Search found 2013 matches

by Stealth
Mon Oct 21, 2013 10:52 pm
Forum: Unreal 3.2 Support
Topic: Ping timeouts every 10 mins or so
Replies: 3
Views: 3863

Re: Ping timeouts every 10 mins or so

You should consider setting something lower. 180 means users will be disconnected after not hearing from them in 6 minutes and 1 second, which is a very long time. I would suggest trying 60-90 seconds and see if the results change.
by Stealth
Fri Sep 27, 2013 8:29 pm
Forum: General chat
Topic: Recent survey
Replies: 7
Views: 13977

Re: Recent survey

katsklaw wrote:For those that click "what survey". More information is found at: http://forums.unrealircd.com/viewtopic.php?t=8192
NOW YOU TELL ME!

PS: That wasn't me.
by Stealth
Mon Sep 23, 2013 11:54 pm
Forum: Unreal 3.2 Spamfilters
Topic: How to block this website on IRC with spammfilter :(((((
Replies: 1
Views: 9174

Re: How to block this website on IRC with spammfilter :(((((

This is a very common topic, and can usually be found very easily by looking through the spamfilter forum.

Here's a post with a few examples: http://forums.unrealircd.com/viewtopic.php?f=18&t=8197
by Stealth
Sun Sep 22, 2013 3:27 pm
Forum: Unreal 3.2 Support
Topic: No link block named / No matching link configuration
Replies: 8
Views: 7208

Re: No link block named / No matching link configuration

You're also missing a }; after your me block, which makes the first link block invalid. Do a /rehash and check the notices for any other potential errors.
by Stealth
Wed Sep 18, 2013 5:00 am
Forum: Unreal 3.2 Support
Topic: databasequery to my site
Replies: 5
Views: 3362

Re: databasequery to my site

If you want to put information about your IRC server on your website, you need to run a bot or service to create a database that your website can access. An easy method to do this is using a stats service, such as Denora Stats (http://www.denorastats.org/)
by Stealth
Fri Sep 13, 2013 11:07 pm
Forum: General chat
Topic: BOPM
Replies: 4
Views: 12757

Re: BOPM

Try connregex = "\\*\\*\\* Notice -- Client connecting (on port [0-9]+|at irc\\.example\\.com|at irc2\\.example\\.com): ([^ ]+) \\(([^@]+)@([^\\)]+)\\) \\[([0-9\\.]+)\\].*"; Replace the "irc\\.example\\.com" and "irc2\\.example\\.com" with the names of your 2 servers. T...
by Stealth
Tue Sep 10, 2013 10:40 pm
Forum: Unreal 3.2 Support
Topic: Setting correct user modes
Replies: 4
Views: 3349

Re: Setting correct user modes

I split this into its own topic. Please create a new topic for each new thing. I searched through the UnrealIRCd source code, and could not find any text that you have quoted in this post, which means the message you see is not being generated by Unreal. It may be possible this is a message coming f...
by Stealth
Tue Sep 10, 2013 2:26 am
Forum: Unreal 3.2 Spamfilters
Topic: Spamfilter Regex Help Needed
Replies: 2
Views: 10189

Re: Spamfilter Regex Help Needed

This will get anything that contains the letters F I N A L F O N T A S Y with anything but spaces between the characters (best option to prevent false positives) F[^ ]+I[^ ]+N[^ ]+A[^ ]+L[^ ]+F[^ ]+O[^ ]+N[^ ]+T[^ ]+A[^ ]+S[^ ]+Y This will get any string containing the letters F I N A L F O N T A S ...
by Stealth
Fri Sep 06, 2013 4:43 am
Forum: Unreal 3.2 Spamfilters
Topic: Warning for links in PM's
Replies: 2
Views: 9708

Re: Warning for links in PM's

Spamfilters use regex matching and not standard wildcards. With those spamfilters, you're telling Unreal to warn you about a message containing "irc" or "www" ANYWHERE in the message, including in the middle of a word regardless of any content before or after. I would recommend u...
by Stealth
Tue Aug 27, 2013 1:57 am
Forum: Unreal 3.2 Support
Topic: Connection Times Out On LAN
Replies: 2
Views: 2370

Re: Connection Times Out On LAN

Firstly, try disabling the Windows Firewall. It'll do nothing but get in the way.

Next, check your listen blocks. Are they set to only listen on 127.0.0.1 or *?
by Stealth
Sun Aug 25, 2013 6:27 pm
Forum: Unreal 3.2 Support
Topic: Excess Flood
Replies: 13
Views: 9902

Re: Excess Flood

When the bots reconnect, does the connection notice say they're being put into the class staff? Also, the oper block needs to have class staff
by Stealth
Sun Aug 25, 2013 5:16 pm
Forum: Unreal 3.2 Support
Topic: Excess Flood
Replies: 13
Views: 9902

Re: Excess Flood

Just so this thread can have a solution: He needed to increase the class block's recvq for the bots. :)
by Stealth
Thu Aug 15, 2013 11:54 pm
Forum: General chat
Topic: Nobody can connect to my server.
Replies: 4
Views: 11987

Re: Nobody can connect to my server.

Because sksamp.com is not a valid domain (you don't own it), and as a result of that there's no DNS for computers to connect to irc.sksamp.com
by Stealth
Wed Aug 14, 2013 11:15 pm
Forum: Unreal 3.2 Modules
Topic: m_bopmhelper
Replies: 1
Views: 8398

Re: m_bopmhelper

The bopmhelper module is obsolete and should not be used. If your BOPM is not properly detecting and banning proxies, then it is more than likely improperly configured. Have a look at my FAQ for setting up BOPM which also links my example BOPM configuration which is designed for use with Unreal http...