Search found 1921 matches
- Thu Jul 29, 2004 9:50 pm
- Forum: Unreal 3.2 Support
- Topic: Support for compiling ircd statically?
- Replies: 15
- Views: 4543
This usually happens if the username is in use (I think I added a warning to the new user acc page about that). Just took a look, and there indeed exists an account 'JBoogie' with the same email address as you use here on the forum, the bugs.* account was registered on 2003-06-06 02:16. Let me know ...
- Thu Jul 29, 2004 9:05 pm
- Forum: Unreal 3.2 Support
- Topic: Only for friends
- Replies: 11
- Views: 3223
Also, why not use a serverpasswords? That's exactly for things like this and it's what I use on my own server. See allow::password. Then in mIRC/irssi/bitchx for example you use '/server my.nice.server 6667 password' (or, obviously, add it to the server list / use other GUI stuff, you get the idea ;...
- Thu Jul 29, 2004 9:01 pm
- Forum: Unreal 3.2 Support
- Topic: Support for compiling ircd statically?
- Replies: 15
- Views: 4543
I've no intentions to add static linking support. Right at the time we are getting rid of all that (win32 has module support now too). I intended on making those changes to implement chroot as you stated, but my understanding is that a binary running in a chroot should not access files (i.e.: libssl...
- Thu Jul 29, 2004 8:24 pm
- Forum: Unreal 3.2 Support
- Topic: Support for compiling ircd statically?
- Replies: 15
- Views: 4543
It doesn't also make much sense to build it staticly... You are making it crippled software.. you are hurting unreal :''(. Anyway, I noticed that you said on IRC you want it due to chrooting.. Well.. guess what.. UnrealIRCd has full chroot support build-in, open include/config.h and search/fill in t...
- Wed Jul 28, 2004 9:07 pm
- Forum: Unreal 3.2 Support
- Topic: Compiling Unreal on win32 info (libs & modules)
- Replies: 0
- Views: 10435
Compiling Unreal on win32 info (libs & modules)
Just a note to anyone that wants to compile UnrealIRCd on win32 themselves with zlib/openssl/curl support: I rewrote a large part of doc/compiling_win32.txt explaining in detail how to build zlib, openssl and curl w/c-ares yourself. But, more important, I've also put up a page (which is linked from ...
- Wed Jul 28, 2004 6:22 pm
- Forum: Unreal 3.2 Support
- Topic: Chmodes Private (+p) and Secret (+s)
- Replies: 5
- Views: 2939
- Wed Jul 28, 2004 6:18 pm
- Forum: Unreal 3.2 Support
- Topic: Unreal.exe window opens then closes instantly
- Replies: 1
- Views: 1068
FAQ: Booting - Windows - It doesn't start?? nothing happens
Or rather: just reinstall and don't check the 'install as a service' thingy. Then you get a nice gui + errors popping up.
Or rather: just reinstall and don't check the 'install as a service' thingy. Then you get a nice gui + errors popping up.
- Tue Jul 27, 2004 11:12 pm
- Forum: Unreal 3.2 Modules
- Topic: module invisibility.so
- Replies: 1
- Views: 2389
- Mon Jul 26, 2004 2:18 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2552
- Sun Jul 25, 2004 2:17 am
- Forum: Unreal 3.2 Support
- Topic: Problem with make
- Replies: 3
- Views: 1282
- Sun Jul 25, 2004 2:13 am
- Forum: Unreal 3.2 Support
- Topic: /oper idea
- Replies: 24
- Views: 7059
- Sat Jul 24, 2004 1:53 pm
- Forum: Unreal 3.2 Support
- Topic: CTCP Version replies and blocking bots
- Replies: 21
- Views: 10226
- Thu Jul 22, 2004 3:12 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2552
Right, that's what I suspected ;).
There was some other thread about this somewhere.
Unfortunately (IIRC) nobody submitted a bugreport about it on http://bugs.unrealircd.org/
There was some other thread about this somewhere.
Unfortunately (IIRC) nobody submitted a bugreport about it on http://bugs.unrealircd.org/
- Wed Jul 21, 2004 6:38 pm
- Forum: Unreal 3.2 Modules
- Topic: Module Requests
- Replies: 9
- Views: 4426
- Wed Jul 21, 2004 6:33 pm
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2552