Search found 1156 matches

by Jobe
Fri Mar 04, 2011 8:53 am
Forum: Services
Topic: Error
Replies: 2
Views: 3103

Re: Error

That or getting disconnected after already having connected. The only way to be sure is to run Anope in debug mode using ./services -debug -nofork then pasting the logs again.
by Jobe
Thu Mar 03, 2011 8:48 am
Forum: Unreal 3.2 Support
Topic: Cloak IP Unreal 3.2.8.1 How?
Replies: 2
Views: 2057

Re: Cloak IP Unreal 3.2.8.1 How?

You will need to disable rDNS lookups to achieve that. That means that only the IP will ever be available and you will not be able to use rDNS host names in any masks for bans etc... TO disable rDNS lookups see the set::options::dont-resolve option in the documentation at http://www.unrealircd.com/f...
by Jobe
Thu Mar 03, 2011 8:44 am
Forum: Services
Topic: Anope:
Replies: 25
Views: 15296

Re: Anope:

That's because you havnt registered and do not own callumlord.net.

Setting the server name in the me {} block does NOT register a domain name and set it up to point irc.<domain> at the right IP.

You have to do all that yourself.
by Jobe
Wed Mar 02, 2011 10:58 am
Forum: Unreal 3.2 Spamfilters
Topic: Help with spamfilter
Replies: 1
Views: 9317

Re: Help with spamfilter

If I remember correctly you will need the following regex:
^([^!]+)!\1@.*:\1$
by Jobe
Wed Mar 02, 2011 10:56 am
Forum: Unreal 3.2 Support
Topic: Connection
Replies: 1
Views: 960

Re: Connection

What is your IRC host name so we can try and connect? Also on that note have you: A) registered the domain name? B) setup the DNS so the host name you're trying points at the correct IP? C) if you're behind a firewall have you opened the correct ports? D) if you're behind a NAT router have you forwa...
by Jobe
Tue Mar 01, 2011 10:10 am
Forum: General chat
Topic: Scenario: Denying Operator Access To An Operator
Replies: 11
Views: 11078

Re: Scenario: Denying Operator Access To An Operator

and you want each block as restrictive as possible. Included in that is not only the host mask restrictions but also do not give an oper more access then he/she really needs. For example I would for a BOPM only use the can_gzline flag (Unreal gives it the global flag automatically for flags that re...
by Jobe
Sat Feb 26, 2011 8:22 am
Forum: Unreal 3.2 Support
Topic: Forbid nick with accents
Replies: 2
Views: 2191

Re: Forbid nick with accents

The ban ip and ban user blocks will NOT match against nicks. To match against nicks you need the ban nick blcok ( http://www.unrealircd.com/files/docs/unreal32docs.html#bannickblock ) Also see http://www.unrealircd.com/files/docs/unreal32docs.html#feature_nickchars because unless you enabled non-sta...
by Jobe
Fri Feb 25, 2011 9:23 am
Forum: Unreal 3.2 Support
Topic: /connect
Replies: 26
Views: 6393

Re: /connect

There's the problem, the CORRECT syntax for /connect is: /connect <servertoconnectto> [<port> [<remoteservertoconnectfrom>]] If the server you want to connect from is the server YOU are connected to then it does not need to be included. As for the link block, "hostname" should be the IP or...
by Jobe
Fri Feb 25, 2011 9:18 am
Forum: Unreal 3.2 Support
Topic: /connect
Replies: 26
Views: 6393

Re: /connect

Forgive me if this is obvious, but if madness binds to 216.18.189.253, why does rampage have 72.20.21.111 for madness' IP in the link block? Also can you show me the EXACT /connect command you're using? Because upon reviewing the source, the error message you quoted in your original post only occurs...
by Jobe
Thu Feb 24, 2011 10:57 pm
Forum: Unreal 3.2 Support
Topic: /connect
Replies: 26
Views: 6393

Re: /connect

Can you show me the listen blocks and link blocks from BOTH servers please?
by Jobe
Wed Feb 23, 2011 5:33 pm
Forum: Unreal 3.2 Support
Topic: /connect
Replies: 26
Views: 6393

Re: /connect

You cant have BOTH server's listening on the SAME IP and SAME port on the SAME server.

You must use either a DIFFERENT port or a DIFFERENT IP.
by Jobe
Wed Feb 23, 2011 5:14 pm
Forum: Services
Topic: denora help
Replies: 1
Views: 4227

Re: denora help

Firstly UnrealIRCd 3.3 ‹ Development is for UnrealIRCd 3.3 development discussions only so the correct place on this forum to post is Services

Lastly I have answered you over on forum.anope.org.
by Jobe
Sat Feb 19, 2011 3:10 pm
Forum: Unreal 3.2 Support
Topic: Need help linking servers
Replies: 8
Views: 2945

Re: Need help linking servers

Port numbers must be between 1 and 65535 they cannot be lower or higher.
by Jobe
Wed Feb 16, 2011 2:42 pm
Forum: Unreal 3.2 Support
Topic: OP login?
Replies: 2
Views: 1396

Re: OP login?

Yes assuming you mean IRC op not channel op.
by Jobe
Fri Feb 04, 2011 8:08 am
Forum: Unreal 3.2 Support
Topic: why wont remote includes work ?
Replies: 17
Views: 9988

Re: why wont remote includes work ?

Thats because as you already said you moved them from /root. This means you probably didnt fix the file/dir ownership and permissions.