Right you wont tell us what the error message you get is so we really cant help .
Try connecting anope and give us ...
1 Any error anope gives you . 2 Any message given to you by unreal .
And we want EXACT messages not "it says it doesnt like me or something"
Search found 295 matches
- Thu Apr 14, 2005 12:10 pm
- Forum: Services
- Topic: Chanserv,nickserv
- Replies: 42
- Views: 14462
- Mon Apr 11, 2005 6:25 pm
- Forum: Services
- Topic: Chanserv,nickserv
- Replies: 42
- Views: 14462
- Mon Apr 11, 2005 1:10 pm
- Forum: Services
- Topic: Chanserv,nickserv
- Replies: 42
- Views: 14462
http://windows.anope.org/ - for a windows version of anope Go there .... look down the screen right in the middle ..... STEP 1 is what your looking for read down the ircds and you see the unreal31 (thats the wrong one) and below is unreal32 which is what you want . its precompiled so no messing arou...
- Sat Apr 09, 2005 6:59 pm
- Forum: Services
- Topic: Chanserv,nickserv
- Replies: 42
- Views: 14462
http://forums.unrealircd.com/viewtopic.php?t=312
Links in that thread allow you to download a services package of your choice. Go with one of the recommended services .
Nickserv,chanserv,operserv etc are all included in a "services" package .
Links in that thread allow you to download a services package of your choice. Go with one of the recommended services .
Nickserv,chanserv,operserv etc are all included in a "services" package .
- Fri Apr 08, 2005 4:58 pm
- Forum: Unreal 3.2 Support
- Topic: Im new and i need a irc server.
- Replies: 4
- Views: 1898
These are easy to work out . The motd and rules files only need to be commented if you plan to use them . In that case you need to generate the files . You can change the file name in the .conf if you dont want to use the example names . Open up your favourite word editor and create the file . As fo...
- Fri Apr 08, 2005 4:46 pm
- Forum: Unreal 3.2 Support
- Topic: Pls help me...With ircop
- Replies: 8
- Views: 2404
check your oper block carefully . Does it give you any hint when you /oper as to what is wrong ? . If you cant figure out the info in the docs you need to be asking yourself if you should be running an ircd tbh . As for no_name ..... umm do you know how to add ircops ? I would presume he's talking a...
- Fri Apr 08, 2005 1:03 pm
- Forum: Unreal 3.2 Support
- Topic: Cloak-Keys problem
- Replies: 11
- Views: 4018
I need a windows based version of services and none of those versions in windows work. How do you uline an ip so the services i have can connect? Ircservices doesnt work on windows lol :p well you'd best tell mine then as it runs happily :D go to http://www.servicescommunity.za.net/ and look in the...
- Tue Apr 05, 2005 11:49 am
- Forum: Unreal 3.2 Modules
- Topic: Request: idle bot module
- Replies: 16
- Views: 7419
- Mon Apr 04, 2005 1:15 pm
- Forum: Unreal 3.2 Modules
- Topic: Request: idle bot module
- Replies: 16
- Views: 7419
- Sat Apr 02, 2005 3:56 am
- Forum: Services
- Topic: Setting multiple +q in chans automatically
- Replies: 6
- Views: 2827
- Tue Mar 29, 2005 8:22 pm
- Forum: Unreal 3.2 Support
- Topic: Router - Problems
- Replies: 1
- Views: 920
- Tue Mar 29, 2005 10:50 am
- Forum: Unreal 3.2 Support
- Topic: Channel Called "*" on network, with users in it?
- Replies: 3
- Views: 1261
- Tue Mar 29, 2005 9:18 am
- Forum: Unreal 3.2 Support
- Topic: Channel Called "*" on network, with users in it?
- Replies: 3
- Views: 1261
- Fri Mar 25, 2005 3:33 pm
- Forum: Unreal 3.2 Modules
- Topic: Modules for Win32...
- Replies: 8
- Views: 3730
Stealth compiles a lot of the commonly used modules for win32 Here . Joinpartsno is one of them
- Sun Mar 20, 2005 7:56 pm
- Forum: Unreal 3.2 Modules
- Topic: Request: only ircop can msg ulines
- Replies: 8
- Views: 3426