Search found 46 matches
- Wed Jul 27, 2005 9:41 am
- Forum: Services
- Topic: BOPM Help Please!
- Replies: 2
- Views: 2017
- Thu Jul 21, 2005 8:29 am
- Forum: Unreal 3.2 Support
- Topic: Get (Anope)Vhost instead of the real host as ircop
- Replies: 6
- Views: 2351
- Thu Jul 21, 2005 8:26 am
- Forum: Unreal 3.2 Support
- Topic: set::modes-on-connect diffrent for diffrent ports/IPs/class
- Replies: 9
- Views: 2363
- Sat Jul 09, 2005 3:20 am
- Forum: Unreal 3.2 Support
- Topic: Disable cloaking
- Replies: 11
- Views: 3759
- Sat Jul 09, 2005 3:19 am
- Forum: Unreal 3.2 Support
- Topic: set::modes-on-connect diffrent for diffrent ports/IPs/class
- Replies: 9
- Views: 2363
- Fri Jul 08, 2005 12:05 pm
- Forum: Unreal 3.2 Support
- Topic: set::modes-on-connect diffrent for diffrent ports/IPs/class
- Replies: 9
- Views: 2363
- Wed Jul 06, 2005 10:29 am
- Forum: Unreal 3.2 Support
- Topic: set::modes-on-connect diffrent for diffrent ports/IPs/class
- Replies: 9
- Views: 2363
set::modes-on-connect diffrent for diffrent ports/IPs/class
without going into too much detail, this boils down to: I want to give diffrent umodes to users connecting to certian ports/ips I read the documantation semi-throughly, and didnt see any documented way of doing this. Setting up an ircd to handel this is not parcticle as it would only be for a few us...
- Wed Jul 06, 2005 9:58 am
- Forum: Unreal 3.2 Support
- Topic: turn off modes +q/+a/+h
- Replies: 5
- Views: 2009
- Wed Jun 22, 2005 9:25 am
- Forum: Unreal 3.2 Modules
- Topic: Kill Protection Module for Netadmins (Usermode +K)
- Replies: 17
- Views: 10105
- Wed Jun 22, 2005 9:21 am
- Forum: Services
- Topic: +qo after joining a registered channel
- Replies: 5
- Views: 3011
+q gives you +o, but anope doesn't know whether you have PREFIX_AQ enabled or not - and there's the chance that (like my network) some servers might have it on, others not. Naughty Superadmin also does more than that. It means I can do things like use raw, use some operserv functions like operflag....
- Mon Jun 20, 2005 9:13 am
- Forum: Services
- Topic: +qo after joining a registered channel
- Replies: 5
- Views: 3011
Re: +qo after joining a registered channel
hi, i want to keep my superadmin status on but disable automatic +qo when entering a registered channel. (+q can stay but some chanops are quite nervous about this "takeover" by getting +o) can it be done? unless you disabled prefix on compile... +q gives you +o... additionaly, Superadmin...
- Fri Jun 17, 2005 10:56 am
- Forum: Services
- Topic: Problems starting anope services
- Replies: 15
- Views: 6734
- Fri Jun 17, 2005 10:11 am
- Forum: Services
- Topic: Problems starting anope services
- Replies: 15
- Views: 6734
- Wed Jun 15, 2005 3:37 am
- Forum: Services
- Topic: chanfix or simmiler for unreal?
- Replies: 7
- Views: 5149
I've heard of a few floating around, but I don't have any links sorry. However it may be possible to modify openchanfix and add IRCd protocol abstraction to allow it to be used with Unreal, I'm not sure. That what i was going to do (swipe a little code from anope to do it) BUT...it runs on the ircd...
- Tue Jun 14, 2005 7:54 am
- Forum: Unreal 3.2 Modules
- Topic: Stopping a user from connecting temporarily
- Replies: 7
- Views: 3419