Search found 1921 matches

by Syzop
Thu Jul 29, 2004 9:50 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 4543

This usually happens if the username is in use (I think I added a warning to the new user acc page about that). Just took a look, and there indeed exists an account 'JBoogie' with the same email address as you use here on the forum, the bugs.* account was registered on 2003-06-06 02:16. Let me know ...
by Syzop
Thu Jul 29, 2004 9:05 pm
Forum: Unreal 3.2 Support
Topic: Only for friends
Replies: 11
Views: 3223

Also, why not use a serverpasswords? That's exactly for things like this and it's what I use on my own server. See allow::password. Then in mIRC/irssi/bitchx for example you use '/server my.nice.server 6667 password' (or, obviously, add it to the server list / use other GUI stuff, you get the idea ;...
by Syzop
Thu Jul 29, 2004 9:01 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 4543

I've no intentions to add static linking support. Right at the time we are getting rid of all that (win32 has module support now too). I intended on making those changes to implement chroot as you stated, but my understanding is that a binary running in a chroot should not access files (i.e.: libssl...
by Syzop
Thu Jul 29, 2004 8:24 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 4543

It doesn't also make much sense to build it staticly... You are making it crippled software.. you are hurting unreal :''(. Anyway, I noticed that you said on IRC you want it due to chrooting.. Well.. guess what.. UnrealIRCd has full chroot support build-in, open include/config.h and search/fill in t...
by Syzop
Wed Jul 28, 2004 9:07 pm
Forum: Unreal 3.2 Support
Topic: Compiling Unreal on win32 info (libs & modules)
Replies: 0
Views: 10435

Compiling Unreal on win32 info (libs & modules)

Just a note to anyone that wants to compile UnrealIRCd on win32 themselves with zlib/openssl/curl support: I rewrote a large part of doc/compiling_win32.txt explaining in detail how to build zlib, openssl and curl w/c-ares yourself. But, more important, I've also put up a page (which is linked from ...
by Syzop
Wed Jul 28, 2004 6:22 pm
Forum: Unreal 3.2 Support
Topic: Chmodes Private (+p) and Secret (+s)
Replies: 5
Views: 2939

Yeah, I would like to keep the discussion on this @ bugs.* ;).

Also basically I don't see any reason to remove +p.
What's a tad more likely is that +p might someday serve another purpose (like they did on hybrid etc).
by Syzop
Wed Jul 28, 2004 6:18 pm
Forum: Unreal 3.2 Support
Topic: Unreal.exe window opens then closes instantly
Replies: 1
Views: 1068

FAQ: Booting - Windows - It doesn't start?? nothing happens
Or rather: just reinstall and don't check the 'install as a service' thingy. Then you get a nice gui + errors popping up.
by Syzop
Tue Jul 27, 2004 11:12 pm
Forum: Unreal 3.2 Modules
Topic: module invisibility.so
Replies: 1
Views: 2389

You can't, it was removed 1.5 years ago.

FAQ: Invisibility (usermode +I) doesn't work
by Syzop
Mon Jul 26, 2004 2:18 am
Forum: Unreal 3.2 Support
Topic: WIN32 build of unreal ircd 3.2.1 failed
Replies: 8
Views: 2552

Prolly a faulty ssl, zlib or curl library. (compiled with wrong [default] compile paramters)
by Syzop
Sun Jul 25, 2004 2:17 am
Forum: Unreal 3.2 Support
Topic: Problem with make
Replies: 3
Views: 1282

Are you upgrading?
If so, did you follow the proper upgrade procedure? 'make clean', './Config' and then 'make'.
If not, try redownloading UnrealIRCd, double check it doesn't give errors when extracting (@tar xzf) and make sure you have enough quota..
[just some quick thoughts :P]
by Syzop
Sun Jul 25, 2004 2:13 am
Forum: Unreal 3.2 Support
Topic: /oper idea
Replies: 24
Views: 7059

I don't like this feature myself either... It is also EXACTLY where remote includes are ment for. Remote includes support is build-in on both windows versions (ssl&nonssl), and on *NIX to install it you just execute a few commands (download A, extract, download B, extract, run ./curlinstall with...
by Syzop
Sat Jul 24, 2004 1:53 pm
Forum: Unreal 3.2 Support
Topic: CTCP Version replies and blocking bots
Replies: 21
Views: 10226

This thread is getting rather off-topic, I think it can be closed.
by Syzop
Thu Jul 22, 2004 3:12 am
Forum: Unreal 3.2 Support
Topic: WIN32 build of unreal ircd 3.2.1 failed
Replies: 8
Views: 2552

Right, that's what I suspected ;).
There was some other thread about this somewhere.
Unfortunately (IIRC) nobody submitted a bugreport about it on http://bugs.unrealircd.org/
by Syzop
Wed Jul 21, 2004 6:38 pm
Forum: Unreal 3.2 Modules
Topic: Module Requests
Replies: 9
Views: 4426

/names #channel does work for opers when they arent in the channel.
Actually for +u it does not work, it just hides the stuff as usual.
by Syzop
Wed Jul 21, 2004 6:33 pm
Forum: Unreal 3.2 Support
Topic: WIN32 build of unreal ircd 3.2.1 failed
Replies: 8
Views: 2552

any config.h (or other .h) changes?