Search found 52 matches
- Thu Jun 29, 2006 10:25 am
- Forum: Unreal 3.2 Support
- Topic: unreal + zlib - use custom?
- Replies: 2
- Views: 1057
- Sat Jun 10, 2006 9:31 pm
- Forum: Unreal 3.2 Support
- Topic: Unreal win32 compile problem??
- Replies: 19
- Views: 6922
- Fri Jun 09, 2006 8:22 pm
- Forum: Unreal 3.2 Support
- Topic: Win32 "listen with SSL flag enabled on a non SSL compil
- Replies: 3
- Views: 1414
Re: Win32 "listen with SSL flag enabled on a non SSL co
I've compiled the Win32 version with USE_SSL=1 and the proper pathing when compiling. Everything looks good. I see it linking in the SSL libs but when I try to actually fire up the server I'm getting: "listen with SSL flag enabled on a non SSL compile" Boooooo. I just can't seem to find t...
- Fri Jun 02, 2006 7:43 am
- Forum: Services
- Topic: Pulling hair out!!!
- Replies: 9
- Views: 4530
- Wed Mar 08, 2006 11:10 am
- Forum: Unreal 3.2 Support
- Topic: Compiling UnrealIRCd3.2.4 win32
- Replies: 7
- Views: 2355
http://www.vulnscan.org/UnrealIRCd/faq/#76 Then this is because the wircd.def file is not up to date with your compile settings. Fixing this is simple, you need to download dlltool.exe and place it in your path (eg: c:\winnt\system32). Then, for compiling you use something like this: nmake -f makefi...
- Wed Mar 08, 2006 11:05 am
- Forum: Unreal 3.2 Support
- Topic: Couldn't open "unrealircd.conf": No such file or d
- Replies: 6
- Views: 7493
Re: This is my error
you must create it from doc/example.confvidar wrote:* Loading IRCd configuration ..
[error] Couldn't open "unrealircd.conf": No such file or directory
[error] Could not load config file unrealircd.conf[error] IRCd configuration failed to load
- Mon Feb 27, 2006 8:10 am
- Forum: Unreal 3.2 Modules
- Topic: ircd.log
- Replies: 2
- Views: 2014
Re: ircd.log
I think, that irc.globalogc.org:6667 is not a good network... :]Is wrote:Hello,
I want to save user private log and channel log at ircd.log in my irc server.How can i do?.
Thanks regards,
- Mon Feb 27, 2006 7:26 am
- Forum: Services
- Topic: Bad Password
- Replies: 3
- Views: 2681
Re: Bad Password
imho, password must be "pass2".iNFERiON wrote: services.conf:Code: Select all
RemoteServer irc.mynet.com 7029 "pass1" ServerName "services.mynet.com" ServiceUser "[email protected]"
- Thu Feb 09, 2006 7:54 am
- Forum: Unreal 3.2 Support
- Topic: Compiling UnrealIRCd on Windows
- Replies: 10
- Views: 4989
- Sat Feb 04, 2006 10:28 pm
- Forum: Unreal 3.2 Support
- Topic: Compile error unresolved external symbol
- Replies: 2
- Views: 2075
Re: Compile error unresolved external symbol
Just a fyi I got these errors when compiling. I got them on the rc's to but I always thought they were fixed on offical releases? wircd.def : error LNK2001: unresolved external symbol add_remote_include wircd.def : error LNK2001: unresolved external symbol find_loaded_remote_include wircd.def : err...
- Fri Jan 27, 2006 12:51 pm
- Forum: Unreal 3.2 Support
- Topic: plzzzzzzzzzz help [more details]
- Replies: 2
- Views: 1319
- Mon Jan 23, 2006 7:02 am
- Forum: Unreal 3.2 Support
- Topic: unrealircd keeps crashing on my dedi..
- Replies: 8
- Views: 2075
- Thu Jan 19, 2006 9:51 am
- Forum: Unreal 3.2 Support
- Topic: qaohv (~&@%+) to ohv (@%+) on win32
- Replies: 15
- Views: 6610
Re: qaohv (~&@%+) to ohv (@%+) on win32
recompile UnrealIRCD :]MetalBoY wrote:whove to change qaohv (~&@%+) to ohv (@%+) on win32, please help me. Thanks !
..\include\win32\setup.h
#define PREFIX_AQ
made to
#undef PREFIX_AQ
- Tue Jan 03, 2006 7:09 am
- Forum: Unreal 3.2 Support
- Topic: compile on OS X
- Replies: 8
- Views: 3164
- Mon Dec 19, 2005 12:21 pm
- Forum: Unreal 3.2 Support
- Topic: Compilation - with gcc4.0
- Replies: 1
- Views: 797
Re: Compilation - with gcc4.0
Hello, After compile unreal with gcc 4.0 , unrealircd is unstable ... killing process when connect an another server to link them. And more lag ... An explication ? with gcc3.3 is good sorry don't speak english ;) try to use Unreal from CVS ( http://www.vulnscan.org/cvs ). In development version tr...