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Stskeeps says goodbye.

Posted: Sat Dec 06, 2008 2:06 pm
by Stskeeps
So, after a long wait, I've decided to pull out of the UnrealIRCd project - which I started back in 1999. My reasons for this is that IRC has reached a point where it's growing increasingly difficult to do anything remotely inventive, restricted by the lack of cooperation in the IRCd community and amongst networks & clients, and lack of people interested in helping out with doing the actual code. And when it's not possible to do anything inventive, it just isn't exciting anymore, and it's a drag to code on. :|

nate has taken over the #unreal-devel channel and some people are active there and might keep on working on Unreal3.2.8, and I wish them the best of luck. It would be selfish of me to shut down the project when there's still people active within it, so this isn't a shut down notice, but I've decided I don't have time for maintaining the project anymore, contribute to, or participate in it. So the fate of the project is in their hands now.

I would like to thank the people that have helped out with contributions both code, support, donations, infrastructure and time through these many years. A testament to this would be , which illustrates how strong Unreal still is, even with inactive development for quite a while. And the fact that Unreal started out with being a fringe IRCd noone really used, to being the most used IRCd on the internet.

For myself, I'm no longer going to answer support questions with regards to UnrealIRCd, or hang out at the channels anymore. I'll be on freenode if any of those who know me personally would like to hang out still.

My current focus, is finishing my masters degree in computer science, and developing (in my spare time) for Nokia Internet Tablets (and other tablet like devices, see above). You should check them out, quite fun to experiment with, - think tablets are the next big thing in terms of mobile platforms. And easy to do something inventive on. Developers/supporters/infrastructure, etc are needed, of any kind, - so consider it. Open source, open platforms are a big thing on these and it will need much of the same mindset as exists currently in the IRCd world.

Thanks for the almost 10 years this project has been active and I've been part of it.
/Stskeeps (Carsten V. Munk)

Re: Stskeeps says goodbye.

Posted: Sat Dec 06, 2008 3:57 pm
by [dx]
Stskeeps bye :) Congrats on your excellent work, and good luck :)

Re: Stskeeps says goodbye.

Posted: Sun Dec 07, 2008 11:23 pm
by Ping
Oh!! :'( thanks for all. Good luck!!

Re: Stskeeps says goodbye.

Posted: Tue Dec 09, 2008 1:01 pm
by Syzop
I'm not sure what to post here... so... Stskeeps: I wish you all the best with your work, projects, life, and of course... thanks for starting UnrealIRCd, and getting me hooked into this thing :).

As for me, since perhaps people wonder about that, I'm likely to release an Unreal3.2.8 (mainly bugfix-only) this year, but after that... I probably won't be doing any active development (just security bug fixes for Unreal3.2*).

I hope others will continue development of UnrealIRCd (be it 3.3, 4.0, or something else..).

Re: Stskeeps says goodbye.

Posted: Wed Dec 10, 2008 2:38 pm
by invalid
Thanks for a great IRCd, Stskeeps. I wish you well with all life journeys. I wish you well with your chosen career path, and take care!

Re: Stskeeps says goodbye.

Posted: Thu Dec 11, 2008 12:17 am
by wax
Big thx from all of us. Unrealircd is great thing, I just want to wish good luck and be happy!

Re: Stskeeps says goodbye.

Posted: Sat Dec 13, 2008 3:10 pm
by Capitaine
Best luck to you ! And many thanks for your great work !

Re: Stskeeps says goodbye.

Posted: Mon Jan 05, 2009 9:58 pm
by Drone
Thanks for good work. I'm really like Unreal IRCD.

P.S. As for me, KVirc (cross-platform IRC client) developers like innovations and KVirc usually adopts some interesting features. And in Russian IRC networks KVirc has gained some popularity due to being featured and cross-platform client. So if someone wants innovations and expects they to be used by someone it is worth to try to talk with KVirc developers. In my experience they're good and helpful people.

P.P.S. and last but not least: Nokia n8x0 devices are really nice :D. I'm using one too and I have to admit I'm really having fun with Maemo platform.

Re: Stskeeps says goodbye.

Posted: Tue Feb 10, 2009 9:25 am
by Jerfi
Continued for 10 years based on the Unreal Stskeeps adventure because I'd like to congratulate the mission. Over the course of being upset, but not separated, but people do not want it to end. This decision would meet with respect. But in fact I think the team that dealt not one flag since you can transfer it. Unreal is still the most used version of a popular IRCd. As a Turk in Turkey and the Unreal IRC (d) like to use it. After the departure of the new version should continue as Unreal4.xx think I am in favor of, and this continues. I wish you success in selecting the new path and I hope you're happy. Bye ... Jerfi

Unreal IRCd should continue and should be named as the new version of Stskeeps Honorary Board. The team should not be distributed, the team must bring a new leader ...

Of respect and love from Turkey
Stskeeps Unreal Horse Box

This text from the English text translated into English by Google Transtale is BETA. Translation errors can be found.

Re: Stskeeps says goodbye.

Posted: Fri Feb 26, 2010 12:49 pm
by MightyWings
I'm only a recent user of UnrealIRCd and haven't talked to many of past/present developers, but I just want to say Thank you to STSKeeps for bringing this wonderful IRCd into the world

Re: Stskeeps says goodbye.

Posted: Wed Nov 02, 2011 8:33 am
by parson
I haven't yet experienced much of the UnrealIRCd stuff, but all i have seen made me proud of being its member. You're making a great job. Thank you.

Re: Stskeeps says goodbye.

Posted: Fri Jul 06, 2012 6:04 pm
by McTerry
Noez! :( I just came back and now you are leaving? :'(