Search found 2013 matches
- Mon Oct 21, 2013 10:52 pm
- Forum: Unreal 3.2 Support
- Topic: Ping timeouts every 10 mins or so
- Replies: 3
- Views: 3887
Re: Ping timeouts every 10 mins or so
You should consider setting something lower. 180 means users will be disconnected after not hearing from them in 6 minutes and 1 second, which is a very long time. I would suggest trying 60-90 seconds and see if the results change.
- Fri Sep 27, 2013 8:29 pm
- Forum: General chat
- Topic: Recent survey
- Replies: 7
- Views: 15506
Re: Recent survey
NOW YOU TELL ME!katsklaw wrote:For those that click "what survey". More information is found at: http://forums.unrealircd.com/viewtopic.php?t=8192
PS: That wasn't me.
- Mon Sep 23, 2013 11:54 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: How to block this website on IRC with spammfilter :(((((
- Replies: 1
- Views: 10503
Re: How to block this website on IRC with spammfilter :(((((
This is a very common topic, and can usually be found very easily by looking through the spamfilter forum.
Here's a post with a few examples: http://forums.unrealircd.com/viewtopic.php?f=18&t=8197
Here's a post with a few examples: http://forums.unrealircd.com/viewtopic.php?f=18&t=8197
- Sun Sep 22, 2013 3:27 pm
- Forum: Unreal 3.2 Support
- Topic: No link block named / No matching link configuration
- Replies: 8
- Views: 7242
Re: No link block named / No matching link configuration
You're also missing a }; after your me block, which makes the first link block invalid. Do a /rehash and check the notices for any other potential errors.
- Wed Sep 18, 2013 5:00 am
- Forum: Unreal 3.2 Support
- Topic: databasequery to my site
- Replies: 5
- Views: 3392
Re: databasequery to my site
If you want to put information about your IRC server on your website, you need to run a bot or service to create a database that your website can access. An easy method to do this is using a stats service, such as Denora Stats (http://www.denorastats.org/)
- Fri Sep 13, 2013 11:07 pm
- Forum: General chat
- Topic: BOPM
- Replies: 4
- Views: 14125
Re: BOPM
Try connregex = "\\*\\*\\* Notice -- Client connecting (on port [0-9]+|at irc\\.example\\.com|at irc2\\.example\\.com): ([^ ]+) \\(([^@]+)@([^\\)]+)\\) \\[([0-9\\.]+)\\].*"; Replace the "irc\\.example\\.com" and "irc2\\.example\\.com" with the names of your 2 servers. T...
- Tue Sep 10, 2013 10:40 pm
- Forum: Unreal 3.2 Support
- Topic: Setting correct user modes
- Replies: 4
- Views: 3372
Re: Setting correct user modes
I split this into its own topic. Please create a new topic for each new thing. I searched through the UnrealIRCd source code, and could not find any text that you have quoted in this post, which means the message you see is not being generated by Unreal. It may be possible this is a message coming f...
- Tue Sep 10, 2013 2:26 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Spamfilter Regex Help Needed
- Replies: 2
- Views: 11486
Re: Spamfilter Regex Help Needed
This will get anything that contains the letters F I N A L F O N T A S Y with anything but spaces between the characters (best option to prevent false positives) F[^ ]+I[^ ]+N[^ ]+A[^ ]+L[^ ]+F[^ ]+O[^ ]+N[^ ]+T[^ ]+A[^ ]+S[^ ]+Y This will get any string containing the letters F I N A L F O N T A S ...
- Fri Sep 06, 2013 4:43 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Warning for links in PM's
- Replies: 2
- Views: 11089
Re: Warning for links in PM's
Spamfilters use regex matching and not standard wildcards. With those spamfilters, you're telling Unreal to warn you about a message containing "irc" or "www" ANYWHERE in the message, including in the middle of a word regardless of any content before or after. I would recommend u...
- Tue Aug 27, 2013 1:57 am
- Forum: Unreal 3.2 Support
- Topic: Connection Times Out On LAN
- Replies: 2
- Views: 2395
Re: Connection Times Out On LAN
Firstly, try disabling the Windows Firewall. It'll do nothing but get in the way.
Next, check your listen blocks. Are they set to only listen on 127.0.0.1 or *?
Next, check your listen blocks. Are they set to only listen on 127.0.0.1 or *?
- Sun Aug 25, 2013 6:27 pm
- Forum: Unreal 3.2 Support
- Topic: Excess Flood
- Replies: 13
- Views: 10286
Re: Excess Flood
When the bots reconnect, does the connection notice say they're being put into the class staff? Also, the oper block needs to have class staff
- Sun Aug 25, 2013 5:16 pm
- Forum: Unreal 3.2 Support
- Topic: Excess Flood
- Replies: 13
- Views: 10286
Re: Excess Flood
Just so this thread can have a solution: He needed to increase the class block's recvq for the bots.
- Thu Aug 15, 2013 11:54 pm
- Forum: General chat
- Topic: Nobody can connect to my server.
- Replies: 4
- Views: 13284
Re: Nobody can connect to my server.
Because sksamp.com is not a valid domain (you don't own it), and as a result of that there's no DNS for computers to connect to irc.sksamp.com
- Wed Aug 14, 2013 11:15 pm
- Forum: Unreal 3.2 Modules
- Topic: m_bopmhelper
- Replies: 1
- Views: 9591
Re: m_bopmhelper
The bopmhelper module is obsolete and should not be used. If your BOPM is not properly detecting and banning proxies, then it is more than likely improperly configured. Have a look at my FAQ for setting up BOPM which also links my example BOPM configuration which is designed for use with Unreal http...
- Fri Jul 26, 2013 12:10 am
- Forum: Unreal 3.2 Support
- Topic: Problems Running Unrealircd on Windows Server 2008 x86
- Replies: 4
- Views: 3875