Search found 194 matches

by Gottem
Wed Sep 11, 2019 5:18 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_netadmins
Replies: 7
Views: 14968

Re: m_netadmins

m_netadmins prevent direct kills, not IP banning. That's not true actually. ;] The module overrides KILL, KLINE, ZLINE, GLINE, GZLINE, SHUN and TEMPSHUN, but only for opers. So servers can still do all that regardless of netadmins settings. Since dEathLeSs only provided half a config, I'm going to ...
by Gottem
Mon Sep 09, 2019 4:00 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_netadmins
Replies: 7
Views: 14968

Re: m_netadmins

Do you even understand what I'm saying?
Gottem wrote: Fri Aug 16, 2019 3:53 pm Try to provide more details.
Stuff like relevant config sections, example output from the server, etc. I need enough information to at least reproduce the issue, I'm not a mind reader.
by Gottem
Fri Aug 16, 2019 3:53 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_netadmins
Replies: 7
Views: 14968

Re: m_netadmins

It's still not clear what the problem is. Try to provide more details.
by Gottem
Tue Aug 13, 2019 3:41 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_rmtkl.c removed 0 TKLine(s) using /rmtkl
Replies: 8
Views: 13215

Re: m_rmtkl.c removed 0 TKLine(s) using /rmtkl

Make a separate thread for that and explain in more detail what the exact issue is. ;]
by Gottem
Mon Aug 12, 2019 3:44 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_rmtkl.c removed 0 TKLine(s) using /rmtkl
Replies: 8
Views: 13215

Re: m_rmtkl.c removed 0 TKLine(s) using /rmtkl

My bad, forgot a few small things. :D Try now.
by Gottem
Sat Aug 10, 2019 12:55 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_rmtkl.c removed 0 TKLine(s) using /rmtkl
Replies: 8
Views: 13215

Re: m_rmtkl.c removed 0 TKLine(s) using /rmtkl

There are a few requirements to be provided by Unreal to make it work on newer version it seems. I'll look into it some more later. ;]

EDIT: Try updating the module now. It should work but there's a performance penalty due to some missing requirements.
by Gottem
Tue Jul 30, 2019 4:08 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_rmtkl.c removed 0 TKLine(s) using /rmtkl
Replies: 8
Views: 13215

Re: m_rmtkl.c removed 0 TKLine(s) using /rmtkl

I'm pretty sure it's because Unreal recently changed how it stores (G)Z:Lines. Can you confirm that removing glines works fine, as well as tell me your Unreal version?
by Gottem
Mon Apr 01, 2019 4:59 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_rmtkl correct IRC operator privileges
Replies: 3
Views: 10752

Re: m_rmtkl correct IRC operator privileges

That's just because starting with Unreal 4.2.1 some operprivs were renamed/moved. In this case it affects: TKLType tkl_types[] = { { TKL_KILL, 'K', "K:Line", "tkl:kline:remove" }, { TKL_ZAP, 'z', "Z:Line", "tkl:zline:local:remove" }, { TKL_KILL | TKL_GLOBAL, '...
by Gottem
Mon Nov 05, 2018 6:08 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_geoip_whois: displays users' countries in WHOIS
Replies: 7
Views: 15452

Re: [DONE] m_geoip_whois: displays users' countries in WHOIS

Cool, thanks fam. =] Changed the topic title as well to help people searching for either module.
by Gottem
Sun Nov 04, 2018 6:08 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] m_geoip_whois: displays users' countries in WHOIS
Replies: 7
Views: 15452

Re: [DONE] m_geoip: displays users' countries in WHOIS

Err, could you rename your module perhaps? :D I happen to have a (paid) one with the exact same name which prevents users from certain countries connecting to your IRCd. =]
by Gottem
Sun Nov 04, 2018 6:07 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] Honeypot channel
Replies: 12
Views: 21522

Re: [DONE] Honeypot channel

I've merged and reviewed/tested your contributions and we should be good to go. =] I made a few adjustments to the coding style, fixed some bugs (cep instead of cep2, except_auth + authisenough still checked for connectdelay) and did a few optimisations. I also removed the outdated information from ...
by Gottem
Tue Oct 02, 2018 3:26 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: m_pmlist question
Replies: 1
Views: 9114

Re: m_pmlist question

Just wanted to clarify, white-list entries persist through -P +P changes but not through disconnect/reconnect of sessions? Correct, the list is stored in moddata attached to a client. Once they disconnect the client structure is destroyed and so is the moddata. I could attach it to the IRCd itself ...
by Gottem
Wed Aug 29, 2018 4:32 pm
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] Prevent users without +r (registered) from joining channels
Replies: 14
Views: 23070

Re: [DONE] Prevent users without +r (registered) from joining channels

Das okay, it made me write a script to keep track of available chmodes/umodes/snomasks/extbans so it's not a total loss. ;]
by Gottem
Wed Aug 29, 2018 6:00 am
Forum: UnrealIRCd 4 modules (third party)
Topic: [DONE] Prevent users without +r (registered) from joining channels
Replies: 14
Views: 23070

Re: [DONE] Prevent users without +r (registered) from joining channels

You mean the already existing umode +R? ;]
usermodes/regonlymsg Only receive private messages from users who are "registered users" (authenticated by Services)