Search found 568 matches
- Mon Jul 19, 2004 8:30 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: new feauture
- Replies: 12
- Views: 7552
- Mon Jul 19, 2004 5:29 pm
- Forum: Unreal 3.2 Support
- Topic: disable Ping on connect message
- Replies: 6
- Views: 2665
- Mon Jul 19, 2004 5:06 pm
- Forum: Unreal 3.2 Support
- Topic: disable Ping on connect message
- Replies: 6
- Views: 2665
- Mon Jul 19, 2004 5:04 pm
- Forum: Unreal 3.2 Modules
- Topic: GUEST module not working
- Replies: 2
- Views: 1926
GUEST module not working
Locked with this reason:
thats because Unreal doesn't support this type of module
Its part of the unreal source, not a external module
thats because Unreal doesn't support this type of module
Its part of the unreal source, not a external module
- Mon Jul 19, 2004 5:00 pm
- Forum: Unreal 3.2 Modules
- Topic: rkline/rzline module
- Replies: 7
- Views: 3770
- Mon Jul 19, 2004 4:48 pm
- Forum: Unreal 3.2 Modules
- Topic: extended banmode like spamfilter
- Replies: 11
- Views: 5018
- Mon Jul 19, 2004 4:45 pm
- Forum: Unreal 3.2 Modules
- Topic: Prevent services (+S) from lusers stats?
- Replies: 14
- Views: 21900
- Mon Jul 19, 2004 4:40 pm
- Forum: General chat
- Topic: Un-updated modules.unrealircd.com webpage
- Replies: 2
- Views: 2211
- Mon Jul 19, 2004 4:40 pm
- Forum: Unreal 3.2 Support
- Topic: disable Ping on connect message
- Replies: 6
- Views: 2665
- Mon Jul 19, 2004 2:48 am
- Forum: General chat
- Topic: Un-updated modules.unrealircd.com webpage
- Replies: 2
- Views: 2211
Un-updated modules.unrealircd.com webpage
From the module API page
Also note that since UnrealIRCd3.2 is still beta
Also note that since UnrealIRCd3.2 is still beta
- Mon Jul 19, 2004 2:16 am
- Forum: Unreal 3.2 Support
- Topic: Oper Flags and Commands
- Replies: 36
- Views: 10072
- Mon Jul 19, 2004 2:06 am
- Forum: Unreal 3.2 Support
- Topic: Oper Flags and Commands
- Replies: 36
- Views: 10072
I meant to say, that we should keep this system with one change: People who do not include the o or O flags, but instead list permissions specificly without those flags, would recieve only those permissions. My example/test demonstrated that this is not the case, i added kKv and got o Edit: Flags wo...
- Mon Jul 19, 2004 1:48 am
- Forum: Unreal 3.2 Support
- Topic: Oper Flags and Commands
- Replies: 36
- Views: 10072
I believe I have a possible compromise (sorry about awakening a dead topic) I opered to a Oper block with only the flags kKv Jason is using modes +iowgrsxt I got the local IRCop flag If the system was set up to only give the specified flags, but keep the grouped flags o, and O etc. I believe that wo...