 * * * * /www0/ianet/auspices/serviceschk

work?
by pete212
Mon Sep 13, 2004 11:32 pm
Forum: Services
Topic: crontab for services
Replies: 5
Views: 2636

yes sir
by pete212
Mon Sep 13, 2004 8:28 pm
Forum: Services
Topic: crontab for services
Replies: 5
Views: 2636

crontab for services

I have a serviceschk already and it works because i ./serviceschk 'd it and it worked but i am having trouble with the .cron file i tried 0,01,02,03,04,05 * * * * /www0/chatnet/auspices/serviceschk because i want it to check for services running every minute, and it doesnt work. anyone know what i d...
by pete212
Mon Sep 13, 2004 12:36 am
Forum: Unreal 3.2 Support
Topic: Question about throttling
Replies: 6
Views: 2076

again, i am not worried about being attacked because of the fact that it is a private irc network that only friends know about. however it is a very big private irc network and i want to save bandwidth to squeeze in as much users as i can before i have to get another server, and if the throttle syst...
by pete212
Sun Sep 12, 2004 10:50 pm
Forum: Unreal 3.2 Support
Topic: Question about throttling
Replies: 6
Views: 2076

yeah, i knew that throttling served as a purpose as a anti quit/connect flood (and i am not worried about that) but the thing is, i only allow one ip per connect so what i am worried about is, will the server be using alot of bandwith by saying (Too many Connections to Your IP) too many times or doe...
by pete212
Sun Sep 12, 2004 3:36 am
Forum: Unreal 3.2 Support
Topic: Question about throttling
Replies: 6
Views: 2076

Anyone know? =\
by pete212
Thu Sep 09, 2004 7:54 pm
Forum: Unreal 3.2 Support
Topic: Question about throttling
Replies: 6
Views: 2076

Question about throttling

I have been wondering but on my network i limit everyone to one ip per connection cause its a chat only net and so when one of my users try to clone themselves and it gives them the "(Throttled: Reconnecting too fast) -Email people@people.com for more information.)" after like 3 connect re...
by pete212
Sun Aug 29, 2004 1:41 pm
Forum: Unreal 3.2 Support
Topic: Having unreal start on boot
Replies: 6
Views: 2348

i do know what it is now, but its just the way i did it didnt work, i even got mail.
by pete212
Sun Aug 29, 2004 4:42 am
Forum: Unreal 3.2 Support
Topic: Having unreal start on boot
Replies: 6
Views: 2348

0,1,2,3,4,5 * * * * /home/admin/Server/Unreal3.2/ircdcron/ircdchk



^ is in my .cron and it isnt working :S
by pete212
Sat Aug 28, 2004 11:49 pm
Forum: Unreal 3.2 Support
Topic: Having unreal start on boot
Replies: 6
Views: 2348

Having unreal start on boot

i run linux valhalla 7.3 and i was wondering how to get unreal to start up on boot, so i dont have to login and then go into the unreal dir and start it etc...

anyone know how?
by pete212
Thu Aug 19, 2004 12:59 am
Forum: Unreal 3.2 Support
Topic: help
Replies: 7
Views: 2806

make what not work properly?
by pete212
Thu Aug 19, 2004 12:48 am
Forum: Unreal 3.2 Support
Topic: help
Replies: 7
Views: 2806

Where are the vars at? i edited the 005 and it didnt do a thing =\ and i am doin this cause i wanted to remove it from showing on connect..
by pete212
Wed Aug 18, 2004 11:31 pm
Forum: Unreal 3.2 Support
Topic: help
Replies: 7
Views: 2806

help

does anyone know where in s_err.c is the line that controls the "MAP KNOCK SAFELIST HCN MAXCHANNELS=20 MAXBANS=60 NICKLEN=30 TOPICLEN=307 KICKLEN=307 MAXTARGETS=20 AWAYLEN=307 are supported by this server WALLCHOPS WATCH=128 SILENCE=15 MODES=12 CHANTYPES=# PREFIX=(qaohv)~&@%+ CHANMODES=be,k...