Search found 49 matches

by BigBen
Mon Feb 05, 2007 9:14 pm
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

no, all problems are not here no more.
by BigBen
Sat Feb 03, 2007 7:55 pm
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

i just redid the server, ( again )
by BigBen
Sat Feb 03, 2007 1:02 am
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

i had them but i missed it when i copyed it.
by BigBen
Thu Feb 01, 2007 11:37 pm
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

here's what they look like: listen 127.0.0.1:7000; link 127.0.0.1; { username *; hostname *; bind-ip *; port 7000; hub *; password-connect "----"; password-receive "----"; class servers; options { ulines { services.bigtigerirc.net; stats.bigtigerirc.net; and then its talking abou...
by BigBen
Sun Jan 28, 2007 9:23 pm
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

it's still saying it, here's what it looks like: listen 127.0.0.1:7000; link 127.0.0.1; { username *; hostname *; bind-ip *; port 7000; hub *; password-connect "---"; password-receive "---"; class servers; options { }; }; and now it says: Notice -- error: unrealircd.conf:513: cla...
by BigBen
Sun Jan 28, 2007 9:04 pm
Forum: Unreal 3.2 Support
Topic: services link error i never had before
Replies: 9
Views: 3073

services link error i never had before

this is a error that i never got before when linking services, i was once linked to someone elses server, and then i took it out, and now when putting services back on my server, i get: error: unrealircd.conf:506: Unknown directive 'listen::username' - [16:02] -irc.bigtigerirc.net- *** Notice -- err...
by BigBen
Mon Jan 22, 2007 1:12 am
Forum: Unreal 3.2 Support
Topic: server linked, but services not responding
Replies: 4
Views: 1624

it kinda responds, but not on a lot of commands, and i did check to see if it's right, and it is, and plus, how do i make the server times be the same? cause my server is doing floods on channel modes,
by BigBen
Sun Jan 21, 2007 11:38 pm
Forum: Unreal 3.2 Support
Topic: server linked, but services not responding
Replies: 4
Views: 1624

plus, how do i make the server times be the same? cause my server is doing floods on channel modes
by BigBen
Sun Jan 21, 2007 11:20 pm
Forum: Unreal 3.2 Modules
Topic: is it possible ?
Replies: 9
Views: 4248

Jobe1986 wrote:BigBen, no offence intended but what you just posted had already been mentioned by Stealth so was pretty much a waste of time posting again.
sorry, i didnt see it good.
by BigBen
Sun Jan 21, 2007 11:17 pm
Forum: Unreal 3.2 Support
Topic: server linked, but services not responding
Replies: 4
Views: 1624

server linked, but services not responding

I linked my new server to my friends server, and i changed the numberic, and restarted my server, and changed the ulines, and the Network configuration, to the services server, and nothing worked, and i did /rehash before i tried.
by BigBen
Sun Jan 21, 2007 6:27 pm
Forum: Unreal 3.2 Modules
Topic: is it possible ?
Replies: 9
Views: 4248

u know there is a module called: jumpserver i think, that called be useful. and i think i saw one in the /helpop section. i cant remembr where.
by BigBen
Sat Jan 20, 2007 11:14 pm
Forum: Unreal 3.2 Modules
Topic: No-IdleModul
Replies: 1
Views: 1787

u cant hide a Idle time, unless the person just typed something and the idle will say nothing.
by BigBen
Sat Jan 20, 2007 3:28 pm
Forum: Unreal 3.2 Modules
Topic: Module NO-Whois
Replies: 6
Views: 3827

may be u can set vhosts for everyone.
by BigBen
Fri Jan 19, 2007 11:45 pm
Forum: Unreal 3.2 Support
Topic: SendQ
Replies: 8
Views: 3236

or...you can try this: ircd.conf: ------------------------- listen 127.0.0.1:6669; link services.bigtigerirc.net { username *; hostname 127.0.0.1; bind-ip *; port 6669; password-connect "---"; be sure the passwords are the same! password-receive "---"; class servers; }; ulines { ...
by BigBen
Thu Jan 18, 2007 11:05 pm
Forum: Unreal 3.2 Support
Topic: SendQ
Replies: 8
Views: 3236

i got this same thing once, and i was told to do:

ServerName "127.0.0.1" ( in services config )

unreal:

link 127.0.0.1
{
username *;
hostname 127.0.0.1;


ulines {
127.0.0.1;
127.0.0.1;
};