Search found 74 matches

by cheiron
Sun Aug 28, 2011 8:44 pm
Forum: Unreal 3.2 Modules
Topic: new module wanted please
Replies: 6
Views: 4495

new module wanted please

hi folks i know unreal has mode +/- p which hides what channels you are on when someone whois's you. however opers doing a whois on you overrules this as they can see all... what i would like is a custom module for unreal 3.2.8.1 (i use Debian Linux 6.0 ) to allow those with Services Admin or higher...
by cheiron
Thu Jul 21, 2011 4:30 pm
Forum: Unreal 3.2 Modules
Topic: m_joinmute module issues
Replies: 4
Views: 4006

Re: m_joinmute module issues

http://pastebin.com/8cKnzbRZ thats joinmute * m_joinmute.c adds a new channel mode: +J <seconds> which stops * users which are not on channel for <seconds> from speaking. http://pastebin.com/ZYw2NAsq thats m adult * Description: Add user and channel mode +X for adults, and join restriction i am not ...
by cheiron
Thu Jul 21, 2011 6:17 am
Forum: Unreal 3.2 Modules
Topic: m_joinmute module issues
Replies: 4
Views: 4006

Re: m_joinmute module issues

i am bumping this topic as had no response yet
by cheiron
Thu Jun 30, 2011 1:12 pm
Forum: Unreal 3.2 Support
Topic: adding ssl at a later stage
Replies: 2
Views: 1559

Re: adding ssl at a later stage

thanks Jobe for the information. much appreciated
by cheiron
Thu Jun 30, 2011 9:27 am
Forum: Unreal 3.2 Support
Topic: adding ssl at a later stage
Replies: 2
Views: 1559

adding ssl at a later stage

when i initially compiled my unreal daemon (3.2.8.1) , i didnt specify the usage of ssl on it. since then i have had a few users ask me regards the usage of the ssl feature and have been thinking about enabling this feature. do i need to restart the unreal daemon once i have re-run the ./Config or i...
by cheiron
Sun Jun 26, 2011 7:20 am
Forum: Unreal 3.2 Spamfilters
Topic: regex help please on numerics
Replies: 7
Views: 14038

Re: regex help please on numerics

dug up everything i had from snotice logs and there was a pattern nick ident@ip.number getting partial matches on nick and idents.. for example 11<03:00pm> * Joins: coyotebd (~coyote@Vampire-541D3D18.tu.ok.cox.net) 11<03:00pm> * Joins: coyoterz (~coyote@D7C0D932.B2232BAA.BD1D4102.IP) 11<03:00pm> * J...
by cheiron
Sat Jun 25, 2011 7:29 pm
Forum: Unreal 3.2 Spamfilters
Topic: regex help please on numerics
Replies: 7
Views: 14038

Re: regex help please on numerics

figured might be the case...

we got bopm irc defender and blsb running. but we got kiddies proxying like hell and thats the exact format they are all coming in with [email protected] :(

bopm etc are going mental but still getting some past all 3
by cheiron
Sat Jun 25, 2011 6:11 pm
Forum: Unreal 3.2 Spamfilters
Topic: regex help please on numerics
Replies: 7
Views: 14038

regex help please on numerics

getting a mass of botnets of late and i have finally found one single common factor which i need help with banning looking at snotice i can see they all have ip number direct after the @ on the user ident@ for example.. *** Notice -- Client connecting on port 6667: Ryan (Ryan@xxx.xx.xx.xx) [clients]...
by cheiron
Tue Jun 14, 2011 4:34 pm
Forum: Unreal 3.2 Support
Topic: Nick seen as service
Replies: 3
Views: 1668

Re: Nick seen as service

there is unreal module m_netadmins by angrywolf. *** netadmins - $Id: netadmins.c,v 1.8 2004/04/19 19:37:27 angrywolf Exp $ (Kill & ban protection for netadmins) [3RD] Protects all NetAdmins from being killed and banned by non-NetAdmins, or if you want, by any IRC operators (except U:Lines).See ...
by cheiron
Tue Jun 14, 2011 4:23 pm
Forum: Unreal 3.2 Modules
Topic: m_joinmute module issues
Replies: 4
Views: 4006

m_joinmute module issues

using m_joinmute module on unrealircd 3.2.8.1 on a conference room only to avoid abusive users going into a tirade when they are pulled in for a little oper chat on their server conduct. i also use unrealircd module m_adult. have a slight problem... when i try and use joinmute .. when it applies the...
by cheiron
Tue May 31, 2011 6:28 pm
Forum: Unreal 3.2 Modules
Topic: umode change informer wanted
Replies: 7
Views: 4430

Re: umode change informer wanted

there is one item i cannot see which i need .. svsmode nick +/- blah

can svsmode be seen ?
by cheiron
Tue May 31, 2011 3:35 pm
Forum: Unreal 3.2 Modules
Topic: umode change informer wanted
Replies: 7
Views: 4430

Re: umode change informer wanted

i got it.. thanks katsklaw

what i had originally done was follow the readme.txt for the module which had specifically said to use that command /umode +s +C
module now works :)
by cheiron
Tue May 31, 2011 2:11 pm
Forum: Unreal 3.2 Modules
Topic: umode change informer wanted
Replies: 7
Views: 4430

Re: umode change informer wanted

loaded it correctly .. ran the extra bit on the set block, rehashed no problems.. did the command /umode +s +C on my mirc... mirc came back and said UMODE Uknown command and i dont get no notices at all ( i even did svsmode $me +C to physically set it and checked and there it was.. and still no noti...
by cheiron
Sun May 29, 2011 6:53 pm
Forum: Unreal 3.2 Modules
Topic: umode change informer wanted
Replies: 7
Views: 4430

umode change informer wanted

i would like a module please to allow me and my team ( services admins and higher) to see when a user changes their usermode via a snotice

eg. tom sets mode +T or Nick sets mode -x (this one more so as it exposes user's ip)

i'm running unreal 3.2.8.1 on nix