Unreal3.2.1b win32 (intermediate) release

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Syzop
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Unreal3.2.1b win32 (intermediate) release

Post by Syzop »

As you might have noticed we have replaced our win32 binaries with 3.2.1b.

This is mainly because we needed to use another CRT libary (dll), but we also backported a few win32 fixes.
3.2.1b does NOT have any new features not in 3.2.1!

These are the changes:
- Using release dll (MSVCRT70.DLL) instead of debug dll (MSVCRT70D.DLL)
- Fixed a win32 module problem where file not found errors would display random characters
- Fixed a bug that could cause Unreal to eat 100% CPU at startup on Windows.
- Fixed a crash when installing Unreal on Win2003
- Fixed a remote includes problem

If your windows server is running fine then there's usually little need to upgrade, and I suggest you to just wait for 3.2.2 (whenever that will be released). If you are having problems however (especially startup or remote includes problems), then I suggest you to try it out.

As a consequence of this release, 3rd party modules need to be recompiled for 3.2.1b (this is intentional). When compiling such modules, be sure to use the 3.2.1b source (not the .tar.gz) and appropriate dll's. So, just visit http://www.vulnscan.org/unrealwin32dev/ for the source .zip and the new libs.
[dx]
Posts: 107
Joined: Sat Jun 16, 2007 1:03 am

Re: Unreal3.2.1b win32 (intermediate) release

Post by [dx] »

4 years
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