Search found 1020 matches

by Dukat
Sun Jun 27, 2004 8:01 am
Forum: Unreal 3.2 Support
Topic: hub help
Replies: 1
Views: 1054

by Dukat
Tue Jun 22, 2004 1:44 pm
Forum: Unreal 3.2 Support
Topic: ircd crash when rehashing.
Replies: 3
Views: 1421

Something in the log?

Any .core files?
by Dukat
Sat Jun 19, 2004 2:09 pm
Forum: Unreal 3.2 Support
Topic: ~Prefix
Replies: 3
Views: 1613

http://www.vulnscan.org/UnrealIrcd/faq/#31
It is NOT possible to use any other symbol than & and ~, if you try it anyway you'll loose support and break other things. Also support questions on this will result in an immediate ban/topic delete/etc.
by Dukat
Fri Jun 18, 2004 8:22 pm
Forum: Unreal 3.2 Support
Topic: All connections in use error
Replies: 4
Views: 2037

By reading the FAQ to the end... Windows We recommend you to use *NIX for serious (big) servers, *NIX has several advantages over the Win system.. one being supreme stability, 2nd is unreal at *NIX supports modules which is really great for big servers/nets. Also note that few nets run >1000 users s...
by Dukat
Fri Jun 18, 2004 8:19 pm
Forum: Unreal 3.2 Support
Topic: problem with link services [Bad password?]
Replies: 2
Views: 1346

Recheck you passwords from your Services Configuration and Unreal Configuration...
They don't match...

If you still can not get it to work, you unfortunately have to post your Link-Block and the Connection Information from your Services Configuration WITH the passwords you used... :(
by Dukat
Thu Jun 17, 2004 11:14 am
Forum: Services
Topic: Turn off LOGON NEWS
Replies: 6
Views: 3269

What services are you using?

Try

Code: Select all

/operserv help logonnews
by Dukat
Thu Jun 17, 2004 8:27 am
Forum: Unreal 3.2 Support
Topic: All connections in use error
Replies: 4
Views: 2037

by Dukat
Sun Jun 13, 2004 5:59 pm
Forum: Unreal 3.2 Support
Topic: chan mods
Replies: 1
Views: 1131

Yes you canâ„¢

Please read the documentation:
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock

[Hint: set::modes-on-join <+modes>;]
by Dukat
Sun Jun 13, 2004 10:46 am
Forum: Unreal 3.2 Support
Topic: All this RTFM stuff...
Replies: 11
Views: 3473

It's really kinda annoying getting the same Questions over and over again, just because people can't read the Docs. But, what could WE do? I see several "enhancement" possibilities: Add a Quiz to the forums This seems quite unrealistic / too hard to implement / too easy to circumvent Put a...
by Dukat
Sun Jun 13, 2004 9:35 am
Forum: Unreal 3.2 Support
Topic: Linking probelms.
Replies: 3
Views: 1557

Re: Linking probelms.

Please read the whole example configuration file... /* Type of comments */ #Comment type 1 (Shell type) // Comment type 2(C++ style) /* Comment type 3 (C Style) */ #those lines are ignored by the ircd. Your link block is commented out :D /* link WolfDK{ username *; hostname 83.151.136.182; bind-ip *...
by Dukat
Sun Jun 13, 2004 9:13 am
Forum: General chat
Topic: Cannot DCC on my IRC Network
Replies: 2
Views: 2210

I think Stskeeps already solved his problem in the chat.
AFAIK, the problem was he was connecting locally from the Windows server to the ircd and was not using his external IP.
by Dukat
Sun Jun 13, 2004 9:09 am
Forum: Unreal 3.2 Support
Topic: how can i use chinese nick in this ircd?
Replies: 6
Views: 2650

Please tell us - are you using the Windows or Linux Version?


IF you are using the Linux version, you have to edit "config.h" and recompile. (Same for the Windows Version, if you dare to compile it yourself... :shock: )
by Dukat
Sat Jun 12, 2004 9:03 am
Forum: Unreal 3.2 Support
Topic: [Solved] Oper
Replies: 4
Views: 2180

by Dukat
Sat Jun 12, 2004 7:48 am
Forum: Unreal 3.2 Spamfilters
Topic: bloodhound.exploit.6 (symantec's name for it)
Replies: 9
Views: 4847

Well, BOT, the Regex in the CVS is ATM just wrong and won't match. "Someone" should correct it... :D
Or should I write a bug report? :wink:
by Dukat
Fri Jun 11, 2004 7:26 pm
Forum: Unreal 3.2 Support
Topic: MAXCONNECTIONS Startup Error, tried everything....
Replies: 2
Views: 1331