Search found 33 matches

by Bunkerwaiss
Tue Feb 15, 2011 9:25 pm
Forum: Unreal 3.2 Support
Topic: OP login?
Replies: 2
Views: 1386

Re: OP login?

I don't get it, you mean, set up an oper block? so you can type /oper name pass123?
by Bunkerwaiss
Wed Dec 22, 2010 9:04 pm
Forum: Unreal 3.2 Support
Topic: Admins signs and options
Replies: 3
Views: 1768

Re: Admins signs and options

I think the answer that our friend is seeking is simpler than a lesson in ethics and behavior of an IRC Operator. When compiling UnrealIRCd an option jumps asking if you want to add these prefixes for channel owner(~), channel SOP(&) and channel halfop(%), if you don't see these prefixes on your...
by Bunkerwaiss
Wed Dec 22, 2010 8:43 pm
Forum: Unreal 3.2 Support
Topic: Help with MOTD
Replies: 3
Views: 3387

Re: Help with MOTD

Try the Patorjk Ascii Generator

http://www.patorjk.com/software/taag/index.htm

NOTE: Nice site! :) Edited post to make link click-able. -- katsklaw
by Bunkerwaiss
Tue May 25, 2010 1:03 pm
Forum: Unreal 3.2 Spamfilters
Topic: spamfilter for specific numbers
Replies: 2
Views: 9859

Re: spamfilter for specific numbers

What is the expression you would like to filter?
by Bunkerwaiss
Tue May 25, 2010 1:01 pm
Forum: Unreal 3.2 Spamfilters
Topic: how to spamfilter those nicknames
Replies: 2
Views: 10270

Re: how to spamfilter those nicknames

Try this:

Code: Select all

/spamfilter add u kill - Get_Out ^HETPOPRTR_(.+)
by Bunkerwaiss
Wed Feb 03, 2010 11:22 pm
Forum: Unreal 3.2 Support
Topic: how too auto load channel
Replies: 2
Views: 4015

Re: how too auto load channel

Firstly, you can allow one single channel, and deny all others.. Allowing the single chan allow channel { channel "#c64mates"; }; Denying all channels deny channel { channel "*"; // for all channels reason "The reason"; redirect "#c64mates"; warn on; // or OFF...
by Bunkerwaiss
Tue Jan 12, 2010 9:10 am
Forum: Unreal 3.2 Support
Topic: unrealircd.conf configuration on ubuntu
Replies: 3
Views: 5777

Re: unrealircd.conf configuration on ubuntu

1. Grab the code from line 60 to 80 and paste it here. 2. Your listen block (near line 255) has the SSL option enable, remove it, should look like: listen your.server.ip:6667 { options { clientsonly; }; }; 3. Near line 322 check the link block, has the SSL and ZIP options, remove it, should look lik...
by Bunkerwaiss
Wed Dec 30, 2009 7:15 pm
Forum: Unreal 3.2 Modules
Topic: Connecting From
Replies: 1
Views: 1834

Re: Connecting From

There isn't.
by Bunkerwaiss
Wed Dec 30, 2009 6:55 pm
Forum: Unreal 3.2 Support
Topic: /whois username
Replies: 2
Views: 2630

Re: /whois username

Find in your config file the string modes-on-oper and remove the +W mode or turn it into -W Like this set { modes-on-oper "+wgstxvTqpJ-W"; }; otherwise if you are an oper with no shell access: /mode yourNick -W Uppercase W mode That's all I can think of, maybe some users use some remote th...
by Bunkerwaiss
Wed Mar 26, 2008 9:26 pm
Forum: Unreal 3.2 Support
Topic: 4 smalls errors probably can be solved with in seconds
Replies: 2
Views: 1125

Re: 4 smalls errors probably can be solved with in seconds

First

In your ALLOW block, remove the SSL; option

then

In the LINKS block

remove
SSL;
ZIP;
options

ircd.motd and ircd.rules
do what Casper says
by Bunkerwaiss
Wed Mar 26, 2008 8:03 pm
Forum: Services
Topic: IRC GUIDE FOR BEGINERS
Replies: 2
Views: 3091

Re: IRC GUIDE FOR BEGINERS

In your unreal docs section you will find all what you need well explained about how to setup your server..

Read it all, carefully, and be patient

Salu2 8)
by Bunkerwaiss
Wed Mar 26, 2008 7:56 pm
Forum: Services
Topic: User akill info
Replies: 2
Views: 2942

Re: User akill info

Try Gline o SGline
by Bunkerwaiss
Wed Mar 26, 2008 7:54 pm
Forum: Services
Topic: Anope Alaises
Replies: 2
Views: 2747

Re: Anope Alaises

this sections must match each other

Code: Select all

link           services.your-network-name.com

Code: Select all

ulines {
	services.your-network-name.com

Code: Select all

services-server 	"services.your-network-name.com";
Goog luck
by Bunkerwaiss
Wed Mar 26, 2008 7:40 pm
Forum: Unreal 3.2 Spamfilters
Topic: What regex must I use for this clones?
Replies: 6
Views: 4179

Re: What regex must I use for this clones?

Thank you Jobe1986

Altough I solved it in another way, with this:

Code: Select all

^Invitado[a-z][A-Z]$
Anyway, thank you thank you thank you for your answers :)
by Bunkerwaiss
Wed Mar 26, 2008 9:16 am
Forum: Unreal 3.2 Spamfilters
Topic: What regex must I use for this clones?
Replies: 6
Views: 4179

Re: What regex must I use for this clones?

Thank you very much Stealth

This regexp solve the problem:

Code: Select all

^Invitado[a-z][A-Z]!
And if I want to ban this?

InvitadoHfTtts

with more than 2 letters after Invitado

And most important..
Where can I a learn about the regexp?

Thks Again