Search found 62 matches
- Thu Jan 06, 2005 4:35 am
- Forum: Services
- Topic: Auspice problems..
- Replies: 15
- Views: 6787
- Wed Jan 05, 2005 5:42 am
- Forum: Services
- Topic: Auspice problems..
- Replies: 15
- Views: 6787
- Wed Jan 05, 2005 5:00 am
- Forum: Services
- Topic: Auspice problems..
- Replies: 15
- Views: 6787
- Tue Jan 04, 2005 11:54 pm
- Forum: Services
- Topic: Auspice problems..
- Replies: 15
- Views: 6787
Auspice problems..
Hey, anyone with knowledge of how to fix the Auspice services (seg faults; which should merely be arrays going out of range in the code) PLEASE SHARE. I'm tired of having to boot services back up due to a guest joining or such (also, records are saved in the database, don't wish to wipe everyone's n...
- Tue Jan 04, 2005 10:24 pm
- Forum: Unreal 3.2 Modules
- Topic: Request for a few useful modules.
- Replies: 6
- Views: 3003
- Sun Jan 02, 2005 10:40 pm
- Forum: Unreal 3.2 Modules
- Topic: Request for a few useful modules.
- Replies: 6
- Views: 3003
Request for a few useful modules.
Hey all, would like to request (once again) the m_mkill module, haven't found one anywhere yet. Also, would like to have m_qline as only servers can qline a nick, annd i want a m_move module so i can /move nick #channel. It's very useful when you want to part a user from all channels, and join the s...
- Sat Dec 11, 2004 6:46 pm
- Forum: Unreal 3.2 Support
- Topic: compiling problem..
- Replies: 4
- Views: 2781
well crap.. i told it not to use remote includes as i didn't realize i had, and got this: chevyman2002@flux:~/Unreal3.2$ make Building src make[1]: Entering directory `/home/chevyman2002/Unreal3.2/src' gcc -I../include -I/home/chevyman2002/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char...
- Sat Dec 11, 2004 6:31 pm
- Forum: Unreal 3.2 Support
- Topic: compiling problem..
- Replies: 4
- Views: 2781
- Sat Dec 11, 2004 5:55 pm
- Forum: Unreal 3.2 Support
- Topic: compiling problem..
- Replies: 4
- Views: 2781
compiling problem..
I try to ./make and i get this: chevyman2002@flux:~/Unreal3.2$ make Building src make[1]: Entering directory `/home/chevyman2002/Unreal3.2/src' gcc -I../include -I/home/chevyman2002/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -DUSE_LIBCURL -export-dynamic -o ircd auth.o aln.o badwor...
- Sun Nov 28, 2004 4:10 pm
- Forum: Unreal 3.2 Modules
- Topic: I want to request an m_mkill module..
- Replies: 5
- Views: 2454
- Sat Nov 27, 2004 7:40 pm
- Forum: Unreal 3.2 Modules
- Topic: I want to request an m_mkill module..
- Replies: 5
- Views: 2454
- Sat Nov 27, 2004 7:34 pm
- Forum: Unreal 3.2 Modules
- Topic: I want to request an m_mkill module..
- Replies: 5
- Views: 2454
I want to request an m_mkill module..
I noticed that the Unrealircd's don't have a /mkill command. I have seen this server on the CR server and would like to either see a module for it and/or in future versions of Unreal. The reason for my wanting it is to easily kill clones without having to place a server/network ban on them. I unders...
- Sun Nov 14, 2004 11:58 pm
- Forum: Unreal 3.2 Modules
- Topic: Adding/editing commands.
- Replies: 12
- Views: 4502
- Sun Nov 14, 2004 11:32 pm
- Forum: Unreal 3.2 Modules
- Topic: Adding/editing commands.
- Replies: 12
- Views: 4502
- Sun Nov 14, 2004 8:01 pm
- Forum: Unreal 3.2 Modules
- Topic: Adding/editing commands.
- Replies: 12
- Views: 4502