Search found 79 matches

by cculha
Mon Nov 20, 2006 4:05 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

somebody help. i am still writing /map. The squitten server still here. How can i delete it? why doesn't it quitten or deleted from leafs's list?
by cculha
Mon Nov 20, 2006 3:44 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

i found the problem. i do squit from hub. and after that i went into another leaf. it says the squit message but i write /map , the squitten server is still there!!!! Why?? I squitted it? But it is still there? Why it is? When it will remove in there? How can do it faster.?? What is it?
by cculha
Mon Nov 20, 2006 3:19 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

i squit a leaf from my hub and reconnect it. in that time another leaf said it is already and quit. after that i use the /connect command with the quitten leaf, in that time the other leaf said it is already it has gone. one by one. they says it is already. i can't connect both of them. i can only b...
by cculha
Mon Nov 20, 2006 3:08 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

i am sure all my leaf servers connecting to the main hub. i squit one leaf and i want to reconnect it. But the other leaf servers says there is already. (Not hub says anything) The new server connects but the old leafs quit.
by cculha
Mon Nov 20, 2006 2:48 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

my friend! i know it! my problem is : i do a squit after that i do /connect when i do connect my other leaf servers says there is already a link and they gone.
by cculha
Mon Nov 20, 2006 2:40 pm
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

you said: "You shouldnt have to wait for long before the leaf should register the disconnection to itself a sa ping timeout."

how much time should i wait to re connect?
by cculha
Mon Nov 20, 2006 11:50 am
Forum: Unreal 3.2 Support
Topic: i have a big problem.
Replies: 15
Views: 4103

i have a big problem.

i have an ircd network. my oses are freebsd and i am using unreal3.2.5 i have 1 hub and a lot of leaf. my hıb server is irc.abc.net ex: i connect my 3 leaf to my hub. it is everything oK. i am entering in the hub and write /squit leaf1.abc.net or /squit leaf1.* and after that leaf1 left from my netw...
by cculha
Thu Nov 02, 2006 12:55 pm
Forum: General chat
Topic: DCC Chat and File transfer problem
Replies: 2
Views: 3970

DCC Chat and File transfer problem

In my server nobody can't use dcc chat and dcc get. what is the problem? it happens like this. i send smb dcc chat. he saw and accept it but after that. DCC Chat session - Client: Cihan (88.226.73.39) Time: Thu Nov 02 14:54:28 2006 - Acknowledging chat request... - Unable to connect - DCC session cl...
by cculha
Thu Oct 19, 2006 10:19 am
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter vercion ctcp
Replies: 7
Views: 5597

i think you didn't understand us.
by cculha
Sun Oct 15, 2006 8:18 pm
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter vercion ctcp
Replies: 7
Views: 5597

yes you are right.

the reply is sent via Notice


it is my problem also. i am telling unreal to change something in spamfilter for this. thank you.
by cculha
Sun Oct 15, 2006 11:02 am
Forum: Unreal 3.2 Support
Topic: badwords.*.conf
Replies: 1
Views: 853

badwords.*.conf

hi. i am using badwords.conf but i have a problem i want to block the word "a.k" when i write this word to the conf. the system works crazy. the system start to block every write like "asd k, asdasd k". i don'T want it. i want to block the sign "." how can i write the &...
by cculha
Thu Oct 12, 2006 10:55 am
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter vercion ctcp
Replies: 7
Views: 5597

if anyone understand my problem : please help. thank you.
by cculha
Thu Oct 12, 2006 9:53 am
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter vercion ctcp
Replies: 7
Views: 5597

spamfilter vercion ctcp

i added a spamfilter ex: www. for private notice option when this option. nobody can't send www. message in ctcp i am using it in version checking. i want nobody can't send any message www. in private notice but everyone can send in ctcp. How can we set spamfilter like this. spamfilter thinks ctcp i...
by cculha
Tue Oct 10, 2006 9:11 am
Forum: Unreal 3.2 Modules
Topic: Req: Forward spamfitler msgs to a channel
Replies: 2
Views: 3358

Req: Forward spamfitler msgs to a channel

is there any module that; if spamfilter catch somebody.. privatemessage the filter info to a channel.. like #spamfilter

thank you.
by cculha
Wed Jul 26, 2006 8:21 am
Forum: Unreal 3.2 Support
Topic: version blank
Replies: 3
Views: 1166

version blank

Hi. In my server a lot of bots are attacking. their version reply is : [11:11] [asd VERSION reply]: i can not ban them with using ban version block in unrealircd.conf how can we ban the blank versions with ban version block. what must i write into. i tried mask ""; and mask " "; ...