Search found 40 matches

by fluid
Thu Mar 24, 2005 9:20 pm
Forum: Unreal 3.2 Support
Topic: Can Somebody tell me in english.......
Replies: 10
Views: 2849

THe install will make the DIR.

Look in Program File for the Unrealircd folder.

And yes, i agree with what Ron2k.

:roll:


ciao-
by fluid
Thu Mar 24, 2005 3:18 am
Forum: Unreal 3.2 Support
Topic: Notice -- Maximum connections: 10
Replies: 4
Views: 3023

lol hey dont make fun at my er33t member count lol.. tis a private server. There are 0 users and 27 invisible on 2 servers 2 operator(s) online 15 channels formed I have 12 clients and 1 servers - Current Local Users: 12 Max: 17 Current Global Users: 27 Max: 28 ph33r my 28 user max :lol: LOL (im jok...
by fluid
Wed Mar 23, 2005 8:05 pm
Forum: Unreal 3.2 Support
Topic: Notice -- Maximum connections: 10
Replies: 4
Views: 3023

Notice -- Maximum connections: 10

Hi whats this mean? [14:23] -myip- *** Notice -- Maximum connections: 10 (9 clients) - if its.. maxclients 10; /* Max servers we can have linked at a time */ I am only linked up to 1 server via ssl. Should I ignore that notice? what is it telling me? --- There are 0 users and 23 invisible on 2 serve...
by fluid
Tue Mar 22, 2005 5:43 pm
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

lol doh!

nowonder why i can recieve it lol..
Guess i will have to ask 2 users to try it out then.

THanks.


OK i re-added the code to the spamfilter & fixed the dccallow.
Now using both, its working great.

THanks again for the help.
by fluid
Tue Mar 22, 2005 4:49 pm
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

Yes I will have to try that, because the spamfilter didnt work. [11:47] DCC Get of test.vbs from NICK complete (00:00:21 41.4 KB/Sec) yikes. I would of liked it just to DROP the DCC, because what if a user has Auto-get on. Know what im saying. /me goes to read the dccallow.conf --this look correct? ...
by fluid
Tue Mar 22, 2005 3:16 pm
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

I had a friend dcc me, Not sure the code/filter is working. [09:20] DCC Send from NICK rejected (prono.url, file type ignored) if anything it should say "Possible virus" and drop the dcc. Says file type ignored, cause i dont have it set as an accept extension in my irc client. I guess I wi...
by fluid
Tue Mar 22, 2005 6:58 am
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

I know its late :wink:

Thank you..

/me goes to rehash

*** Notice -- Rehashing the Config file via the console
*** Notice -- Loading IRCd configuration ..
*** Notice -- Configuration loaded without any problems ..

:P
by fluid
Tue Mar 22, 2005 6:33 am
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

Thank you, thats why i asked :D *** Notice -- Loading IRCd configuration .. - *** Notice -- error: spamfilter.conf:210: Unknown directive 'spamfilter::type' - *** Notice -- error: spamfilter.conf:208: spamfilter::target is missing - *** Notice -- error: 2 errors encountered - *** Notice -- error: IR...
by fluid
Tue Mar 22, 2005 6:21 am
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

Yea stealth just .extension like .vbs .bat ect... I guess I will try the TOP code you wrote and throw it in my spamfilter. Thank you for your help, appreciate it. I am learning regex slowly.. Does this look correct? spamfilter { regex "\.(.bat|.vbs|.scr|.eml|.ini|.com|.vb|.chm)"; type dcc;...
by fluid
Tue Mar 22, 2005 6:05 am
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

Yea, i dont want to restrict them that much. I just want to blockout the bad extensions that will carry executable code. Im just looking to protect my users from virus/worms that spread via DCC. Thanks. Would it be possible to throw all the bans in a txt file, then point the "extension ban bloc...
by fluid
Tue Mar 22, 2005 5:57 am
Forum: Unreal 3.2 Support
Topic: Banning multiple file extensions..
Replies: 14
Views: 3718

Banning multiple file extensions..

Hi, Im about to add about 30 file extensions to ban to prevent the spread of automated spreading of virl via dcc incase any of my users gets infected. Instead of adding them seperatley to the unreal conf file line by line in the "Ban extension block", is there a way to shorten up the code....
by fluid
Mon Mar 21, 2005 4:42 pm
Forum: Unreal 3.2 Support
Topic: Linked up using SSL
Replies: 6
Views: 1674

Thanks for your help, it works now :)


[11:41] -myip- *** Listener on *:8067, clients 1. is PERM serversonly SSL
-
[11:41] -myip- *** Listener on *:9999, clients 7. is PERM clientsonly SSL
by fluid
Mon Mar 21, 2005 4:05 pm
Forum: Unreal 3.2 Support
Topic: Linked up using SSL
Replies: 6
Views: 1674

OK so now my listen block should look like this?

listen *:9999
{
options
{
ssl;
clientsonly;
};
};
listen *:8067 {
options {
serversonly;
ssl;
};
};


Thanks. just want to double check with you.
by fluid
Mon Mar 21, 2005 2:55 pm
Forum: Unreal 3.2 Support
Topic: Linked up using SSL
Replies: 6
Views: 1674

listen *:9999 { options { ssl; clientsonly; }; }; listen *:8067; listen *:6667; My "Link" port is 8067. 9999 is listening for my clients. My LINK --------------- link server1ip { username *; hostname theserver1ip; bind-ip *; port 8067; hub *; password-connect "********"; password...
by fluid
Sat Mar 19, 2005 7:53 am
Forum: Unreal 3.2 Support
Topic: Linked up using SSL
Replies: 6
Views: 1674

Linked up using SSL

link server1ip { username *; hostname theserver1ip; bind-ip *; port theportweuse; hub *; password-connect "thepasswordnoitsnottherealonesilly"; password-receive "thepasswordnoitsnottherealonesilly"; class servers; options { /* Note: You should not use autoconnect when linking ser...